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@inweb/markup

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import Konva from "konva"; import { IMarkupRectangle, IMarkupRectangleParams } from "../IMarkupRectangle"; export class KonvaRectangle implements IMarkupRectangle { private _ref: Konva.Rect; constructor(params: IMarkupRectangleParams, ref = null) { if (ref) { this._ref = ref; return; } if (!params) params = {}; if (!params.position) params.position = { x: 0, y: 0 }; this._ref = new Konva.Rect({ stroke: params.color ?? "#ff0000", strokeWidth: params.lineWidth ?? 4, globalCompositeOperation: "source-over", lineCap: "round", lineJoin: "round", x: params.position.x, y: params.position.y, width: params.width ?? 200, height: params.height ?? 200, draggable: true, strokeScaleEnabled: false, }); this._ref.on("transform", (e) => { const attrs = e.target.attrs; if (attrs.rotation !== this._ref.rotation()) this._ref.rotation(attrs.rotation); const scaleByX = Math.abs(attrs.scaleX - 1) > 10e-6; const scaleByY = Math.abs(attrs.scaleY - 1) > 10e-6; let newWidth = this._ref.width(); if (scaleByX) newWidth *= attrs.scaleX; let newHeight = this._ref.height(); if (scaleByY) newHeight *= attrs.scaleY; const minWidth = 50; const minHeight = 50; if (newWidth < minWidth) newWidth = minWidth; if (newHeight < minHeight) newHeight = minHeight; if (scaleByX) { this._ref.width(newWidth); } if (scaleByY) { this._ref.height(newHeight); } this._ref.scale({ x: 1, y: 1 }); }); this._ref.id(this._ref._id.toString()); } getPosition(): { x: number; y: number } { return this._ref.position(); } getWidth(): number { return this._ref.width(); } getHeigth(): number { return this._ref.height(); } setWidth(w: number): void { this._ref.width(w); } setHeight(h: number): void { this._ref.height(h); } setPosition(x: number, y: number): void { this._ref.setPosition({ x, y }); } ref() { return this._ref; } id(): string { return this._ref.id(); } enableMouseEditing(value: boolean): void { this._ref.draggable(value); } type(): string { return "Rectangle"; } getColor(): string { return this._ref.stroke() as string; } setColor(hex: string): void { this._ref.stroke(hex); } getRotation(): number { return this._ref.rotation(); } setRotation(degrees: number): void { this._ref.rotation(degrees); } getZIndex(): number { return this._ref.zIndex(); } setZIndex(zIndex: number): void { this._ref.zIndex(zIndex); } delete(): void { this._ref.destroy(); this._ref = null; } setLineWidth(size: number): void { this._ref.strokeWidth(size); } getLineWidth(): number { return this._ref.strokeWidth(); } }