UNPKG

@inweb/markup

Version:
89 lines (79 loc) 2.81 kB
/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a // license agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// /** * 2D markup object interface. */ export interface IMarkupObject { /** * Returns a reference to a core markup library object (Konva, VisualizeJS, etc.). */ ref(): any; /** * Returns the internal identifier of the object. Not unique. */ id(): string; /** * Enables or disables the ability to select and edit an object using the mouse. */ enableMouseEditing(value: boolean): void; /** * Returns the type of the object. */ type(): string; /** * Returns the rotation angle of the object, in degress. */ getRotation(): number; /** * Sets the rotation angle of the object. * * @param degrees - Number of degress to rotate. */ setRotation(degrees: number): void; /** * Returns the Z-index of a object relative to sibling objects that are in the same group. * * Z-Index is not absolute (like in CSS). It is relative to parent object group only: * * - `images` - are olways at the bottom * - `texts` - are olways on top * - `others` - are always between images and texts */ getZIndex(): number; /** * Sets the Z-index of a object relative to sibling objects that are in the same group. * * Z-Index is not absolute (like in CSS). It is relative to parent object group only: * * - `images` - are olways at the bottom * - `texts` - are olways on top * - `others` - are always between images and texts * * @param zIndex - An integer value of Z-Index. */ setZIndex(zIndex: number): void; /** * Deletes the current object. */ delete(): void; }