UNPKG

@intility/bifrost-react

Version:

React library for Intility's design system, Bifrost.

70 lines 1.41 kB
import { c as _c } from "react-compiler-runtime"; import classNames from "classnames"; import { forwardRef } from "react"; import Box from "../Box/Box.js"; import { jsx as _jsx } from "react/jsx-runtime"; const Section = /*#__PURE__*/forwardRef((t0, ref) => { const $ = _c(17); let T0; let children; let t1; let t2; let t3; let t4; let t5; if ($[0] !== t0) { const { children: t6, ...props } = t0; children = t6; T0 = Box; t1 = true; t2 = true; t3 = true; t4 = props; t5 = classNames("bf-section", props.className); $[0] = t0; $[1] = T0; $[2] = children; $[3] = t1; $[4] = t2; $[5] = t3; $[6] = t4; $[7] = t5; } else { T0 = $[1]; children = $[2]; t1 = $[3]; t2 = $[4]; t3 = $[5]; t4 = $[6]; t5 = $[7]; } let t6; if ($[8] !== T0 || $[9] !== children || $[10] !== ref || $[11] !== t1 || $[12] !== t2 || $[13] !== t3 || $[14] !== t4 || $[15] !== t5) { t6 = /*#__PURE__*/_jsx(T0, { radius: t1, background: t2, shadow: t3, ...t4, className: t5, ref: ref, children: children }); $[8] = T0; $[9] = children; $[10] = ref; $[11] = t1; $[12] = t2; $[13] = t3; $[14] = t4; $[15] = t5; $[16] = t6; } else { t6 = $[16]; } return t6; }); Section.displayName = "Section"; export default Section;