@inst/vscode-bin-darwin
Version:
BINARY ONLY - VSCode binary deployment for macOS
223 lines (197 loc) • 7.71 kB
text/typescript
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { ITerminal, ITheme } from '../Interfaces';
import { IColorSet } from '../renderer/Interfaces';
import { isFirefox } from '../utils/Browser';
export const CHAR_ATLAS_CELL_SPACING = 1;
interface ICharAtlasConfig {
fontSize: number;
fontFamily: string;
scaledCharWidth: number;
scaledCharHeight: number;
colors: IColorSet;
}
interface ICharAtlasCacheEntry {
bitmap: HTMLCanvasElement | Promise<ImageBitmap>;
config: ICharAtlasConfig;
ownedBy: ITerminal[];
}
let charAtlasCache: ICharAtlasCacheEntry[] = [];
/**
* Acquires a char atlas, either generating a new one or returning an existing
* one that is in use by another terminal.
* @param terminal The terminal.
* @param colors The colors to use.
*/
export function acquireCharAtlas(terminal: ITerminal, colors: IColorSet, scaledCharWidth: number, scaledCharHeight: number): HTMLCanvasElement | Promise<ImageBitmap> {
const newConfig = generateConfig(scaledCharWidth, scaledCharHeight, terminal, colors);
// Check to see if the terminal already owns this config
for (let i = 0; i < charAtlasCache.length; i++) {
const entry = charAtlasCache[i];
const ownedByIndex = entry.ownedBy.indexOf(terminal);
if (ownedByIndex >= 0) {
if (configEquals(entry.config, newConfig)) {
return entry.bitmap;
} else {
// The configs differ, release the terminal from the entry
if (entry.ownedBy.length === 1) {
charAtlasCache.splice(i, 1);
} else {
entry.ownedBy.splice(ownedByIndex, 1);
}
break;
}
}
}
// Try match a char atlas from the cache
for (let i = 0; i < charAtlasCache.length; i++) {
const entry = charAtlasCache[i];
if (configEquals(entry.config, newConfig)) {
// Add the terminal to the cache entry and return
entry.ownedBy.push(terminal);
return entry.bitmap;
}
}
const newEntry: ICharAtlasCacheEntry = {
bitmap: generator.generate(scaledCharWidth, scaledCharHeight, terminal.options.fontSize, terminal.options.fontFamily, colors.background, colors.foreground, colors.ansi),
config: newConfig,
ownedBy: [terminal]
};
charAtlasCache.push(newEntry);
return newEntry.bitmap;
}
function generateConfig(scaledCharWidth: number, scaledCharHeight: number, terminal: ITerminal, colors: IColorSet): ICharAtlasConfig {
const clonedColors = {
foreground: colors.foreground,
background: colors.background,
cursor: null,
cursorAccent: null,
selection: null,
ansi: colors.ansi.slice(0, 16)
};
return {
scaledCharWidth,
scaledCharHeight,
fontFamily: terminal.options.fontFamily,
fontSize: terminal.options.fontSize,
colors: clonedColors
};
}
function configEquals(a: ICharAtlasConfig, b: ICharAtlasConfig): boolean {
for (let i = 0; i < a.colors.ansi.length; i++) {
if (a.colors.ansi[i] !== b.colors.ansi[i]) {
return false;
}
}
return a.fontFamily === b.fontFamily &&
a.fontSize === b.fontSize &&
a.scaledCharWidth === b.scaledCharWidth &&
a.scaledCharHeight === b.scaledCharHeight &&
a.colors.foreground === b.colors.foreground &&
a.colors.background === b.colors.background;
}
let generator: CharAtlasGenerator;
/**
* Initializes the char atlas generator.
* @param document The document.
*/
export function initialize(document: Document): void {
if (!generator) {
generator = new CharAtlasGenerator(document);
}
}
class CharAtlasGenerator {
private _canvas: HTMLCanvasElement;
private _ctx: CanvasRenderingContext2D;
constructor(private _document: Document) {
this._canvas = this._document.createElement('canvas');
this._ctx = this._canvas.getContext('2d', {alpha: false});
this._ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
}
public generate(scaledCharWidth: number, scaledCharHeight: number, fontSize: number, fontFamily: string, background: string, foreground: string, ansiColors: string[]): HTMLCanvasElement | Promise<ImageBitmap> {
const cellWidth = scaledCharWidth + CHAR_ATLAS_CELL_SPACING;
const cellHeight = scaledCharHeight + CHAR_ATLAS_CELL_SPACING;
this._canvas.width = 255 * cellWidth;
this._canvas.height = (/*default+default bold*/2 + /*0-15*/16) * cellHeight;
this._ctx.fillStyle = background;
this._ctx.fillRect(0, 0, this._canvas.width, this._canvas.height);
this._ctx.save();
this._ctx.fillStyle = foreground;
this._ctx.font = `${fontSize * window.devicePixelRatio}px ${fontFamily}`;
this._ctx.textBaseline = 'top';
// Default color
for (let i = 0; i < 256; i++) {
this._ctx.save();
this._ctx.beginPath();
this._ctx.rect(i * cellWidth, 0, cellWidth, cellHeight);
this._ctx.clip();
this._ctx.fillText(String.fromCharCode(i), i * cellWidth, 0);
this._ctx.restore();
}
// Default color bold
this._ctx.save();
this._ctx.font = `bold ${this._ctx.font}`;
for (let i = 0; i < 256; i++) {
this._ctx.save();
this._ctx.beginPath();
this._ctx.rect(i * cellWidth, cellHeight, cellWidth, cellHeight);
this._ctx.clip();
this._ctx.fillText(String.fromCharCode(i), i * cellWidth, cellHeight);
this._ctx.restore();
}
this._ctx.restore();
// Colors 0-15
this._ctx.font = `${fontSize * window.devicePixelRatio}px ${fontFamily}`;
for (let colorIndex = 0; colorIndex < 16; colorIndex++) {
// colors 8-15 are bold
if (colorIndex === 8) {
this._ctx.font = `bold ${this._ctx.font}`;
}
const y = (colorIndex + 2) * cellHeight;
// Draw ascii characters
for (let i = 0; i < 256; i++) {
this._ctx.save();
this._ctx.beginPath();
this._ctx.rect(i * cellWidth, y, cellWidth, cellHeight);
this._ctx.clip();
this._ctx.fillStyle = ansiColors[colorIndex];
this._ctx.fillText(String.fromCharCode(i), i * cellWidth, y);
this._ctx.restore();
}
}
this._ctx.restore();
// Support is patchy for createImageBitmap at the moment, pass a canvas back
// if support is lacking as drawImage works there too. Firefox is also
// included here as ImageBitmap appears both buggy and has horrible
// performance (tested on v55).
if (!('createImageBitmap' in window) || isFirefox) {
// Regenerate canvas and context as they are now owned by the char atlas
const result = this._canvas;
this._canvas = this._document.createElement('canvas');
this._ctx = this._canvas.getContext('2d');
this._ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
return result;
}
const charAtlasImageData = this._ctx.getImageData(0, 0, this._canvas.width, this._canvas.height);
// Remove the background color from the image so characters may overlap
const r = parseInt(background.substr(1, 2), 16);
const g = parseInt(background.substr(3, 2), 16);
const b = parseInt(background.substr(5, 2), 16);
this._clearColor(charAtlasImageData, r, g, b);
const promise = window.createImageBitmap(charAtlasImageData);
// Clear the rect while the promise is in progress
this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
return promise;
}
private _clearColor(imageData: ImageData, r: number, g: number, b: number): void {
for (let offset = 0; offset < imageData.data.length; offset += 4) {
if (imageData.data[offset] === r &&
imageData.data[offset + 1] === g &&
imageData.data[offset + 2] === b) {
imageData.data[offset + 3] = 0;
}
}
}
}