@infinite-canvas-tutorial/webcomponents
Version:
WebComponents UI implementation
27 lines • 1.23 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.Event = void 0;
var Event;
(function (Event) {
Event["READY"] = "ic-ready";
Event["DESTROY"] = "ic-destroy";
Event["RESIZED"] = "ic-resized";
Event["CAMERA_ZOOM_CHANGED"] = "ic-camera-zoom-changed";
Event["CAMERA_POSITION_CHANGED"] = "ic-camera-position-changed";
Event["SCREENSHOT_DOWNLOADED"] = "ic-screenshot-downloaded";
// CHECKBOARD_STYLE_CHANGED = 'ic-checkboard-style-changed',
// PEN_CHANGED = 'ic-pen-changed',
// TASK_CHANGED = 'ic-task-changed',
Event["NODES_UPDATED"] = "ic-nodes-updated";
Event["NODE_UPDATED"] = "ic-node-updated";
Event["NODE_DELETED"] = "ic-node-deleted";
Event["VISIBILITY_CHANGED"] = "ic-visibility-changed";
Event["SELECTED_NODES_CHANGED"] = "ic-selected-nodes-changed";
Event["TRANSFORMABLE_STATUS_CHANGED"] = "ic-transformable-status-changed";
Event["COMMENT_ADDED"] = "ic-comment-added";
Event["RECT_DRAWN"] = "ic-rect-drawn";
Event["PENCIL_DRAWN"] = "ic-pencil-drawn";
Event["LASSO_DRAWN"] = "ic-lasso-drawn";
Event["POINT_DRAWN"] = "ic-point-drawn";
})(Event || (exports.Event = Event = {}));
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