@illandril/foundryvtt-types
Version:
Type definitions for the Foundry VTT client, used by Illandril's modules
20 lines (16 loc) • 686 B
TypeScript
import type { ClientDocument } from './ClientDocument';
declare global {
class Combat extends foundry.documents.BaseCombat implements ClientDocument {
isOwner: ClientDocument['isOwner'];
hasPlayerOwner: ClientDocument['hasPlayerOwner'];
visible: ClientDocument['visible'];
prepareData: ClientDocument['prepareData'];
prepareDerivedData: ClientDocument['prepareDerivedData'];
render: ClientDocument['render'];
update: ClientDocument['update'];
get started(): boolean;
get combatant(): Combatant | null | undefined;
get scene(): Scene | null | undefined;
getCombatantByActor(actorOrId: string | Actor): Combatant | null | undefined;
}
}