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@iflow-mcp/chess-mcp

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Chess MCP server with position evaluation, move validation, and masters database

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interface BestMove { move: string; algebraic: string; score: number; mate: number | null; isDraw: boolean; } export interface BestMovesResult { moves: BestMove[]; position: string; depth: number; nodes: number; time: number; } export interface EvaluationResult { score: number; isMate: boolean; moveNumber?: number; } export interface MoveResult { isLegal: boolean; resultingFen: string; } export declare class ChessEngine { private engine; private engineReady; private enginePath; constructor(enginePath?: string); init(): Promise<void>; quit(): Promise<void>; evaluatePosition(fen: string, depth?: number, returnMoves?: number): Promise<EvaluationResult | BestMovesResult>; getBestMoves(fen: string, options?: { depth?: number; numMoves?: number; timeLimit?: number; }): Promise<BestMovesResult>; playMove(fen: string, move: string): Promise<MoveResult>; isReady(): boolean; } export {};