@iflow-mcp/chess-mcp
Version:
Chess MCP server with position evaluation, move validation, and masters database
41 lines (40 loc) • 1.02 kB
TypeScript
interface BestMove {
move: string;
algebraic: string;
score: number;
mate: number | null;
isDraw: boolean;
}
export interface BestMovesResult {
moves: BestMove[];
position: string;
depth: number;
nodes: number;
time: number;
}
export interface EvaluationResult {
score: number;
isMate: boolean;
moveNumber?: number;
}
export interface MoveResult {
isLegal: boolean;
resultingFen: string;
}
export declare class ChessEngine {
private engine;
private engineReady;
private enginePath;
constructor(enginePath?: string);
init(): Promise<void>;
quit(): Promise<void>;
evaluatePosition(fen: string, depth?: number, returnMoves?: number): Promise<EvaluationResult | BestMovesResult>;
getBestMoves(fen: string, options?: {
depth?: number;
numMoves?: number;
timeLimit?: number;
}): Promise<BestMovesResult>;
playMove(fen: string, move: string): Promise<MoveResult>;
isReady(): boolean;
}
export {};