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@idmwx/idmui-gl4

Version:

idm webgl4

60 lines (59 loc) 1.63 kB
export default _sfc_main; declare namespace _sfc_main { const name: string; namespace props { namespace map { const type: ObjectConstructor; } namespace current { const type_1: ObjectConstructor; export { type_1 as type }; } namespace beforeLayer { const type_2: StringConstructor; export { type_2 as type }; } namespace menuToggle { const type_3: ObjectConstructor; export { type_3 as type }; } namespace theme { const type_4: StringConstructor; export { type_4 as type }; } namespace mapFeather { const type_5: StringConstructor; export { type_5 as type }; } } const emits: never[]; function data(): { right: number; toggle: boolean; showCaption: boolean; source: string; directionLayer: string; speedLayer: string; speedLabelLayer: string; empty: turf.helpers.FeatureCollection<turf.helpers.Geometry, turf.helpers.Properties>; }; namespace computed { function opacity(): any; } const watch: { 'current.version': { handler(): void; immediate: boolean; }; 'menuToggle.v': { handler(): void; immediate: boolean; }; }; namespace methods { function handleMenuToggle(): void; function handleRender(): void; function handleClear(): void; } } import * as turf from '@turf/turf';