@idmwx/idmui-gl4
Version:
idm webgl4
60 lines (59 loc) • 1.63 kB
TypeScript
export default _sfc_main;
declare namespace _sfc_main {
const name: string;
namespace props {
namespace map {
const type: ObjectConstructor;
}
namespace current {
const type_1: ObjectConstructor;
export { type_1 as type };
}
namespace beforeLayer {
const type_2: StringConstructor;
export { type_2 as type };
}
namespace menuToggle {
const type_3: ObjectConstructor;
export { type_3 as type };
}
namespace theme {
const type_4: StringConstructor;
export { type_4 as type };
}
namespace mapFeather {
const type_5: StringConstructor;
export { type_5 as type };
}
}
const emits: never[];
function data(): {
right: number;
toggle: boolean;
showCaption: boolean;
source: string;
directionLayer: string;
speedLayer: string;
speedLabelLayer: string;
empty: turf.helpers.FeatureCollection<turf.helpers.Geometry, turf.helpers.Properties>;
};
namespace computed {
function opacity(): any;
}
const watch: {
'current.version': {
handler(): void;
immediate: boolean;
};
'menuToggle.v': {
handler(): void;
immediate: boolean;
};
};
namespace methods {
function handleMenuToggle(): void;
function handleRender(): void;
function handleClear(): void;
}
}
import * as turf from '@turf/turf';