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@idmwx/idmui-gl4

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idm webgl4

82 lines (81 loc) 2.41 kB
export default _sfc_main; declare namespace _sfc_main { const name: string; const components: undefined; namespace props { namespace menuToggle { export const type: ObjectConstructor; const _default: {}; export { _default as default }; } namespace weatherCheckList { const type_1: ArrayConstructor; export { type_1 as type }; } namespace playerBottom { const type_2: NumberConstructor; export { type_2 as type }; const _default_1: number; export { _default_1 as default }; } } const emits: string[]; function data(): { right: number; show: { weather: boolean; spot: boolean; tropical: boolean; ship: boolean; }; dayAbout: { h: number; f: number; }; currentDateTimeZ: undefined; currentTimestamp: undefined; currentDateTime: undefined; currentRealTime: undefined; minTimestamp: undefined; maxTimestamp: undefined; animation: undefined; startAnimate: number; step: number; frequency: number; paused: boolean; intervalHour: number; intervalOptions: number[]; showTimezone: boolean; timeZone: number; offsets: number[]; }; namespace watch { namespace step { function handler(newV: any, oldV: any): void; } namespace currentTimestamp { function handler(): void; const immediate: boolean; } namespace timeZone { export function handler(newV: any, oldV: any): void; const immediate_1: boolean; export { immediate_1 as immediate }; } namespace show { function handler(): void; const deep: boolean; } } function mounted(): void; namespace methods { function handleReset(): void; function changeDayAbout(h: any, f: any): void; function handleToggle(key: any, value: any): void; function handleBackward(): void; function handleForward(): void; function handlePlay(): void; function handlePause(): void; function animateSpeeds(timestamp: any): void; } }