@idmwx/idmui-gl4
Version:
idm webgl4
61 lines (60 loc) • 1.66 kB
TypeScript
export default _sfc_main;
declare namespace _sfc_main {
const name: string;
namespace props {
namespace map {
const type: ObjectConstructor;
}
namespace wind {
const type_1: ObjectConstructor;
export { type_1 as type };
}
namespace current {
const type_2: ObjectConstructor;
export { type_2 as type };
}
namespace beforeLayer {
const type_3: StringConstructor;
export { type_3 as type };
}
namespace menuToggle {
const type_4: ObjectConstructor;
export { type_4 as type };
}
namespace theme {
const type_5: StringConstructor;
export { type_5 as type };
}
}
const emits: never[];
function data(): {
toggle: boolean;
showCaption: boolean;
source: string;
barbs: number[];
empty: turf.helpers.FeatureCollection<turf.helpers.Geometry, turf.helpers.Properties>;
right: number;
bottom: number;
windBarbLoaded: boolean;
};
namespace computed {
function windSvgUrl(): any;
function getSvgUrlBase64(): (url: any) => string;
}
const watch: {
'wind.version': {
handler(): void;
deep: boolean;
};
'menuToggle.v': {
handler(): void;
immediate: boolean;
};
};
namespace methods {
function handleMenuToggle(): void;
function handleRender(): void;
function handleClear(): void;
}
}
import * as turf from '@turf/turf';