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@idmwx/idmui-gl4

Version:

idm webgl4

61 lines (60 loc) 1.66 kB
export default _sfc_main; declare namespace _sfc_main { const name: string; namespace props { namespace map { const type: ObjectConstructor; } namespace wind { const type_1: ObjectConstructor; export { type_1 as type }; } namespace current { const type_2: ObjectConstructor; export { type_2 as type }; } namespace beforeLayer { const type_3: StringConstructor; export { type_3 as type }; } namespace menuToggle { const type_4: ObjectConstructor; export { type_4 as type }; } namespace theme { const type_5: StringConstructor; export { type_5 as type }; } } const emits: never[]; function data(): { toggle: boolean; showCaption: boolean; source: string; barbs: number[]; empty: turf.helpers.FeatureCollection<turf.helpers.Geometry, turf.helpers.Properties>; right: number; bottom: number; windBarbLoaded: boolean; }; namespace computed { function windSvgUrl(): any; function getSvgUrlBase64(): (url: any) => string; } const watch: { 'wind.version': { handler(): void; deep: boolean; }; 'menuToggle.v': { handler(): void; immediate: boolean; }; }; namespace methods { function handleMenuToggle(): void; function handleRender(): void; function handleClear(): void; } } import * as turf from '@turf/turf';