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@idmwx/idmui-gl2-h5

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idm webgl

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export default _sfc_main; declare namespace _sfc_main { const name: string; namespace props { namespace factor { const type: ObjectConstructor; } namespace viewport { const type_1: ObjectConstructor; export { type_1 as type }; } namespace left { const type_2: StringConstructor; export { type_2 as type }; const _default: string; export { _default as default }; } namespace bottom { const type_3: StringConstructor; export { type_3 as type }; const _default_1: string; export { _default_1 as default }; } namespace right { const type_4: StringConstructor; export { type_4 as type }; const _default_2: string; export { _default_2 as default }; } } function data(): { program: undefined; context: undefined; texture: undefined; rampColor: undefined; aPositionBuffer: undefined; webgl: WebGL; etime: undefined; }; const watch: { 'factor.version': { handler(): void; deep: boolean; }; }; namespace methods { function handleRender(): void; function handleClear(): void; function handleSetup(): void; function handleDraw(): Promise<void>; } } import { WebGL } from '../../helper.ts';