@idmwx/idmui-gl2-h5
Version:
idm webgl
83 lines (82 loc) • 2.81 kB
TypeScript
export default _sfc_main;
declare namespace _sfc_main {
const name: string;
namespace props {
namespace map {
const type: ObjectConstructor;
}
namespace top {
const type_1: StringConstructor;
export { type_1 as type };
const _default: string;
export { _default as default };
}
namespace bottom {
const type_2: StringConstructor;
export { type_2 as type };
const _default_1: string;
export { _default_1 as default };
}
namespace right {
const type_3: StringConstructor;
export { type_3 as type };
const _default_2: string;
export { _default_2 as default };
}
namespace importReportLayers {
const type_4: BooleanConstructor;
export { type_4 as type };
const _default_3: boolean;
export { _default_3 as default };
}
}
const emits: string[];
function data(): {
showLayers: boolean;
showPinLayers: boolean;
source: string;
weatherLayers: never[];
activeWeatherLayers: never[];
autoActive: boolean;
otherLayers: never[];
layers: {
weather: any[];
other: any[];
};
weatherLayersCache: string;
autoActiveCache: string;
otherLayersCache: string;
sourceCache: string;
showCoord: boolean;
showMeasure: boolean;
showPoint: boolean;
show3d: boolean;
version: {
v: string;
k: string;
};
weatherLayerImgUrl: string;
isParticleActive: boolean;
maxLayerLength: number;
};
namespace computed {
function computeLayerClass(): (layer: any, layers: any) => "layer-option disabled" | "layer-option active" | "layer-option";
function computeLayerPngClass(): (layer: any, layers: any) => "layer-png-option active" | "layer-png-option";
function computeLayerSwitch(): (layer: any, layers: any) => "layer-switch-option active" | "layer-switch-option";
function computeIsWindActive(): any;
}
const watch: {};
function mounted(): void;
namespace methods {
function handleConfirm(): void;
function handleWeatherLayerPick(layer: any): void;
function handleActiveWeatherLayerPick(layer: any): void;
function handleOtherLayerPick(layer: any): void;
function handleCoordToggle(): void;
function handlePointToggle(): void;
function handleMeasureToggle(): void;
function handle3DToggle(): void;
function handleParticlePick(): void;
function handleSourceToggle(value: any): void;
}
}