@huluvu424242/honey-slideshow
Version:
Text to Speech component wich is reading texts from DOM elements.
154 lines (153 loc) • 5.47 kB
JavaScript
var KEYBOARD_DID_OPEN = 'ionKeyboardDidShow';
var KEYBOARD_DID_CLOSE = 'ionKeyboardDidHide';
var KEYBOARD_THRESHOLD = 150;
var previousVisualViewport = {};
var currentVisualViewport = {};
var previousLayoutViewport = {};
var currentLayoutViewport = {};
var keyboardOpen = false;
/**
* This is only used for tests
*/
var resetKeyboardAssist = function () {
previousVisualViewport = {};
currentVisualViewport = {};
previousLayoutViewport = {};
currentLayoutViewport = {};
keyboardOpen = false;
};
var startKeyboardAssist = function (win) {
startNativeListeners(win);
if (!win.visualViewport) {
return;
}
currentVisualViewport = copyVisualViewport(win.visualViewport);
currentLayoutViewport = copyLayoutViewport(win);
win.visualViewport.onresize = function () {
trackViewportChanges(win);
if (keyboardDidOpen() || keyboardDidResize(win)) {
setKeyboardOpen(win);
}
else if (keyboardDidClose(win)) {
setKeyboardClose(win);
}
};
};
/**
* Listen for events fired by native keyboard plugin
* in Capacitor/Cordova so devs only need to listen
* in one place.
*/
var startNativeListeners = function (win) {
win.addEventListener('keyboardDidShow', function (ev) { return setKeyboardOpen(win, ev); });
win.addEventListener('keyboardDidHide', function () { return setKeyboardClose(win); });
};
var setKeyboardOpen = function (win, ev) {
fireKeyboardOpenEvent(win, ev);
keyboardOpen = true;
};
var setKeyboardClose = function (win) {
fireKeyboardCloseEvent(win);
keyboardOpen = false;
};
/**
* Returns `true` if the `keyboardOpen` flag is not
* set, the previous visual viewport width equal the current
* visual viewport width, and if the scaled difference
* of the previous visual viewport height minus the current
* visual viewport height is greater than KEYBOARD_THRESHOLD
*
* We need to be able to accomodate users who have zooming
* enabled in their browser (or have zoomed in manually) which
* is why we take into account the current visual viewport's
* scale value.
*/
var keyboardDidOpen = function () {
var scaledHeightDifference = (previousVisualViewport.height - currentVisualViewport.height) * currentVisualViewport.scale;
return (!keyboardOpen &&
previousVisualViewport.width === currentVisualViewport.width &&
scaledHeightDifference > KEYBOARD_THRESHOLD &&
!layoutViewportDidChange());
};
/**
* Returns `true` if the keyboard is open,
* but the keyboard did not close
*/
var keyboardDidResize = function (win) {
return keyboardOpen && !keyboardDidClose(win);
};
/**
* Determine if the keyboard was closed
* Returns `true` if the `keyboardOpen` flag is set and
* the current visual viewport height equals the
* layout viewport height.
*/
var keyboardDidClose = function (win) {
return keyboardOpen && currentVisualViewport.height === win.innerHeight;
};
/**
* Determine if the layout viewport has
* changed since the last visual viewport change.
* It is rare that a layout viewport change is not
* associated with a visual viewport change so we
* want to make sure we don't get any false positives.
*/
var layoutViewportDidChange = function () {
return (currentLayoutViewport.width !== previousLayoutViewport.width ||
currentLayoutViewport.height !== previousLayoutViewport.height);
};
/**
* Dispatch a keyboard open event
*/
var fireKeyboardOpenEvent = function (win, nativeEv) {
var keyboardHeight = nativeEv ? nativeEv.keyboardHeight : win.innerHeight - currentVisualViewport.height;
var ev = new CustomEvent(KEYBOARD_DID_OPEN, {
detail: { keyboardHeight: keyboardHeight }
});
win.dispatchEvent(ev);
};
/**
* Dispatch a keyboard close event
*/
var fireKeyboardCloseEvent = function (win) {
var ev = new CustomEvent(KEYBOARD_DID_CLOSE);
win.dispatchEvent(ev);
};
/**
* Given a window object, create a copy of
* the current visual and layout viewport states
* while also preserving the previous visual and
* layout viewport states
*/
var trackViewportChanges = function (win) {
previousVisualViewport = Object.assign({}, currentVisualViewport);
currentVisualViewport = copyVisualViewport(win.visualViewport);
previousLayoutViewport = Object.assign({}, currentLayoutViewport);
currentLayoutViewport = copyLayoutViewport(win);
};
/**
* Creates a deep copy of the visual viewport
* at a given state
*/
var copyVisualViewport = function (visualViewport) {
return {
width: Math.round(visualViewport.width),
height: Math.round(visualViewport.height),
offsetTop: visualViewport.offsetTop,
offsetLeft: visualViewport.offsetLeft,
pageTop: visualViewport.pageTop,
pageLeft: visualViewport.pageLeft,
scale: visualViewport.scale
};
};
/**
* Creates a deep copy of the layout viewport
* at a given state
*/
var copyLayoutViewport = function (win) {
return {
width: win.innerWidth,
height: win.innerHeight
};
};
export { KEYBOARD_DID_CLOSE, KEYBOARD_DID_OPEN, copyLayoutViewport, copyVisualViewport, keyboardDidClose, keyboardDidOpen, keyboardDidResize, resetKeyboardAssist, setKeyboardClose, setKeyboardOpen, startKeyboardAssist, trackViewportChanges };