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@hotmeshio/hotmesh

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Permanent-Memory Workflows & AI Agents

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export declare class ThrottleManager { private throttle; private isSleeping; private sleepPromiseResolve; private innerPromiseResolve; private sleepTimeout; constructor(initialThrottle?: number); getThrottle(): number; setThrottle(delayInMillis: number): void; isPaused(): boolean; /** * An adjustable throttle that will interrupt a sleeping * router if the throttle is reduced and the sleep time * has elapsed. If the throttle is increased, or if * the sleep time has not elapsed, the router will continue * to sleep until the new termination point. This * allows for dynamic, elastic throttling with smooth * acceleration and deceleration. */ customSleep(): Promise<void>; cancelThrottle(): void; private resetThrottleState; }