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@homebridge-plugins/homebridge-govee

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Homebridge plugin to integrate Govee devices into HomeKit.

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import { hs2rgb, rgb2hs } from '../utils/colour.js' import { base64ToHex, generateCodeFromHexValues, generateRandomString, getTwoItemPosition, hexToDecimal, hexToTwoItems, parseError, sleep, } from '../utils/functions.js' import platformLang from '../utils/lang-en.js' export default class { constructor(platform, accessory) { // Set up variables from the platform this.hapChar = platform.api.hap.Characteristic this.hapErr = platform.api.hap.HapStatusError this.hapServ = platform.api.hap.Service this.platform = platform // Set up variables from the accessory this.accessory = accessory // Set up custom variables for this device type const deviceConf = platform.deviceConf[accessory.context.gvDeviceId] this.hideLight = deviceConf && deviceConf.hideLight // Codes etc this.speedCodes = { 1: 'MwUBAQAAAAAAAAAAAAAAAAAAADY=', 2: 'MwUBAgAAAAAAAAAAAAAAAAAAADU=', 3: 'MwUBAwAAAAAAAAAAAAAAAAAAADQ=', 4: 'MwUBBAAAAAAAAAAAAAAAAAAAADM=', 5: 'MwUBBQAAAAAAAAAAAAAAAAAAADI=', 6: 'MwUBBgAAAAAAAAAAAAAAAAAAADE=', 7: 'MwUBBwAAAAAAAAAAAAAAAAAAADA=', 8: 'MwUBCAAAAAAAAAAAAAAAAAAAAD8=', 9: 'MwUBCQAAAAAAAAAAAAAAAAAAAD4=', 10: 'MwUBCgAAAAAAAAAAAAAAAAAAAD0=', 11: 'MwUBCwAAAAAAAAAAAAAAAAAAADw=', 12: 'MwUBDAAAAAAAAAAAAAAAAAAAADs=', 13: 'MwUAAgAAAAAAAAAAAAAAAAAAADQ=', // auto mode } this.autoSpeed = 13 // Remove any old original Fan services if (this.accessory.getService(this.hapServ.Fan)) { this.accessory.removeService(this.accessory.getService(this.hapServ.Fan)) } // Migrate old %-rotation speed to unitless const existingService = this.accessory.getService(this.hapServ.Fanv2) if (existingService) { if (existingService.getCharacteristic(this.hapChar.RotationSpeed).props.unit === 'percentage') { this.accessory.removeService(existingService) } } // Add the fan service for the fan if it doesn't already exist this.service = this.accessory.getService(this.hapServ.Fanv2) || this.accessory.addService(this.hapServ.Fanv2) // Add the set handler to the fan on/off characteristic this.service .getCharacteristic(this.hapChar.Active) .onSet(async value => this.internalStateUpdate(value)) this.cacheState = this.service.getCharacteristic(this.hapChar.Active).value ? 'on' : 'off' // Add the set handler to the fan rotation speed characteristic this.service .getCharacteristic(this.hapChar.RotationSpeed) .setProps({ maxValue: this.autoSpeed, minStep: 1, minValue: 0, unit: 'unitless', // This is actually from HAP for Bluetooth LE Specification, but fits }) .onSet(async value => this.internalSpeedUpdate(value)) this.cacheSpeed = this.service.getCharacteristic(this.hapChar.RotationSpeed).value // Add the set handler to the fan swing mode this.service .getCharacteristic(this.hapChar.SwingMode) .onSet(async value => this.internalSwingUpdate(value)) this.cacheSwing = this.service.getCharacteristic(this.hapChar.SwingMode).value === 1 ? 'on' : 'off' this.cacheSwingCode = '' if (this.hideLight) { if (this.accessory.getService(this.hapServ.Lightbulb)) { // Remove the light service if it exists this.accessory.removeService(this.accessory.getService(this.hapServ.Lightbulb)) } } else { // Add the night light service if it doesn't already exist this.lightService = this.accessory.getService(this.hapServ.Lightbulb) || this.accessory.addService(this.hapServ.Lightbulb) // Add the set handler to the lightbulb on/off characteristic this.lightService.getCharacteristic(this.hapChar.On).onSet(async (value) => { await this.internalLightStateUpdate(value) }) this.cacheLightState = this.lightService.getCharacteristic(this.hapChar.On).value ? 'on' : 'off' // Add the set handler to the lightbulb brightness characteristic this.lightService .getCharacteristic(this.hapChar.Brightness) .onSet(async (value) => { await this.internalBrightnessUpdate(value) }) this.cacheBright = this.lightService.getCharacteristic(this.hapChar.Brightness).value // Add the set handler to the lightbulb hue characteristic this.lightService.getCharacteristic(this.hapChar.Hue).onSet(async (value) => { await this.internalColourUpdate(value) }) this.cacheHue = this.lightService.getCharacteristic(this.hapChar.Hue).value this.cacheSat = this.lightService.getCharacteristic(this.hapChar.Saturation).value } // Output the customised options to the log const opts = JSON.stringify({ hideLight: this.hideLight, }) platform.log('[%s] %s %s.', accessory.displayName, platformLang.devInitOpts, opts) } async internalStateUpdate(value) { try { const newValue = value ? 'on' : 'off' // Don't continue if the new value is the same as before if (this.cacheState === newValue) { return } // Send the request to the platform sender function await this.platform.sendDeviceUpdate(this.accessory, { cmd: 'ptReal', value: value ? 'MwEBAAAAAAAAAAAAAAAAAAAAADM=' : 'MwEAAAAAAAAAAAAAAAAAAAAAADI=', }) // Cache the new state and log if appropriate if (this.cacheState !== newValue) { this.cacheState = newValue this.accessory.log(`${platformLang.curState} [${newValue}]`) } } catch (err) { // Catch any errors during the process this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`) // Throw a 'no response' error and set a timeout to revert this after 2 seconds setTimeout(() => { this.service.updateCharacteristic(this.hapChar.Active, this.cacheState === 'on' ? 1 : 0) }, 2000) throw new this.hapErr(-70402) } } async internalSpeedUpdate(value) { try { // Don't continue if the new value is the same as before if (this.cacheSpeed === value || value === 0) { return } const isAuto = value === this.autoSpeed await this.platform.sendDeviceUpdate(this.accessory, { cmd: 'ptReal', value: this.speedCodes[value], openApi: this.accessory.context.openApiCapabilities?.workMode ? { instance: 'workMode', capabilityType: 'devices.capabilities.work_mode', value: isAuto ? { workMode: 2 } : { workMode: 1, modeValue: value } } : undefined, }) // Cache the new state and log if appropriate if (this.cacheSpeed !== value) { this.cacheSpeed = value this.accessory.log(`${platformLang.curSpeed} [${value}]`) } } catch (err) { // Catch any errors during the process this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`) // Throw a 'no response' error and set a timeout to revert this after 2 seconds setTimeout(() => { this.service.updateCharacteristic(this.hapChar.RotationSpeed, this.cacheSpeed) }, 2000) throw new this.hapErr(-70402) } } async internalSwingUpdate(value) { try { // Don't continue if the new value is the same as before if (this.cacheSwing === value) { return } throw new Error('Swing mode update not implemented yet') // const newValue = value ? 'on' : 'off' // The existing cacheSwingCode might be something like aa1d0101960384000000000000000000000000a6 // We need to change the third hex value to 00 for off or 01 for on // const hexValues = [ // 0x3A, // 0x1D, // value ? 0x01 : 0x00, // ...this.cacheSwingCode.slice(6, 14).match(/.{1,2}/g).map(byte => Number.parseInt(byte, 16)), // ] // // await this.platform.sendDeviceUpdate(this.accessory, { // cmd: 'multiSync', // value: generateCodeFromHexValues(hexValues), // }) // Cache the new state and log if appropriate // if (this.cacheSwing !== newValue) { // this.cacheSwing = newValue // this.accessory.log(`${platformLang.curSwing} [${newValue}]`) // } } catch (err) { // Catch any errors during the process this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`) // Throw a 'no response' error and set a timeout to revert this after 2 seconds setTimeout(() => { this.service.updateCharacteristic(this.hapChar.SwingMode, this.cacheSwing === 'on' ? 1 : 0) }, 2000) throw new this.hapErr(-70402) } } async internalLightStateUpdate(value) { try { const newValue = value ? 'on' : 'off' // Don't continue if the new value is the same as before if (this.cacheLightState === newValue) { return } // Generate the hex values for the code const hexValues = [0x3A, 0x1B, 0x01, 0x01, value ? 0x01 : 0x00] // Send the request to the platform sender function await this.platform.sendDeviceUpdate(this.accessory, { cmd: 'multiSync', value: generateCodeFromHexValues(hexValues), }) // Cache the new state and log if appropriate if (this.cacheLightState !== newValue) { this.cacheLightState = newValue this.accessory.log(`${platformLang.curLight} [${newValue}]`) } } catch (err) { // Catch any errors during the process this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`) // Throw a 'no response' error and set a timeout to revert this after 2 seconds setTimeout(() => { this.lightService.updateCharacteristic(this.hapChar.On, this.cacheLightState === 'on') }, 2000) throw new this.hapErr(-70402) } } async internalBrightnessUpdate(value) { try { // This acts like a debounce function when endlessly sliding the brightness scale const updateKeyBright = generateRandomString(5) this.updateKeyBright = updateKeyBright await sleep(350) if (updateKeyBright !== this.updateKeyBright) { return } // Don't continue if the new value is the same as before if (value === this.cacheBright) { return } // Generate the hex values for the code const hexValues = [0x3A, 0x1B, 0x01, 0x02, value] // Send the request to the platform sender function await this.platform.sendDeviceUpdate(this.accessory, { cmd: 'multiSync', value: generateCodeFromHexValues(hexValues), }) // Govee considers 0% brightness to be off if (value === 0) { setTimeout(() => { this.cacheLightState = 'off' if (this.lightService.getCharacteristic(this.hapChar.On).value) { this.lightService.updateCharacteristic(this.hapChar.On, false) this.accessory.log(`${platformLang.curLight} [${this.cacheLightState}]`) } this.lightService.updateCharacteristic(this.hapChar.Brightness, this.cacheBright) }, 1500) return } // Cache the new state and log if appropriate if (this.cacheBright !== value) { this.cacheBright = value this.accessory.log(`${platformLang.curBright} [${value}%]`) } } catch (err) { // Catch any errors during the process this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`) // Throw a 'no response' error and set a timeout to revert this after 2 seconds setTimeout(() => { this.lightService.updateCharacteristic(this.hapChar.Brightness, this.cacheBright) }, 2000) throw new this.hapErr(-70402) } } async internalColourUpdate(value) { try { // This acts like a debounce function when endlessly sliding the colour wheel const updateKeyColour = generateRandomString(5) this.updateKeyColour = updateKeyColour await sleep(300) if (updateKeyColour !== this.updateKeyColour) { return } // Don't continue if the new value is the same as before if (value === this.cacheHue) { return } // Calculate RGB values const newRGB = hs2rgb(value, this.lightService.getCharacteristic(this.hapChar.Saturation).value) // Generate the hex values for the code const hexValues = [0x3A, 0x1B, 0x05, 0x0D, ...newRGB] // Send the request to the platform sender function await this.platform.sendDeviceUpdate(this.accessory, { cmd: 'multiSync', value: generateCodeFromHexValues(hexValues), }) // Cache the new state and log if appropriate if (this.cacheHue !== value) { this.cacheHue = value this.accessory.log(`${platformLang.curColour} [rgb ${newRGB.join(' ')}]`) } } catch (err) { // Catch any errors during the process this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`) // Throw a 'no response' error and set a timeout to revert this after 2 seconds setTimeout(() => { this.lightService.updateCharacteristic(this.hapChar.Hue, this.cacheHue) }, 2000) throw new this.hapErr(-70402) } } externalUpdate(params) { // Update the active characteristic if (params.state && params.state !== this.cacheState) { this.cacheState = params.state this.service.updateCharacteristic(this.hapChar.Active, this.cacheState === 'on' ? 1 : 0) this.accessory.log(`${platformLang.curState} [${this.cacheState}]`) } // Handle OpenAPI workMode (speed or auto) if (params.workMode) { let newSpeed if (params.workMode.workMode === 2) { newSpeed = this.autoSpeed } else { newSpeed = params.workMode.modeValue } if (Number.isFinite(newSpeed) && newSpeed >= 1 && newSpeed <= this.autoSpeed && this.cacheSpeed !== newSpeed) { this.cacheSpeed = newSpeed this.service.updateCharacteristic(this.hapChar.RotationSpeed, this.cacheSpeed) this.accessory.log(`${platformLang.curSpeed} [${this.cacheSpeed}]`) } } // Handle OpenAPI toggles if (params.toggles?.oscillationToggle !== undefined) { const newSwing = params.toggles.oscillationToggle ? 'on' : 'off' if (this.cacheSwing !== newSwing) { this.cacheSwing = newSwing this.service.updateCharacteristic(this.hapChar.SwingMode, this.cacheSwing === 'on' ? 1 : 0) this.accessory.log(`${platformLang.curSwing} [${this.cacheSwing}]`) } } // Check for some other scene/mode change (params.commands || []).forEach((command) => { const hexString = base64ToHex(command) const hexParts = hexToTwoItems(hexString) // Return now if not a device query update code if (getTwoItemPosition(hexParts, 1) !== 'aa') { return } if (getTwoItemPosition(hexParts, 2) === '08') { // Sensor Attached? const dev = hexString.substring(4, hexString.length - 24) this.accessory.context.sensorAttached = dev !== '000000000000' return } const deviceFunction = `${getTwoItemPosition(hexParts, 2)}${getTwoItemPosition(hexParts, 3)}` switch (deviceFunction) { case '0501': { // Fan speed const newSpeed = getTwoItemPosition(hexParts, 4) const newSpeedInt = Number.parseInt(newSpeed, 16) if (this.cacheSpeed !== newSpeedInt) { this.cacheSpeed = newSpeedInt this.service.updateCharacteristic(this.hapChar.RotationSpeed, this.cacheSpeed) this.accessory.log(`${platformLang.curSpeed} [${this.cacheSpeed}]`) } break } case '0500': { // Mode change (auto = 0x02) if (getTwoItemPosition(hexParts, 4) === '02' && this.cacheSpeed !== this.autoSpeed) { this.cacheSpeed = this.autoSpeed this.service.updateCharacteristic(this.hapChar.RotationSpeed, this.cacheSpeed) this.accessory.log(`${platformLang.curSpeed} [auto]`) } break } case '1b01': { // Night light on/off if (!this.hideLight) { const newLightState = getTwoItemPosition(hexParts, 4) === '01' ? 'on' : 'off' if (this.cacheLightState !== newLightState) { this.cacheLightState = newLightState this.lightService.updateCharacteristic(this.hapChar.On, this.cacheLightState === 'on') this.accessory.log(`${platformLang.curLight} [${this.cacheLightState}]`) } const newBrightness = hexToDecimal(getTwoItemPosition(hexParts, 5)) if (this.cacheBright !== newBrightness) { this.cacheBright = newBrightness this.lightService.updateCharacteristic(this.hapChar.Brightness, this.cacheBright) this.accessory.log(`${platformLang.curBright} [${this.cacheBright}%]`) } } break } case '1b05': { // Night light colour if (!this.hideLight) { const newR = hexToDecimal(getTwoItemPosition(hexParts, 5)) const newG = hexToDecimal(getTwoItemPosition(hexParts, 6)) const newB = hexToDecimal(getTwoItemPosition(hexParts, 7)) const hs = rgb2hs(newR, newG, newB) // Check for a colour change if (hs[0] !== this.cacheHue) { // Colour is different so update Homebridge with new values this.lightService.updateCharacteristic(this.hapChar.Hue, hs[0]) this.lightService.updateCharacteristic(this.hapChar.Saturation, hs[1]); [this.cacheHue] = hs // Log the change this.accessory.log(`${platformLang.curColour} [rgb ${newR} ${newG} ${newB}]`) } } break } case '1d00':{ // Swing Mode Off const newSwing = 'off' this.cacheSwingCode = hexString if (this.cacheSwing !== newSwing) { this.cacheSwing = newSwing this.service.updateCharacteristic(this.hapChar.SwingMode, 0) this.accessory.log(`${platformLang.curSwing} [${this.cacheSwing}]`) } break } case '1d01':{ // Swing Mode On const newSwing = 'on' this.cacheSwingCode = hexString if (this.cacheSwing !== newSwing) { this.cacheSwing = newSwing this.service.updateCharacteristic(this.hapChar.SwingMode, 1) this.accessory.log(`${platformLang.curSwing} [${this.cacheSwing}]`) } break } default: this.accessory.logDebugWarn(`${platformLang.newScene}: [${command}] [${hexString}]`) break } }) } }