@homebridge-plugins/homebridge-govee
Version:
Homebridge plugin to integrate Govee devices into HomeKit.
447 lines (390 loc) • 15.9 kB
JavaScript
import { hs2rgb, rgb2hs } from '../utils/colour.js'
import {
base64ToHex,
generateCodeFromHexValues,
generateRandomString,
getTwoItemPosition,
hexToDecimal,
hexToTwoItems,
parseError,
sleep,
} from '../utils/functions.js'
import platformLang from '../utils/lang-en.js'
export default class {
constructor(platform, accessory) {
// Set up variables from the platform
this.hapChar = platform.api.hap.Characteristic
this.hapErr = platform.api.hap.HapStatusError
this.hapServ = platform.api.hap.Service
this.platform = platform
// Set up variables from the accessory
this.accessory = accessory
// Rotation speed to value in {1, 2, ..., 8}
this.speed2Value = speed => Math.min(Math.max(Number.parseInt(Math.round(speed / 10), 10), 1), 9)
// Speed codes
this.value2Code = {
1: 'MwUBAQAAAAAAAAAAAAAAAAAAADY=',
2: 'MwUBAgAAAAAAAAAAAAAAAAAAADU=',
3: 'MwUBAwAAAAAAAAAAAAAAAAAAADQ=',
4: 'MwUBBAAAAAAAAAAAAAAAAAAAADM=',
5: 'MwUBBQAAAAAAAAAAAAAAAAAAADI=',
6: 'MwUBBgAAAAAAAAAAAAAAAAAAADE=',
7: 'MwUBBwAAAAAAAAAAAAAAAAAAADA=',
8: 'MwUBCAAAAAAAAAAAAAAAAAAAAD8=',
9: 'MwUBCQAAAAAAAAAAAAAAAAAAAD4=',
}
// Add the fan service if it doesn't already exist
this.service = this.accessory.getService(this.hapServ.Fan) || this.accessory.addService(this.hapServ.Fan)
// Remove humidity sensor service if it exists
if (this.accessory.getService(this.hapServ.HumiditySensor)) {
this.accessory.removeService(this.accessory.getService(this.hapServ.HumiditySensor))
}
// Add the night light service if it doesn't already exist
this.lightService = this.accessory.getService(this.hapServ.Lightbulb)
|| this.accessory.addService(this.hapServ.Lightbulb)
// Add the set handler to the fan on/off characteristic
this.service
.getCharacteristic(this.hapChar.On)
.onSet(async value => this.internalStateUpdate(value))
this.cacheState = this.service.getCharacteristic(this.hapChar.On).value ? 'on' : 'off'
// Add the set handler to the fan rotation speed characteristic
this.service
.getCharacteristic(this.hapChar.RotationSpeed)
.setProps({
minStep: 10,
validValues: [0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100],
})
.onSet(async value => this.internalSpeedUpdate(value))
this.cacheSpeed = this.service.getCharacteristic(this.hapChar.RotationSpeed).value
this.cacheSpeedRaw = `0${this.cacheSpeed / 10}` // example '02' for 20%
// Add the set handler to the lightbulb on/off characteristic
this.lightService.getCharacteristic(this.hapChar.On).onSet(async (value) => {
await this.internalLightStateUpdate(value)
})
this.cacheLightState = this.lightService.getCharacteristic(this.hapChar.On).value ? 'on' : 'off'
// Add the set handler to the lightbulb brightness characteristic
this.lightService
.getCharacteristic(this.hapChar.Brightness)
.onSet(async (value) => {
await this.internalBrightnessUpdate(value)
})
this.cacheBright = this.lightService.getCharacteristic(this.hapChar.Brightness).value
// Add the set handler to the lightbulb hue characteristic
this.lightService.getCharacteristic(this.hapChar.Hue).onSet(async (value) => {
await this.internalColourUpdate(value)
})
this.cacheHue = this.lightService.getCharacteristic(this.hapChar.Hue).value
this.cacheSat = this.lightService.getCharacteristic(this.hapChar.Saturation).value
// Output the customised options to the log
const opts = JSON.stringify({})
platform.log('[%s] %s %s.', accessory.displayName, platformLang.devInitOpts, opts)
}
async internalStateUpdate(value) {
try {
const newValue = value ? 'on' : 'off'
// Don't continue if the new value is the same as before
if (this.cacheState === newValue) {
return
}
// Send the request to the platform sender function
await this.platform.sendDeviceUpdate(this.accessory, {
cmd: 'stateHumi',
value: value ? 1 : 0,
})
// Cache the new state and log if appropriate
if (this.cacheState !== newValue) {
this.cacheState = newValue
this.accessory.log(`${platformLang.curState} [${this.cacheState}]`)
}
// Also turn the light off if turning off
if (!value && this.cacheLightState === 'on') {
this.lightService.updateCharacteristic(this.hapChar.On, false)
this.accessory.log(`current light state [${this.cacheLightState}]`)
}
} catch (err) {
// Catch any errors during the process
this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`)
// Throw a 'no response' error and set a timeout to revert this after 2 seconds
setTimeout(() => {
this.service.updateCharacteristic(this.hapChar.On, this.cacheState === 'on')
}, 2000)
throw new this.hapErr(-70402)
}
}
async internalSpeedUpdate(value) {
try {
// Don't continue if the speed is 0
if (value === 0) {
return
}
// Get the single Govee value {1, 2, ..., 8}
const newValue = this.speed2Value(value)
// Don't continue if the speed value won't have effect
if (newValue * 10 === this.cacheSpeed) {
return
}
// Get the scene code for this value
const newCode = this.value2Code[newValue]
this.accessory.log(newCode)
// Send the request to the platform sender function
await this.platform.sendDeviceUpdate(this.accessory, {
cmd: 'ptReal',
value: newCode,
})
// Cache the new state and log if appropriate
this.cacheSpeed = newValue * 10
this.accessory.log(`${platformLang.curSpeed} [${newValue}]`)
} catch (err) {
// Catch any errors during the process
this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`)
// Throw a 'no response' error and set a timeout to revert this after 2 seconds
setTimeout(() => {
this.service.updateCharacteristic(this.hapChar.RotationSpeed, this.cacheSpeed)
}, 2000)
throw new this.hapErr(-70402)
}
}
async internalLightStateUpdate(value) {
try {
const newValue = value ? 'on' : 'off'
// Don't continue if the new value is the same as before
if (this.cacheLightState === newValue) {
return
}
// Generate the hex values for the code
let hexValues
if (value) {
// Calculate current RGB values
const newRGB = hs2rgb(
this.lightService.getCharacteristic(this.hapChar.Hue).value,
this.lightService.getCharacteristic(this.hapChar.Saturation).value,
)
hexValues = [0x33, 0x1B, 0x01, this.cacheBright, ...newRGB]
} else {
hexValues = [0x33, 0x1B, 0x00]
}
// Send the request to the platform sender function
await this.platform.sendDeviceUpdate(this.accessory, {
cmd: 'ptReal',
value: generateCodeFromHexValues(hexValues),
})
// Cache the new state and log if appropriate
if (this.cacheLightState !== newValue) {
this.cacheLightState = newValue
this.accessory.log(`${platformLang.curLight} [${newValue}]`)
}
} catch (err) {
// Catch any errors during the process
this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`)
// Throw a 'no response' error and set a timeout to revert this after 2 seconds
setTimeout(() => {
this.lightService.updateCharacteristic(this.hapChar.On, this.cacheLightState === 'on')
}, 2000)
throw new this.hapErr(-70402)
}
}
async internalBrightnessUpdate(value) {
try {
// This acts like a debounce function when endlessly sliding the brightness scale
const updateKeyBright = generateRandomString(5)
this.updateKeyBright = updateKeyBright
await sleep(350)
if (updateKeyBright !== this.updateKeyBright) {
return
}
// Don't continue if the new value is the same as before
if (value === this.cacheBright || value === 0) {
return
}
// Generate the hex values for the code
const newRGB = hs2rgb(
this.lightService.getCharacteristic(this.hapChar.Hue).value,
this.lightService.getCharacteristic(this.hapChar.Saturation).value,
)
const hexValues = [0x33, 0x1B, 0x01, value, ...newRGB]
// Send the request to the platform sender function
await this.platform.sendDeviceUpdate(this.accessory, {
cmd: 'ptReal',
value: generateCodeFromHexValues(hexValues),
})
// Govee considers 0% brightness to be off
if (value === 0) {
setTimeout(() => {
this.cacheLightState = 'off'
if (this.lightService.getCharacteristic(this.hapChar.On).value) {
this.lightService.updateCharacteristic(this.hapChar.On, false)
this.accessory.log(`${platformLang.curLight} [${this.cacheLightState}]`)
}
this.lightService.updateCharacteristic(this.hapChar.Brightness, this.cacheBright)
}, 1500)
return
}
// Cache the new state and log if appropriate
if (this.cacheBright !== value) {
this.cacheBright = value
this.accessory.log(`${platformLang.curBright} [${value}%]`)
}
} catch (err) {
// Catch any errors during the process
this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`)
// Throw a 'no response' error and set a timeout to revert this after 2 seconds
setTimeout(() => {
this.lightService.updateCharacteristic(this.hapChar.Brightness, this.cacheBright)
}, 2000)
throw new this.hapErr(-70402)
}
}
async internalColourUpdate(value) {
try {
// This acts like a debounce function when endlessly sliding the colour wheel
const updateKeyColour = generateRandomString(5)
this.updateKeyColour = updateKeyColour
await sleep(300)
if (updateKeyColour !== this.updateKeyColour) {
return
}
// Don't continue if the new value is the same as before
if (value === this.cacheHue) {
return
}
// Generate the hex values for the code
const newRGB = hs2rgb(
value,
this.lightService.getCharacteristic(this.hapChar.Saturation).value,
)
const hexValues = [0x33, 0x1B, 0x01, this.cacheBright, ...newRGB]
// Send the request to the platform sender function
await this.platform.sendDeviceUpdate(this.accessory, {
cmd: 'ptReal',
value: generateCodeFromHexValues(hexValues),
})
// Cache the new state and log if appropriate
if (this.cacheHue !== value) {
this.cacheHue = value
this.accessory.log(`${platformLang.curColour} [rgb ${newRGB.join(' ')}]`)
}
} catch (err) {
// Catch any errors during the process
this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`)
// Throw a 'no response' error and set a timeout to revert this after 2 seconds
setTimeout(() => {
this.lightService.updateCharacteristic(this.hapChar.Hue, this.cacheHue)
}, 2000)
throw new this.hapErr(-70402)
}
}
externalUpdate(params) {
// Check for an ON/OFF change
if (params.state && params.state !== this.cacheState) {
this.cacheState = params.state
this.service.updateCharacteristic(this.hapChar.On, this.cacheState === 'on')
// Log the change
this.accessory.log(`${platformLang.curState} [${this.cacheState}]`)
}
// Check for some other scene/mode change
(params.commands || []).forEach((command) => {
const hexString = base64ToHex(command)
const hexParts = hexToTwoItems(hexString)
// Return now if not a device query update code
if (getTwoItemPosition(hexParts, 1) !== 'aa') {
return
}
const deviceFunction = `${getTwoItemPosition(hexParts, 2)}${getTwoItemPosition(hexParts, 3)}`
switch (deviceFunction) {
case '0500': { // mode
// Mode
const newModeRaw = getTwoItemPosition(hexParts, 4)
let newMode
switch (newModeRaw) {
case '01': {
// Manual
newMode = 'manual'
break
}
case '02': {
// Custom
newMode = 'custom'
break
}
case '03': {
// Auto
newMode = 'auto'
break
}
default:
return
}
if (this.cacheMode !== newMode) {
this.cacheMode = newMode
this.accessory.log(`${platformLang.curMode} [${this.cacheMode}]`)
}
break
}
case '0501': {
// Manual speed
const newSpeedRaw = getTwoItemPosition(hexParts, 4)
if (newSpeedRaw !== this.cacheSpeedRaw) {
this.cacheSpeedRaw = newSpeedRaw
this.cacheSpeed = Number.parseInt(newSpeedRaw, 10) * 10
this.service.updateCharacteristic(this.hapChar.RotationSpeed, this.cacheSpeed)
this.accessory.log(`${platformLang.curSpeed} [${this.cacheSpeed}]`)
}
break
}
case '1800': // display off
case '1801': { // display on
const newDisplay = deviceFunction === '1801' ? 'on' : 'off'
if (newDisplay !== this.cacheDisplay) {
this.cacheDisplay = newDisplay
this.accessory.log(`${platformLang.curDisplay} [${this.cacheDisplay ? 'on' : 'off'}]`)
}
break
}
case '1b00': // night light off
case '1b01': { // night light on
const newNight = deviceFunction === '1b01' ? 'on' : 'off'
if (newNight !== this.cacheLightState) {
this.cacheLightState = newNight
this.lightService.updateCharacteristic(this.hapChar.On, this.cacheLightState === 'on')
this.accessory.log(`current night light state [${this.cacheLightState}]`)
}
// Brightness and colour
if (this.cacheLightState === 'on') {
const newBrightHex = getTwoItemPosition(hexParts, 4)
const newBrightDec = Math.round(hexToDecimal(newBrightHex))
if (newBrightDec !== this.cacheBright) {
this.cacheBright = newBrightDec
this.lightService.updateCharacteristic(this.hapChar.Brightness, this.cacheBright)
this.accessory.log(`${platformLang.curBright} [${this.cacheBright}%]`)
}
const newR = hexToDecimal(getTwoItemPosition(hexParts, 5))
const newG = hexToDecimal(getTwoItemPosition(hexParts, 6))
const newB = hexToDecimal(getTwoItemPosition(hexParts, 7))
const hs = rgb2hs(newR, newG, newB)
// Check for a colour change
if (hs[0] !== this.cacheHue) {
// Colour is different so update Homebridge with new values
this.lightService.updateCharacteristic(this.hapChar.Hue, hs[0])
this.lightService.updateCharacteristic(this.hapChar.Saturation, hs[1]);
[this.cacheHue] = hs
// Log the change
this.accessory.log(`${platformLang.curColour} [rgb ${newR} ${newG} ${newB}]`)
}
}
break
}
case '0502': // custom mode
case '0503': // auto mode
case '1100': // timer
case '1101': // timer
case '1300': // scheduling
case '1500': { // scheduling
break
}
default:
this.accessory.logDebugWarn(`${platformLang.newScene}: [${command}] [${hexString}]`)
break
}
})
}
}