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@hiddentao/clockwork-engine

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A TypeScript/PIXI.js game engine for deterministic, replayable games with built-in rendering

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/** * Color Utilities * * Shared functions for color conversion and manipulation. */ import type { Color } from "../types"; /** * Convert RGB object to hex number * * @param rgb RGB color object * @returns Hex color number */ export declare function rgbToHex(rgb: { r: number; g: number; b: number; }): number; /** * Normalize color to hex number * * Accepts either hex number or RGB object and returns hex number. * * @param color Color in either format * @returns Hex color number */ export declare function normalizeColor(color: Color): number; //# sourceMappingURL=colorUtils.d.ts.map