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@hiddentao/clockwork-engine

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A TypeScript/PIXI.js game engine for deterministic, replayable games with built-in rendering

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/** * Get the MIME type for an image based on file path extension. * @param path - File path or filename with extension * @returns MIME type string, defaults to 'image/png' for unknown extensions */ export declare function getImageMimeType(path: string): string; //# sourceMappingURL=mimeTypes.d.ts.map