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@hiddentao/clockwork-engine

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A TypeScript/PIXI.js game engine for deterministic, replayable games with built-in rendering

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/** * Abstract base class for data loading. * Provides a flexible interface for loading data from different sources. * * Implementations should return: * - Text data (JSON, etc.) as plain strings * - Binary data (images, audio) as data URL strings (e.g., "data:image/png;base64,...") */ export class Loader { }