@hiddentao/clockwork-engine
Version:
A TypeScript/PIXI.js game engine for deterministic, replayable games with built-in rendering
11 lines (10 loc) • 318 B
JavaScript
/**
* Abstract base class for data loading.
* Provides a flexible interface for loading data from different sources.
*
* Implementations should return:
* - Text data (JSON, etc.) as plain strings
* - Binary data (images, audio) as data URL strings (e.g., "data:image/png;base64,...")
*/
export class Loader {
}