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@hiddentao/clockwork-engine

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A TypeScript/PIXI.js game engine for deterministic, replayable games with built-in rendering

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export interface IGameLoop { /** * Update the game state for the current tick * @param deltaTicks Number of ticks since the last update * @param totalTicks Total number of ticks processed since start */ update(deltaTicks: number, totalTicks: number): void | Promise<void>; } //# sourceMappingURL=IGameLoop.d.ts.map