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@hellouxpavel/cssanimation

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A Powerful CSS Animation Library for Advanced Motion Design.

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.cssanimation { animation-duration: var(--cssanimation-duration, 1s); animation-fill-mode: var(--cssanimation-fill-mode, both); } .cssanimation span { display: var(--cssanimation-display, inline-block); } .infinite { animation-iteration-count: var(--cssanimation-infinite, infinite) !important; } @media (prefers-reduced-motion: reduce) { .cssanimation, .cssanimation span { animation: none !important; transition: none !important; } } :root { --cssanimation-duration: 1s; --cssanimation-fill-mode: both; --cssanimation-infinite: infinite; --cssanimation-backface-visibility: hidden; --cssanimation-transform-style: preserve-3d; --cssanimation-will-change: transform, opacity; --cssanimation-display: inline-block; --move-distance: -800px; } /** * Module: Quake & Quiver Series * Filename: ca__quake.ca__fx-css */ .ca__fx-jiggle { animation: jiggle var(--jiggle-duration, 0.ca__fx-8s) ease-in-out both; } @keyframes jiggle { 0%, 100% { transform: translateX(0) rotate(0); } 20% { transform: translateX(var(--jiggle-intensity, 2px)) rotate(var(--jiggle-rotate, 1deg)); } 40% { transform: translateX(calc(var(--jiggle-intensity, 2px) * -1)) rotate(calc(var(--jiggle-rotate, 1deg) * -1)); } 60% { transform: translateX(calc(var(--jiggle-intensity, 2px) * 0.ca__fx-5)) rotate(calc(var(--jiggle-rotate, 1deg) * 0.ca__fx-5)); } 80% { transform: translateX(calc(var(--jiggle-intensity, 2px) * -0.ca__fx-5)) rotate(calc(var(--jiggle-rotate, 1deg) * -0.ca__fx-5)); } } .ca__fx-quiver { animation: quiver var(--quiver-duration, 0.ca__fx-3s) ease-in-out infinite both; } @keyframes quiver { 0%, 100% { transform: translate(0, 0); } 25% { transform: translate(var(--quiver-intensity, 1px), 0); } 50% { transform: translate(0, var(--quiver-intensity, 1px)); } 75% { transform: translate(calc(var(--quiver-intensity, 1px) * -1), 0); } } .ca__fx-tremor { animation: tremor var(--tremor-duration, 0.ca__fx-6s) ease-in-out both; } @keyframes tremor { 0%, 100% { transform: translate(0, 0); } 20% { transform: translate(var(--tremor-intensity, 4px), var(--tremor-intensity, 4px)); } 40% { transform: translate(calc(var(--tremor-intensity, 4px) * -1), var(--tremor-intensity, 4px)); } 60% { transform: translate(var(--tremor-intensity, 4px), calc(var(--tremor-intensity, 4px) * -1)); } 80% { transform: translate(calc(var(--tremor-intensity, 4px) * -1), calc(var(--tremor-intensity, 4px) * -1)); } } .ca__fx-rumble { animation: rumble var(--rumble-duration, 0.ca__fx-4s) ease-in-out both; } @keyframes rumble { 0%, 100% { transform: translate(0, 0) rotate(0); } 10% { transform: translate(var(--rumble-intensity, 6px), var(--rumble-intensity, 6px)) rotate(var(--rumble-rotate, 2deg)); } 30% { transform: translate(calc(var(--rumble-intensity, 6px) * -1), var(--rumble-intensity, 6px)) rotate(calc(var(--rumble-rotate, 2deg) * -1)); } 50% { transform: translate(var(--rumble-intensity, 6px), calc(var(--rumble-intensity, 6px) * -1)) rotate(var(--rumble-rotate, 2deg)); } 70% { transform: translate(calc(var(--rumble-intensity, 6px) * -1), calc(var(--rumble-intensity, 6px) * -1)) rotate(calc(var(--rumble-rotate, 2deg) * -1)); } } .ca__fx-wiggle { transform-origin: center center; animation: wiggle var(--wiggle-duration, 1s) ease-in-out both; } @keyframes wiggle { 0%, 100% { transform: rotate(0deg); } 25% { transform: rotate(var(--wiggle-angle, 4deg)); } 50% { transform: rotate(calc(var(--wiggle-angle, 4deg) * -1)); } 75% { transform: rotate(var(--wiggle-angle, 4deg)); } } .ca__fx-rattle { animation: rattle var(--rattle-duration, 0.ca__fx-2s) ease-in-out both; } @keyframes rattle { 0%, 100% { transform: translateX(0); } 20%, 60% { transform: translateX(var(--rattle-intensity, 3px)); } 40%, 80% { transform: translateX(calc(var(--rattle-intensity, 3px) * -1)); } } .ca__fx-buzz { animation: buzz var(--buzz-duration, 0.ca__fx-1s) linear both infinite; } @keyframes buzz { 0%, 100% { transform: translate(0, 0); } 25% { transform: translate(var(--buzz-intensity, 1px), var(--buzz-intensity, 1px)); } 50% { transform: translate(calc(var(--buzz-intensity, 1px) * -1), var(--buzz-intensity, 1px)); } 75% { transform: translate(var(--buzz-intensity, 1px), calc(var(--buzz-intensity, 1px) * -1)); } } .ca__fx-jitter { animation: jitter var(--jitter-duration, 0.ca__fx-5s) ease-in-out both; } @keyframes jitter { 0% { transform: translate(0, 0); } 10% { transform: translate(calc(var(--jitter-intensity, 2px) * -1), var(--jitter-intensity, 2px)); } 20% { transform: translate(var(--jitter-intensity, 2px), calc(var(--jitter-intensity, 2px) * -1)); } 30% { transform: translate(calc(var(--jitter-intensity, 2px) * -1), calc(var(--jitter-intensity, 2px) * -1)); } 40% { transform: translate(var(--jitter-intensity, 2px), var(--jitter-intensity, 2px)); } 50% { transform: translate(0, 0); } 60% { transform: translate(calc(var(--jitter-intensity, 2px) * -1), var(--jitter-intensity, 2px)); } 70% { transform: translate(var(--jitter-intensity, 2px), calc(var(--jitter-intensity, 2px) * -1)); } 80% { transform: translate(calc(var(--jitter-intensity, 2px) * -1), calc(var(--jitter-intensity, 2px) * -1)); } 90% { transform: translate(var(--jitter-intensity, 2px), var(--jitter-intensity, 2px)); } 100% { transform: translate(0, 0); } } .ca__fx-electricity { animation-name: electricity; animation-iteration-count: infinite; } @keyframes electricity { 0%, 37%, 67%, 85%, 93% { transform: translateY(30px); } 4%, 64%, 88% { transform: translateY(10px); } 8%, 24%, 32%, 44% { transform: translateY(5px); } 12%, 52%, 60%, 20% { transform: translateY(10px); } 16%, 40% { transform: translateY(5px); } 28%, 56% { transform: translateY(10px); } 48%, 72%, 80%, 96% { transform: translateY(30px); } 76%, 100% { transform: translateY(40px); } }