UNPKG

@hedystia/discord

Version:

JavaScript library for interacting with the Discord API

47 lines (43 loc) 1.7 kB
const Base = require("../Base/base"); /** * Represents a user associated with a scheduled event in a guild. * @class * @extends Base * @param {Object} [data] - The data object containing information about the user. * @param {string} guildId - The ID of the guild the user belongs to. * @param {string} eventId - The ID of the scheduled event the user is associated with. * @param {Client} client - The client instance. */ class GuildScheduledEventUser extends Base { /** * Constructs a new instance of the Event class. * @constructor * @param {Object} [data] - The data object containing information about the event. * @param {string} guildId - The ID of the guild associated with the event. * @param {string} eventId - The ID of the scheduled event. * @param {Client} client - The client instance. */ constructor(data = {}, guildId, eventId, client) { super(client); this.partial = data.partial ?? false; this.user = this.client.users._add(data.user); this.guildId = guildId; this.member = this.guild?.members._add(data.member); this.guildScheduledEventId = eventId; } /** * Retrieves the guild associated with this guildId. * @returns The guild object if found, otherwise null. */ get guild() { return this.client.guilds._add(this.guildId) ?? null; } /** * Retrieves the scheduled event associated with the guild. * @returns {ScheduledEvent | null} The scheduled event object if found, otherwise null. */ get guildScheduledEvent() { return this.guild?.events._add(this.guildScheduledEventId) ?? null; } } module.exports = GuildScheduledEventUser;