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@hailer-oy/birds-eye

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This component library directory contains all the react components for Hailer Bird's Eye! Developing these componets happens [here](https://github.com/KvanttoriOy/birds-eye/tree/master/birds-eye-components), only copy your changes in lib from there to src

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'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; } var React = require('react'); var React__default = _interopDefault(React); var d3 = require('d3'); var cg = require('react-icons/cg'); var domtoimage = _interopDefault(require('dom-to-image')); var md = require('react-icons/md'); var ReactToPrint = _interopDefault(require('react-to-print')); require('highlight.js/styles/atom-one-light.css'); var Highlight = _interopDefault(require('react-highlight')); /** * This function assigns be_transparent class to the desired nodes. * This is used in highighting the correct nodes when clicked. * * @author Juhana Kuparinen <juhana.kuparinen@kvanttori.fi> */ function highlightNodes(_ref, node) { var nodes = _ref.nodes, links = _ref.links; // Finding the desired links and nodes to highlight var visibleLinks = links.filter(function (link) { return link.source === node || link.target === node; }); var highlightedNodes = nodes.filter(function (node) { return visibleLinks.find(function (l) { return l.source === node.id || l.target === node.id; }); }); // Fixes a bug, where some of the paths won't highlight correctly, don't know why :/ d3.selectAll("#be_graph > g > g path").attr("class", function () { return "be_transparent"; }); // Highlighting links links.forEach(function (link) { d3.select("#" + link.id).attr("class", function () { var show = visibleLinks.some(function (vL) { return vL.id === link.id; }); return show ? "" : "be_transparent"; }); }); // Highlighting nodes nodes.forEach(function (node) { d3.select("#g" + node.id).attr("class", function () { var show = highlightedNodes.some(function (hN) { return hN.id === node.id; }); return show ? "" : "be_transparent"; }); }); // Higlighting the clicked node, this is for when a node has no links d3.select("#g" + node).attr("class", ""); } function unHighlightNodes() { var transparent = document.getElementsByClassName("be_transparent"); while (transparent.length) { transparent[0].classList.remove("be_transparent"); } } /** * This hook renders D3.js charts into react with * the provided function. Returns a ref which must be put * into the svg we want to render our chart in. * * @author Juhana Kuparinen <juhana.kuparinen@kvanttori.fi> */ var useD3 = function useD3(renderChartFn, dependencies) { var ref = React.useRef(null); React.useEffect(function () { renderChartFn(d3.select('#be_graph')); return function () { d3.selectAll("#be_graph > *").remove(); }; }, dependencies); return ref; }; var fixateNodes = function fixateNodes(node, thisNode) { node.each(function (d) { if (thisNode != d) { d.fx = d.x; d.fy = d.y; } }); }; /** * Implements dragging behaviour to nodes in the workspace chart * * @author Juhana Kuparinen <juhana.kuparinen@kvanttori.fi> */ var drag = function drag(simulation, node) { // Drag start function dragStarted(event) { if (!event.active) simulation.alphaTarget(0.3).restart(); event.subject.fx = event.subject.x; event.subject.fy = event.subject.y; } // During drag function dragged(event, d) { event.subject.fx = event.x; event.subject.fy = event.y; fixateNodes(node, d); } return d3.drag().on("start", dragStarted).on("drag", dragged); }; /** * Implements zoom and pan into the chart. * * @author Juhana Kuparinen <juhana.kuparinen@kvanttori.fi> */ var zoom = function zoom(svg) { function zoomed(event) { var transform = event.transform; // setGraphTransform(transform); // Saving our current transform, incase of rerenders, implement if necessary svg.attr("transform", transform); } return d3.zoom().scaleExtent([1 / 4, 8]) // Defining how much we can zoom the map .on("zoom", zoomed); }; /** * @file Contains constants used troughout the d3 code. * * @author Juhana Kuparinen <juhana.kuparinen@kvanttori.fi> */ var RADIUS = 2; var ARROW = 2.8; var STROKE_WIDTH = 0.5; var TEXT_SIZE = 0.2; // Not used at the moment, save graph size between rerenders // export let graphTransform: null | string = null; // export const setGraphTransform = (value: string) => (graphTransform = value); /** * Calculates the physical size of the string. * This function does not do its job perfectly, maybe wrap the rect and the text into a group? * * @author Teemu Salonen <teemu.salonen@kvanttori.fi> */ var calculateNameSize = function calculateNameSize(name) { // Logic for the following strings: // Similar (approximated) values of sizes by width in pixels var length = 0; var capitals = "ABCDEFGHJKLMNOPQRSTUVWXYZ/()"; var letters = "Iabcdefghjkmnopqrstuvwxyz0123456789"; var smallOnes = "il "; for (var i = 0; i < name.length; i++) { if (capitals.includes(name.charAt(i))) { length += 1.5; } else if (letters.includes(name.charAt(i))) { length += 1; } else if (smallOnes.includes(name.charAt(i))) { length += 0.85; } else { length += 2; } } return length; }; /** * Draws the workspace map as an SVG using D3.js. * * TODO: remove use of any (create typings for renderChartFn in hooks/useD3.ts) * This is a pretty hard task, props to whoever can solve this! * * @author Juhana Kuparinen <juhana.kuparinen@kvanttori.fi> * @author Teemu Salonen <teemu.salonen@kvanttori.fi> */ function draw(simulation, nodes, links, graph, svg, updateNode) { var link = graph.append("g").attr("stroke", "#666666").attr("stroke-opacity", 0.6).selectAll("path").data(links).join("path").attr("marker-end", "url(#arrow)") //attach the arrow from defs .attr("id", function (d) { return d.id; }).style("stroke-width", STROKE_WIDTH); var node = graph.append("g") //append a g tag in the svg .selectAll("g") // select all circles within the g tag (hint: there's none) .data(nodes) // bind data to those circles (we have node amount missing circles) .enter() // give me all the missing circles .append("g").attr("id", function (d) { return "g" + d.id; }); var circle = node.append("circle").attr("r", RADIUS).attr("cursor", "pointer").attr("id", function (d) { return d.id; }).attr("fill", function (d) { return d.group === "dataset" ? "var(--primary-500, #253c56)" : d.group === "undefined" ? "#922a2a" : "var(--accent-800, #138637)"; }).on("click", function (d) { return updateNode(d.target.id); }).call(drag(simulation, node)); var rect = node.append("rect") // create rectangles .attr("height", "4").attr("fill", "#FFFF").attr("opacity", "1").attr("stroke-width", ".2").attr("stroke", "rgba(0, 0, 0, 0.5").attr("rx", 1.5).attr("ry", 1.5).call(drag(simulation, node)); var text = node.append("text").attr("font-size", TEXT_SIZE + "rem").attr("fill", "#333333").attr("font-weight", "bold").text(function (d) { return d.name; }); node.append("title").text(function (d) { return d.name; }); // Creating a new svg def, where we store our arrow marker for later use... graph.append("svg:defs").append("svg:marker").attr("id", "arrow").attr("viewBox", "0 -5 10 10").attr("refX", 25) //so that it comes towards the center. .attr("markerWidth", ARROW).attr("markerHeight", ARROW).attr("orient", "auto").append("svg:path").attr("d", "M0,-5L10,0L0,5"); graph.append("svg:defs").append("svg:marker").attr("id", "arrow-red").attr("viewBox", "0 -5 10 10").attr("refX", 25) //so that it comes towards the center. .attr("markerWidth", ARROW).attr("markerHeight", ARROW).attr("orient", "auto").attr("fill", "red").append("svg:path").attr("d", "M0,-5L10,0L0,5"); // Setting saved zoom, so graph rerender doesn't reset it // if(graphTransform) graph.attr('transform', graphTransform); var calcXPos = function calcXPos(d) { return d.x - d.name.length * Math.pow(0.994, d.name.length) + d.name.length / 10; }; simulation.on("tick", function () { link.attr("d", function (d) { return "M" + d.source.x + "," + d.source.y + "," + d.target.x + "," + d.target.y; }); // TODO: implement better solution for calculateNameSize rect.attr("x", function (d) { return d.x - calculateNameSize(d.name) * 0.92; }).attr("y", function (d) { return d.y - 8; }).attr("width", function (d) { return calculateNameSize(d.name) * 1.9; }); circle.attr("cx", function (d) { return d.x; }).attr("cy", function (d) { return d.y; }); text.attr("x", function (d) { return calcXPos(d); }).attr("y", function (d) { return d.y - 4.8; }); }); svg.attr("width", 500).attr("height", 600); // Implementing zoom and pan var zoomHandler = zoom(graph); zoomHandler(svg); } var width = 1200; var height = 800; /** * Starts the simulation of forces between nodes in the workspace map. * Also calls the draw function to draw our map. * * TODO: remove use of any (create typings for renderChartFn in hooks/useD3.ts) * * @author Juhana Kuparinen <juhana.kuparinen@kvanttori.fi> * @author Teemu Salonen <teemu.salonen@kvanttori.fi> */ var forceSimulation = function forceSimulation(svg, data, updateNode) { var links = data.links.map(function (e) { return Object.create(e); }); var nodes = data.nodes.map(function (n) { return Object.create(n); }); var simulation = d3.forceSimulation(nodes).force('collision', d3.forceCollide().radius(15)).force('charge', d3.forceManyBody().strength(-80)).force('link', d3.forceLink(links).id(function (d) { return d.id; })).force("center", d3.forceCenter(width / 2, height / 2)).force("x", d3.forceX()).force("y", d3.forceY()); var graph = svg.append("g"); draw(simulation, nodes, links, graph, svg, updateNode); return svg.node(); }; var ForceChart = function ForceChart(_ref) { var data = _ref.data, updateNode = _ref.updateNode; var ref = useD3(function (svg) { return forceSimulation(svg, data, updateNode); }, [data]); return React__default.createElement("div", { className: "be_ForceChart" }, React__default.createElement("figure", { className: "be_ForceChartFigure" }, React__default.createElement("svg", { ref: ref, id: 'be_graph' }))); }; function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } } function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } function _createForOfIteratorHelperLoose(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (it) return (it = it.call(o)).next.bind(it); if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; return function () { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function createCommonjsModule(fn, module) { return module = { exports: {} }, fn(module, module.exports), module.exports; } var runtime_1 = createCommonjsModule(function (module) { /** * Copyright (c) 2014-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var runtime = (function (exports) { var Op = Object.prototype; var hasOwn = Op.hasOwnProperty; var undefined$1; // More compressible than void 0. var $Symbol = typeof Symbol === "function" ? Symbol : {}; var iteratorSymbol = $Symbol.iterator || "@@iterator"; var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator"; var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag"; function define(obj, key, value) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); return obj[key]; } try { // IE 8 has a broken Object.defineProperty that only works on DOM objects. define({}, ""); } catch (err) { define = function(obj, key, value) { return obj[key] = value; }; } function wrap(innerFn, outerFn, self, tryLocsList) { // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator. var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator; var generator = Object.create(protoGenerator.prototype); var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next, // .throw, and .return methods. generator._invoke = makeInvokeMethod(innerFn, self, context); return generator; } exports.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion // record like context.tryEntries[i].completion. This interface could // have been (and was previously) designed to take a closure to be // invoked without arguments, but in all the cases we care about we // already have an existing method we want to call, so there's no need // to create a new function object. We can even get away with assuming // the method takes exactly one argument, since that happens to be true // in every case, so we don't have to touch the arguments object. The // only additional allocation required is the completion record, which // has a stable shape and so hopefully should be cheap to allocate. function tryCatch(fn, obj, arg) { try { return { type: "normal", arg: fn.call(obj, arg) }; } catch (err) { return { type: "throw", arg: err }; } } var GenStateSuspendedStart = "suspendedStart"; var GenStateSuspendedYield = "suspendedYield"; var GenStateExecuting = "executing"; var GenStateCompleted = "completed"; // Returning this object from the innerFn has the same effect as // breaking out of the dispatch switch statement. var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and // .constructor.prototype properties for functions that return Generator // objects. For full spec compliance, you may wish to configure your // minifier not to mangle the names of these two functions. function Generator() {} function GeneratorFunction() {} function GeneratorFunctionPrototype() {} // This is a polyfill for %IteratorPrototype% for environments that // don't natively support it. var IteratorPrototype = {}; define(IteratorPrototype, iteratorSymbol, function () { return this; }); var getProto = Object.getPrototypeOf; var NativeIteratorPrototype = getProto && getProto(getProto(values([]))); if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) { // This environment has a native %IteratorPrototype%; use it instead // of the polyfill. IteratorPrototype = NativeIteratorPrototype; } var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype); GeneratorFunction.prototype = GeneratorFunctionPrototype; define(Gp, "constructor", GeneratorFunctionPrototype); define(GeneratorFunctionPrototype, "constructor", GeneratorFunction); GeneratorFunction.displayName = define( GeneratorFunctionPrototype, toStringTagSymbol, "GeneratorFunction" ); // Helper for defining the .next, .throw, and .return methods of the // Iterator interface in terms of a single ._invoke method. function defineIteratorMethods(prototype) { ["next", "throw", "return"].forEach(function(method) { define(prototype, method, function(arg) { return this._invoke(method, arg); }); }); } exports.isGeneratorFunction = function(genFun) { var ctor = typeof genFun === "function" && genFun.constructor; return ctor ? ctor === GeneratorFunction || // For the native GeneratorFunction constructor, the best we can // do is to check its .name property. (ctor.displayName || ctor.name) === "GeneratorFunction" : false; }; exports.mark = function(genFun) { if (Object.setPrototypeOf) { Object.setPrototypeOf(genFun, GeneratorFunctionPrototype); } else { genFun.__proto__ = GeneratorFunctionPrototype; define(genFun, toStringTagSymbol, "GeneratorFunction"); } genFun.prototype = Object.create(Gp); return genFun; }; // Within the body of any async function, `await x` is transformed to // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test // `hasOwn.call(value, "__await")` to determine if the yielded value is // meant to be awaited. exports.awrap = function(arg) { return { __await: arg }; }; function AsyncIterator(generator, PromiseImpl) { function invoke(method, arg, resolve, reject) { var record = tryCatch(generator[method], generator, arg); if (record.type === "throw") { reject(record.arg); } else { var result = record.arg; var value = result.value; if (value && typeof value === "object" && hasOwn.call(value, "__await")) { return PromiseImpl.resolve(value.__await).then(function(value) { invoke("next", value, resolve, reject); }, function(err) { invoke("throw", err, resolve, reject); }); } return PromiseImpl.resolve(value).then(function(unwrapped) { // When a yielded Promise is resolved, its final value becomes // the .value of the Promise<{value,done}> result for the // current iteration. result.value = unwrapped; resolve(result); }, function(error) { // If a rejected Promise was yielded, throw the rejection back // into the async generator function so it can be handled there. return invoke("throw", error, resolve, reject); }); } } var previousPromise; function enqueue(method, arg) { function callInvokeWithMethodAndArg() { return new PromiseImpl(function(resolve, reject) { invoke(method, arg, resolve, reject); }); } return previousPromise = // If enqueue has been called before, then we want to wait until // all previous Promises have been resolved before calling invoke, // so that results are always delivered in the correct order. If // enqueue has not been called before, then it is important to // call invoke immediately, without waiting on a callback to fire, // so that the async generator function has the opportunity to do // any necessary setup in a predictable way. This predictability // is why the Promise constructor synchronously invokes its // executor callback, and why async functions synchronously // execute code before the first await. Since we implement simple // async functions in terms of async generators, it is especially // important to get this right, even though it requires care. previousPromise ? previousPromise.then( callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later // invocations of the iterator. callInvokeWithMethodAndArg ) : callInvokeWithMethodAndArg(); } // Define the unified helper method that is used to implement .next, // .throw, and .return (see defineIteratorMethods). this._invoke = enqueue; } defineIteratorMethods(AsyncIterator.prototype); define(AsyncIterator.prototype, asyncIteratorSymbol, function () { return this; }); exports.AsyncIterator = AsyncIterator; // Note that simple async functions are implemented on top of // AsyncIterator objects; they just return a Promise for the value of // the final result produced by the iterator. exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) { if (PromiseImpl === void 0) PromiseImpl = Promise; var iter = new AsyncIterator( wrap(innerFn, outerFn, self, tryLocsList), PromiseImpl ); return exports.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator. : iter.next().then(function(result) { return result.done ? result.value : iter.next(); }); }; function makeInvokeMethod(innerFn, self, context) { var state = GenStateSuspendedStart; return function invoke(method, arg) { if (state === GenStateExecuting) { throw new Error("Generator is already running"); } if (state === GenStateCompleted) { if (method === "throw") { throw arg; } // Be forgiving, per 25.3.3.3.3 of the spec: // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume return doneResult(); } context.method = method; context.arg = arg; while (true) { var delegate = context.delegate; if (delegate) { var delegateResult = maybeInvokeDelegate(delegate, context); if (delegateResult) { if (delegateResult === ContinueSentinel) continue; return delegateResult; } } if (context.method === "next") { // Setting context._sent for legacy support of Babel's // function.sent implementation. context.sent = context._sent = context.arg; } else if (context.method === "throw") { if (state === GenStateSuspendedStart) { state = GenStateCompleted; throw context.arg; } context.dispatchException(context.arg); } else if (context.method === "return") { context.abrupt("return", context.arg); } state = GenStateExecuting; var record = tryCatch(innerFn, self, context); if (record.type === "normal") { // If an exception is thrown from innerFn, we leave state === // GenStateExecuting and loop back for another invocation. state = context.done ? GenStateCompleted : GenStateSuspendedYield; if (record.arg === ContinueSentinel) { continue; } return { value: record.arg, done: context.done }; } else if (record.type === "throw") { state = GenStateCompleted; // Dispatch the exception by looping back around to the // context.dispatchException(context.arg) call above. context.method = "throw"; context.arg = record.arg; } } }; } // Call delegate.iterator[context.method](context.arg) and handle the // result, either by returning a { value, done } result from the // delegate iterator, or by modifying context.method and context.arg, // setting context.delegate to null, and returning the ContinueSentinel. function maybeInvokeDelegate(delegate, context) { var method = delegate.iterator[context.method]; if (method === undefined$1) { // A .throw or .return when the delegate iterator has no .throw // method always terminates the yield* loop. context.delegate = null; if (context.method === "throw") { // Note: ["return"] must be used for ES3 parsing compatibility. if (delegate.iterator["return"]) { // If the delegate iterator has a return method, give it a // chance to clean up. context.method = "return"; context.arg = undefined$1; maybeInvokeDelegate(delegate, context); if (context.method === "throw") { // If maybeInvokeDelegate(context) changed context.method from // "return" to "throw", let that override the TypeError below. return ContinueSentinel; } } context.method = "throw"; context.arg = new TypeError( "The iterator does not provide a 'throw' method"); } return ContinueSentinel; } var record = tryCatch(method, delegate.iterator, context.arg); if (record.type === "throw") { context.method = "throw"; context.arg = record.arg; context.delegate = null; return ContinueSentinel; } var info = record.arg; if (! info) { context.method = "throw"; context.arg = new TypeError("iterator result is not an object"); context.delegate = null; return ContinueSentinel; } if (info.done) { // Assign the result of the finished delegate to the temporary // variable specified by delegate.resultName (see delegateYield). context[delegate.resultName] = info.value; // Resume execution at the desired location (see delegateYield). context.next = delegate.nextLoc; // If context.method was "throw" but the delegate handled the // exception, let the outer generator proceed normally. If // context.method was "next", forget context.arg since it has been // "consumed" by the delegate iterator. If context.method was // "return", allow the original .return call to continue in the // outer generator. if (context.method !== "return") { context.method = "next"; context.arg = undefined$1; } } else { // Re-yield the result returned by the delegate method. return info; } // The delegate iterator is finished, so forget it and continue with // the outer generator. context.delegate = null; return ContinueSentinel; } // Define Generator.prototype.{next,throw,return} in terms of the // unified ._invoke helper method. defineIteratorMethods(Gp); define(Gp, toStringTagSymbol, "Generator"); // A Generator should always return itself as the iterator object when the // @@iterator function is called on it. Some browsers' implementations of the // iterator prototype chain incorrectly implement this, causing the Generator // object to not be returned from this call. This ensures that doesn't happen. // See https://github.com/facebook/regenerator/issues/274 for more details. define(Gp, iteratorSymbol, function() { return this; }); define(Gp, "toString", function() { return "[object Generator]"; }); function pushTryEntry(locs) { var entry = { tryLoc: locs[0] }; if (1 in locs) { entry.catchLoc = locs[1]; } if (2 in locs) { entry.finallyLoc = locs[2]; entry.afterLoc = locs[3]; } this.tryEntries.push(entry); } function resetTryEntry(entry) { var record = entry.completion || {}; record.type = "normal"; delete record.arg; entry.completion = record; } function Context(tryLocsList) { // The root entry object (effectively a try statement without a catch // or a finally block) gives us a place to store values thrown from // locations where there is no enclosing try statement. this.tryEntries = [{ tryLoc: "root" }]; tryLocsList.forEach(pushTryEntry, this); this.reset(true); } exports.keys = function(object) { var keys = []; for (var key in object) { keys.push(key); } keys.reverse(); // Rather than returning an object with a next method, we keep // things simple and return the next function itself. return function next() { while (keys.length) { var key = keys.pop(); if (key in object) { next.value = key; next.done = false; return next; } } // To avoid creating an additional object, we just hang the .value // and .done properties off the next function object itself. This // also ensures that the minifier will not anonymize the function. next.done = true; return next; }; }; function values(iterable) { if (iterable) { var iteratorMethod = iterable[iteratorSymbol]; if (iteratorMethod) { return iteratorMethod.call(iterable); } if (typeof iterable.next === "function") { return iterable; } if (!isNaN(iterable.length)) { var i = -1, next = function next() { while (++i < iterable.length) { if (hasOwn.call(iterable, i)) { next.value = iterable[i]; next.done = false; return next; } } next.value = undefined$1; next.done = true; return next; }; return next.next = next; } } // Return an iterator with no values. return { next: doneResult }; } exports.values = values; function doneResult() { return { value: undefined$1, done: true }; } Context.prototype = { constructor: Context, reset: function(skipTempReset) { this.prev = 0; this.next = 0; // Resetting context._sent for legacy support of Babel's // function.sent implementation. this.sent = this._sent = undefined$1; this.done = false; this.delegate = null; this.method = "next"; this.arg = undefined$1; this.tryEntries.forEach(resetTryEntry); if (!skipTempReset) { for (var name in this) { // Not sure about the optimal order of these conditions: if (name.charAt(0) === "t" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) { this[name] = undefined$1; } } } }, stop: function() { this.done = true; var rootEntry = this.tryEntries[0]; var rootRecord = rootEntry.completion; if (rootRecord.type === "throw") { throw rootRecord.arg; } return this.rval; }, dispatchException: function(exception) { if (this.done) { throw exception; } var context = this; function handle(loc, caught) { record.type = "throw"; record.arg = exception; context.next = loc; if (caught) { // If the dispatched exception was caught by a catch block, // then let that catch block handle the exception normally. context.method = "next"; context.arg = undefined$1; } return !! caught; } for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; var record = entry.completion; if (entry.tryLoc === "root") { // Exception thrown outside of any try block that could handle // it, so set the completion value of the entire function to // throw the exception. return handle("end"); } if (entry.tryLoc <= this.prev) { var hasCatch = hasOwn.call(entry, "catchLoc"); var hasFinally = hasOwn.call(entry, "finallyLoc"); if (hasCatch && hasFinally) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } else if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else if (hasCatch) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } } else if (hasFinally) { if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else { throw new Error("try statement without catch or finally"); } } } }, abrupt: function(type, arg) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc <= this.prev && hasOwn.call(entry, "finallyLoc") && this.prev < entry.finallyLoc) { var finallyEntry = entry; break; } } if (finallyEntry && (type === "break" || type === "continue") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) { // Ignore the finally entry if control is not jumping to a // location outside the try/catch block. finallyEntry = null; } var record = finallyEntry ? finallyEntry.completion : {}; record.type = type; record.arg = arg; if (finallyEntry) { this.method = "next"; this.next = finallyEntry.finallyLoc; return ContinueSentinel; } return this.complete(record); }, complete: function(record, afterLoc) { if (record.type === "throw") { throw record.arg; } if (record.type === "break" || record.type === "continue") { this.next = record.arg; } else if (record.type === "return") { this.rval = this.arg = record.arg; this.method = "return"; this.next = "end"; } else if (record.type === "normal" && afterLoc) { this.next = afterLoc; } return ContinueSentinel; }, finish: function(finallyLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.finallyLoc === finallyLoc) { this.complete(entry.completion, entry.afterLoc); resetTryEntry(entry); return ContinueSentinel; } } }, "catch": function(tryLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc === tryLoc) { var record = entry.completion; if (record.type === "throw") { var thrown = record.arg; resetTryEntry(entry); } return thrown; } } // The context.catch method must only be called with a location // argument that corresponds to a known catch block. throw new Error("illegal catch attempt"); }, delegateYield: function(iterable, resultName, nextLoc) { this.delegate = { iterator: values(iterable), resultName: resultName, nextLoc: nextLoc }; if (this.method === "next") { // Deliberately forget the last sent value so that we don't // accidentally pass it on to the delegate. this.arg = undefined$1; } return ContinueSentinel; } }; // Regardless of whether this script is executing as a CommonJS module // or not, return the runtime object so that we can declare the variable // regeneratorRuntime in the outer scope, which allows this module to be // injected easily by `bin/regenerator --include-runtime script.js`. return exports; }( // If this script is executing as a CommonJS module, use module.exports // as the regeneratorRuntime namespace. Otherwise create a new empty // object. Either way, the resulting object will be used to initialize // the regeneratorRuntime variable at the top of this file. module.exports )); try { regeneratorRuntime = runtime; } catch (accidentalStrictMode) { // This module should not be running in strict mode, so the above // assignment should always work unless something is misconfigured. Just // in case runtime.js accidentally runs in strict mode, in modern engines // we can explicitly access globalThis. In older engines we can escape // strict mode using a global Function call. This could conceivably fail // if a Content Security Policy forbids using Function, but in that case // the proper solution is to fix the accidental strict mode problem. If // you've misconfigured your bundler to force strict mode and applied a // CSP to forbid Function, and you're not willing to fix either of those // problems, please detail your unique predicament in a GitHub issue. if (typeof globalThis === "object") { globalThis.regeneratorRuntime = runtime; } else { Function("r", "regeneratorRuntime = r")(runtime); } } }); /* * Possibly a temporary fix for ä and ö should the coreinitdummy * differ from the one got from the Hailer backend */ var Element = function Element(_ref) { var phaseName = _ref.phaseName; return React__default.createElement("p", null, phaseName != null ? phaseName : 'Unknown phase'); }; /* * Variable 'node' is the id for the clicked (active) node * for which the infobox is rendered */ var InfoBox = function InfoBox(_ref2) { var _foundNode$name; var data = _ref2.data, node = _ref2.node, setNode = _ref2.setNode; var foundNode = data['nodes'].find(function (no) { return no['id'] === node; }); var nodeName = (_foundNode$name = foundNode == null ? void 0 : foundNode.name) != null ? _foundNode$name : ''; /** * Parses an array consisting of the Phases of a node * @returns an Array */ var getPhases = function getPhases() { var map = foundNode == null ? void 0 : foundNode.phases; if (map) { var arrayOfPhases = map.map(function (phase) { return phase.name; }); return arrayOfPhases; } return null; }; var close = function close() { setNode(''); unHighlightNodes(); }; if (nodeName === '') { return null; } var phases = getPhases(); return React__default.createElement("div", { className: 'be_InfoBox' }, React__default.createElement("div", { className: "be_closeDot" }, React__default.createElement(cg.CgClose, { className: 'be_close-button', onClick: function onClick() { return close(); } })), React__default.createElement("h3", { className: 'be_header' }, " ", nodeName, " "), React__default.createElement("div", { className: 'be_phases' }, React__default.createElement("p", null, React__default.createElement("b", null, "Phases:")), phases ? phases == null ? void 0 : phases.map(function (phase, index) { return React__default.createElement(Element, { key: index, phaseName: phase }); }) : 'No node information')); }; /** * Generates a downloadable image from bird's eye map * * @author Patrik Larsen <patrik.larsen@kvanttori.fi> * @author Nevil Sandaradura <nevil.sandaradura@kvanttori.fi> */ var generateSvg = /*#__PURE__*/function () { var _ref = /*#__PURE__*/_asyncToGenerator( /*#__PURE__*/runtime_1.mark(function _callee(fileName) { var chartElementRef, generatedSvg; return runtime_1.wrap(function _callee$(_context) { while (1) { switch (_context.prev = _context.next) { case 0: chartElementRef = document.getElementById('be_chart'); if (chartElementRef) { _context.next = 4; break; } console.error("Failed getting birds-eye chart element ref!"); return _context.abrupt("return"); case 4: _context.next = 6; return domtoimage.toSvg(chartElementRef); case 6: generatedSvg = _context.sent; downloadImage(generatedSvg, fileName); case 8: case "end": return _context.stop(); } } }, _callee); })); return function generateSvg(_x) { return _ref.apply(this, arguments); }; }(); var downloadImage = /*#__PURE__*/function () { var _ref2 = /*#__PURE__*/_asyncToGenerator( /*#__PURE__*/runtime_1.mark(function _callee2(imageSrc, fileName) { var image, imageBlog, imageURL, link; return runtime_1.wrap(function _callee2$(_context2) { while (1) { switch (_context2.prev = _context2.next) { case 0: _context2.next = 2; return fetch(imageSrc); case 2: image = _context2.sent; _context2.next = 5; return image.blob(); case 5: imageBlog = _context2.sent; imageURL = URL.createObjectURL(imageBlog); link = document.createElement('a'); link.href = imageURL; link.download = fileName; document.body.appendChild(link); link.click(); document.body.removeChild(link); case 13: case "end": return _context2.stop(); } } }, _callee2); })); return function downloadImage(_x2, _x3) { return _ref2.apply(this, arguments); }; }(); var Legend = function Legend(_ref) { var data = _ref.data, node = _ref.node, setNode = _ref.setNode; var _useState = React.useState(false), generatingSvg = _useState[0], setGeneratingSvg = _useState[1]; var downloadSvg = /*#__PURE__*/function () { var _ref2 = _asyncToGenerator( /*#__PURE__*/runtime_1.mark(function _callee2(networkName) { return runtime_1.wrap(function _callee2$(_context2) { while (1) { switch (_context2.prev = _context2.next) { case 0: setGeneratingSvg(true); setTimeout( /*#__PURE__*/_asyncToGenerator( /*#__PURE__*/runtime_1.mark(function _callee() { return runtime_1.wrap(function _callee$(_context) { while (1) { switch (_context.prev = _context.next) { case 0: _context.next = 2; return generateSvg("Workspace map of " + networkName + " - " + new Date().toDateString()); case 2: setGeneratingSvg(false); case 3: case "end": return _context.stop(); } } }, _callee); })), 5); // This gives the dom enough time to update case 2: case "end": return _context2.stop(); } } }, _callee2); })); return function downloadSvg(_x) { return _ref2.apply(this, arguments); }; }(); return React__default.createElement("legend", { className: "be_legend" }, React__default.createElement("ul", { className: "be_legendTextContainer" }, React__default.createElement("div", null, React__default.createElement("p", { className: "be_headerForUpper" }, React__default.createElement("b", null, "How to use Bird's eye:")), React__default.createElement("p", { style: { fontSize: ".9em" } }, "Click a Dataset or a Workflow to see phase information and connections", " "), React__default.createElement("p", { style: { fontSize: ".9em" } }, "Close the phase window to return to normal view")), React__default.createElement("li", null, React__default.createElement("span", { className: "be_dot", style: { background: "var(--primary-500, #253c56)", marginBottom: "3px" } }), React__default.createElement("span", { className: "be_desc" }, "Dataset")), React__default.createElement("li", null, React__default.createElement("span", { className: "be_dot", style: { background: "var(--accent-800, #138637)", marginBottom: "3px" } }), React__default.createElement("span", { className: "be_desc" }, "Workflow")), React__default.createElement("button", { className: "be_downloadButton", onClick: function onClick() { downloadSvg(data.name); } }, React__default.createElement("p", null, generatingSvg ? "Generating..." : "Download Map"))), React__default.createElement(InfoBox, { data: data, node: node, setNode: setNode })); }; var Map = function Map(_ref) { var data = _ref.data; var _useState = React.useState(''), node = _useState[0], setNode = _useState[1]; var updateNode = function updateNode(value) { setNode(value); if (data) highlightNodes(data, value); }; return React__default.createElement("div", { className: "be_Map" }, React__default.createElement(Legend, { data: data, node: node, setNode: setNode }), React__default.createElement("div", { id: 'be_chart' }, React__default.createElement(ForceChart, { data: data, updateNode: updateNode }))); }; /** * This is a generic sidebar component used with both function * and workflow/dataset documentation. * * @author Juhana Kuparinen * @author Patrik Larsen */ var Sidebar = function Sidebar(_ref) { var children = _ref.children, contentRef = _ref.contentRef; return React__default.createElement("div", { className: 'be_sidebar no-print' }, React__default.createElement("div", { className: "be_sidebar-header" }, React__default.createElement("h2", null, "Table of Contents"), React__default.createElement(ReactToPrint, { trigger: function trigger() { return React__default.createElement("button", { title: "Print PDF" }, React__default.createElement(md.MdPrint, null)); }, content: function content() { return contentRef.current; } })), React__default.createElement("ol", { className: 'be_chapter' }, children)); }; // Check if string is mongodb id https://stackoverflow.com/questions/13850819/can-i-determine-if-a-string-is-a-mongodb-objectid var isMongoId = function isMongoId(data) { return data.match(/^[0-9a-fA-F]{24}$/) ? null : data; }; /** * Find node with field data value and return data if nothing is found * @author Juhana Kuparinen <juhana.kuparinen@kvanttori.fi> */ var findNode = function findNode(nodes, data) { var _nodes$find$name, _nodes$find; return (_nodes$find$name = (_nodes$find = nodes.find(function (node) { return node.id === data; })) == null ? void 0 : _nodes$find.name) != null ? _nodes$find$name : isMongoId(data); }; /** * * @param nodes - Array of Node objects * @param processId - Process ID in string format * @throws Error - if process is not found * @returns Node - Node that has the same id as process */ var getProcess = function getProcess(nodes, processId) { var val = nodes.find(function (node) { return node.id === processId; }); if (val == undefined) { throw new Error("No process found!"); } return val; }; var getFieldName = function getFieldName(id, processFields) { var _processFields$find$n, _processFields$find; return (_processFields$find$n = (_processFields$find = processFields.find(function (field) { return field.id === id; })) == null ? void 0 : _processFields$find.name) != null ? _processFields$find$n : isMongoId(id); }; var getField = function getField(id, processFields) { return processFields.find(function (field) { return field.id === id; }); }; var getPhase = function getPhase(id, processPhases) { return processPhases.find(function (phase) { return phase.id === id; }); }; /** * Generates human readable labels for dependencies * TODO: better documentation aka comments and unit tests * * @author Patrik Larsen <patrik.larsen@kvanttori.fi> */ var getDependencyLabel = function getDependencyLabel(dependency, currentNode, nodes) { var getSameDependencyLabel = function getSameDependencyLabel() { var _dependency$data; // Same process dependency var data = (_dependency$data = dependency.data[dependency.data.length - 1]) != null ? _dependency$data : ""; // for "=" dependencies the last index is the value return "Field: " + getFieldName(data, currentNode.fields); }; var getLinkedToFieldLabel = function getLinkedToFieldLabel() { var _getField; // Linked to Field var _dependency$data2 = dependency.data, linkedFieldId = _dependency$data2[0], fieldId = _dependency$data2[1]; // Going through processes and finding the field we're after var processIds = (_getField = getField(linkedFieldId, currentNode.fields)) == null ? void 0 : _getField.data; if (processIds) { for (var _iterator = _createForOfIteratorHelperLoose(processIds), _step; !(_step = _iterator()).done;) { var processId = _step.value; try { var process = getProcess(nodes, processId); if (getField(fieldId, process.fields)) { var label = getFieldName(fieldId, process.fields); return "Linked to Field: " + label + " from " + process.name + " in " + getFieldName(linkedFieldId, currentNode.fields); } } catch (error) { console.log("Failing process ID: ", processId); } } } return "Couldn't find dependency"; }; var getLinkedFromFieldLabel = function getLinkedFromFieldLabel() { // Linked from