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@haelp/teto

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A typescript-based controllable TETR.IO client.

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import type { Game as GameTypes, Room as RoomTypes, User } from "../.."; export interface Room { "room.join": { id: string; banner: null; // TODO: what is this silent: boolean; }; "room.leave": { id: string; }; "room.kick": "hostkick" | "hostban"; "room.update": { id: string; public: boolean; name: string; name_safe: string; type: RoomTypes.Type; owner: string; creator: string; state: RoomTypes.State; topic: {}; info: {}; auto: RoomTypes.Autostart; options: GameTypes.Options; match: RoomTypes.Match; players: RoomTypes.Player[]; }; /** Fires when the room's autostart state changes */ "room.update.auto": { enabled: boolean; status: RoomTypes.State; time: number; maxtime: number; }; "room.player.add": RoomTypes.Player; "room.player.remove": string; "room.update.host": string; /** Fires when a player's bracket is moved */ "room.update.bracket": { uid: string; bracket: RoomTypes.Bracket; }; "room.chat": { content: string; content_safe: string; user: { username: string; _id: string; role: User.Role; supporter: boolean; supporter_tier: number; verified: boolean; }; pinned: boolean; system: boolean; }; /** Fires when a single user's chat messages are deleted */ "room.chat.delete": { uid: string; /** Whether or not to completely delete the messages or just mark them as deleted */ purge: string; }; "room.chat.clear": void; /** Fires when someone is gifted supporter in the room */ "room.chat.gift": { /** UID of who gave supporter */ sender: number; /** UID of who received supporter */ target: number; months: number; }; // TODO: find out what is this? "party.members": any[]; }