@haelp/teto
Version:
A typescript-based controllable TETR.IO client.
44 lines • 1.28 kB
TypeScript
import { type BoardInitializeParams } from ".";
import { Mino } from "../queue";
export type ConnectedBoardSquare = {
mino: Mino;
connection: number;
} | null;
export declare class ConnectedBoard {
state: ConnectedBoardSquare[][];
private _height;
private _width;
private _buffer;
constructor(options: BoardInitializeParams);
get height(): number;
set height(value: number);
get width(): number;
set width(value: number);
get buffer(): number;
set buffer(value: number);
get fullHeight(): number;
add(...blocks: [ConnectedBoardSquare, number, number][]): void;
clearLines(): {
lines: number;
garbageCleared: number;
};
clearBombs(placedBlocks: [number, number][]): {
lines: number;
garbageCleared: number;
};
clearBombsAndLines(placedBlocks: [number, number][]): {
lines: number;
garbageCleared: number;
};
get perfectClear(): boolean;
insertGarbage({ amount, size, column, bombs, isBeginning, isEnd }: {
amount: number;
size: number;
column: number;
bombs: boolean;
isBeginning: boolean;
isEnd: boolean;
}): void;
}
export * from "./connected";
//# sourceMappingURL=connected.d.ts.map