@hackoregon/component-library
Version:
Official repo for Hack Oregon React component library
76 lines (67 loc) • 3.15 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = void 0;
var _propTypes = _interopRequireDefault(require("prop-types"));
var _react = _interopRequireDefault(require("react"));
var _deck = _interopRequireWildcard(require("deck.gl"));
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj["default"] = obj; return newObj; } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
var ScreenGridMap = function ScreenGridMap(props) {
var viewport = props.viewport,
data = props.data,
getPosition = props.getPosition,
opacity = props.opacity,
colorRange = props.colorRange,
cellSizePixels = props.cellSizePixels,
autoHighlight = props.autoHighlight,
onLayerClick = props.onLayerClick,
visible = props.visible,
gpuAggregation = props.gpuAggregation;
return _react["default"].createElement("div", null, _react["default"].createElement(_deck["default"], _extends({
className: "DeckGL"
}, viewport), _react["default"].createElement(_deck.ScreenGridLayer, {
id: "screengrid-layer",
className: "ScreenGridMap",
pickable: true,
data: data,
getPosition: getPosition,
opacity: opacity,
colorRange: colorRange,
cellSizePixels: cellSizePixels,
autoHighlight: autoHighlight,
onClick: onLayerClick,
updateTriggers: {
instanceColors: colorRange
},
visible: visible,
gpuAggregation: gpuAggregation
})));
};
ScreenGridMap.propTypes = {
viewport: _propTypes["default"].shape({}),
data: _propTypes["default"].arrayOf(_propTypes["default"].shape({})).isRequired,
getPosition: _propTypes["default"].func,
opacity: _propTypes["default"].number,
colorRange: _propTypes["default"].arrayOf(_propTypes["default"].arrayOf(_propTypes["default"].number)),
cellSizePixels: _propTypes["default"].number,
autoHighlight: _propTypes["default"].bool,
onLayerClick: _propTypes["default"].func,
visible: _propTypes["default"].bool,
gpuAggregation: _propTypes["default"].bool
};
ScreenGridMap.defaultProps = {
getPosition: function getPosition(d) {
return d.geometry.coordinates;
},
opacity: 0.8,
colorRange: [[255, 255, 204], [161, 218, 180], [65, 182, 196], [34, 94, 168]],
cellSizePixels: 25,
autoHighlight: true,
visible: true,
gpuAggregation: false
};
var _default = ScreenGridMap;
exports["default"] = _default;