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@gwigz/homunculus-core

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A third-party framework for interacting with Linden Lab's virtual world "Second Life"

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import type { Client } from "../client"; import { Vector3 } from "../network"; import type { Entity } from "../structures"; export declare class Agent { private readonly client; readonly key: string; firstName?: string; lastName?: string; entity?: Entity; /** * The coarse location of the agent, used by the viewer for minimap. * * It is not accurate, should only be used if we have no entity, which * also would suggest that the agent is not nearby. */ coarseLocation?: Vector3; /** * @internal */ constructor(client: Client, key: string, entity?: Entity); get id(): number | undefined; get name(): string | undefined; get distance(): number; /** * Attempts to fetch avatar details (such as name, etc.) from cache, or server. */ init(): Promise<void>; /** * Attempts to update avatar details (such as name, etc.) cache. */ update(profile: Partial<{ firstName: string; lastName: string; }>): Promise<void>; /** * Sends an instant message to the agent. * * @param message The message to send. */ message(message: string): Promise<void[]>; }