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@gwigz/homunculus-core

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A third-party framework for interacting with Linden Lab's virtual world "Second Life"

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/** * ObjectFlagUpdate Packet * * This file is used to help our packet serialization and deserialization * process, and to create new packets on the fly. * * ⚠️ Do not edit this file manually, it is generated by the `codegen` script! * * @see {@link http://wiki.secondlife.com/wiki/Message_Layout} */ import { Bool, F32, U32, UUID } from "../types"; import { type PacketMetadata } from "./packet"; export interface ObjectFlagUpdateData { agentData: { agentId?: string; sessionId?: string; objectLocalId: number; usePhysics: boolean; isTemporary: boolean; isPhantom: boolean; castsShadows: boolean; }; extraPhysics?: { physicsShapeType: number; density: number; friction: number; restitution: number; gravityMultiplier: number; }[]; } export declare const objectFlagUpdateMetadata: { id: number; name: string; frequency: 2; compression: true; blocks: ({ name: string; parameters: ([string, typeof U32] | [string, typeof UUID] | [string, typeof Bool])[]; multiple?: undefined; } | { name: string; parameters: [string, typeof F32][]; multiple: true; })[]; }; export declare const objectFlagUpdate: (data: ObjectFlagUpdateData, reliable?: boolean) => { data: ObjectFlagUpdateData; reliable: boolean | undefined; metadata: PacketMetadata; }; export declare const createObjectFlagUpdateDelegate: (config: Omit<import("..").DelegateConfig<ObjectFlagUpdateData>, "metadata">) => void;