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@gw2api/types

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TypeScript types for all datastructures used by the Guild Wars 2 API

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import type { Gender } from './character'; import type { Race } from './race'; /** * Skin as returned from `/v2/skins` * @see https://wiki.guildwars2.com/wiki/API:2/skins */ export interface Skin { /** The id of the skin */ id: number; /** The name of the skin */ name: string; /** Description of the skin */ description?: string; /** The icon of the skin */ icon?: string; /** The rarity of the skin */ rarity: 'Basic' | 'Masterwork' | 'Legendary' | 'Rare' | 'Exotic' | 'Ascended'; /** Flags of this skin */ flags: SkinFlag[]; /** Restrictions of the skin */ restrictions: string[]; /** Skin type */ type: 'Armor' | 'Back' | 'Gathering' | 'Weapon'; /** Skin details */ details?: { /** Damage type */ damage_type?: 'Physical' | 'Choking' | 'Fire' | 'Lightning' | 'Ice'; /** Dye slots */ dye_slots?: { default: DyeSlot[]; overrides: Record<`${Race.Id}${Gender}`, DyeSlot[]>; }; /** The subtype of this skin */ type: 'Leggings' | 'Coat' | 'Boots' | 'Gloves' | 'Shoulders' | 'Helm' | 'HelmAquatic' | 'Foraging' | 'Logging' | 'Mining' | 'LargeBundle' | 'Rifle' | 'SmallBundle' | 'Toy' | 'ToyTwoHanded' | 'Axe' | 'Staff' | 'Hammer' | 'Pistol' | 'Longbow' | 'Dagger' | 'Sword' | 'Shortbow' | 'Focus' | 'Torch' | 'Spear' | 'Mace' | 'Speargun' | 'Greatsword' | 'Scepter' | 'Warhorn' | 'Shield' | 'Trident' | 'Lure' | 'Bait' | 'Fishing'; /** The weight class of this armor skin */ weight_class?: 'Heavy' | 'Light' | 'Medium' | 'Clothing'; }; }; export interface DyeSlot { color_id: number; material: 'leather' | 'cloth' | 'metal'; } export type SkinFlag = 'ShowInWardrobe' | 'NoCost' | 'HideIfLocked' | 'OverrideRarity';