@gw2api/types
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TypeScript types for all datastructures used by the Guild Wars 2 API
58 lines (43 loc) • 1.72 kB
text/typescript
import type { Gender } from './character';
import type { Race } from './race';
/**
* Skin as returned from `/v2/skins`
* @see https://wiki.guildwars2.com/wiki/API:2/skins
*/
export interface Skin {
/** The id of the skin */
id: number;
/** The name of the skin */
name: string;
/** Description of the skin */
description?: string;
/** The icon of the skin */
icon?: string;
/** The rarity of the skin */
rarity: 'Basic' | 'Masterwork' | 'Legendary' | 'Rare' | 'Exotic' | 'Ascended';
/** Flags of this skin */
flags: SkinFlag[];
/** Restrictions of the skin */
restrictions: string[];
/** Skin type */
type: 'Armor' | 'Back' | 'Gathering' | 'Weapon';
/** Skin details */
details?: {
/** Damage type */
damage_type?: 'Physical' | 'Choking' | 'Fire' | 'Lightning' | 'Ice';
/** Dye slots */
dye_slots?: {
default: DyeSlot[];
overrides: Record<`${Race.Id}${Gender}`, DyeSlot[]>;
};
/** The subtype of this skin */
type: 'Leggings' | 'Coat' | 'Boots' | 'Gloves' | 'Shoulders' | 'Helm' | 'HelmAquatic' | 'Foraging' | 'Logging' | 'Mining' | 'LargeBundle' | 'Rifle' | 'SmallBundle' | 'Toy' | 'ToyTwoHanded' | 'Axe' | 'Staff' | 'Hammer' | 'Pistol' | 'Longbow' | 'Dagger' | 'Sword' | 'Shortbow' | 'Focus' | 'Torch' | 'Spear' | 'Mace' | 'Speargun' | 'Greatsword' | 'Scepter' | 'Warhorn' | 'Shield' | 'Trident' | 'Lure' | 'Bait' | 'Fishing';
/** The weight class of this armor skin */
weight_class?: 'Heavy' | 'Light' | 'Medium' | 'Clothing';
};
};
export interface DyeSlot {
color_id: number;
material: 'leather' | 'cloth' | 'metal';
}
export type SkinFlag = 'ShowInWardrobe' | 'NoCost' | 'HideIfLocked' | 'OverrideRarity';