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@guildedts/framework

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A framework for creating a Guilded bot.

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import { ClientEvents } from 'guilded.ts'; import { Client } from './Client'; /** * The builder for a event. * @example * class Ready extends Event { * name = 'ready'; * * execute() { * console.log('Ready!'); * } * } */ export declare abstract class Event<Event extends keyof ClientEvents = keyof ClientEvents> { readonly client: Client; /** The name of the event. */ name: keyof ClientEvents; /** Whether the event should run once. */ once?: boolean; /** @param client The client the event belongs to. */ constructor(client: Client); /** * The execute method of the event. * @param args The arguments of the event. * @example * execute() { * console.log('Ready!'); * } */ abstract execute(...args: ClientEvents[keyof ClientEvents]): unknown; } /** The constructor for a event. */ export declare type EventConstructor = new (client: Client) => Event; //# sourceMappingURL=Event.d.ts.map