@grpc/grpc-js
Version:
gRPC Library for Node - pure JS implementation
1,013 lines (952 loc) • 35.5 kB
text/typescript
/*
* Copyright 2019 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
import * as http2 from 'http2';
import { ChannelCredentials } from './channel-credentials';
import { Metadata } from './metadata';
import { Call, Http2CallStream, WriteObject } from './call-stream';
import { ChannelOptions } from './channel-options';
import { PeerCertificate, checkServerIdentity, TLSSocket, CipherNameAndProtocol } from 'tls';
import { ConnectivityState } from './connectivity-state';
import { BackoffTimeout, BackoffOptions } from './backoff-timeout';
import { getDefaultAuthority } from './resolver';
import * as logging from './logging';
import { LogVerbosity, Status } from './constants';
import { getProxiedConnection, ProxyConnectionResult } from './http_proxy';
import * as net from 'net';
import { GrpcUri, parseUri, splitHostPort, uriToString } from './uri-parser';
import { ConnectionOptions } from 'tls';
import { FilterFactory, Filter, BaseFilter } from './filter';
import {
stringToSubchannelAddress,
SubchannelAddress,
subchannelAddressToString,
} from './subchannel-address';
import { SubchannelRef, ChannelzTrace, ChannelzChildrenTracker, SubchannelInfo, registerChannelzSubchannel, ChannelzCallTracker, SocketInfo, SocketRef, unregisterChannelzRef, registerChannelzSocket, TlsInfo } from './channelz';
import { ConnectivityStateListener } from './subchannel-interface';
const clientVersion = require('../../package.json').version;
const TRACER_NAME = 'subchannel';
const FLOW_CONTROL_TRACER_NAME = 'subchannel_flowctrl';
const MIN_CONNECT_TIMEOUT_MS = 20000;
const INITIAL_BACKOFF_MS = 1000;
const BACKOFF_MULTIPLIER = 1.6;
const MAX_BACKOFF_MS = 120000;
const BACKOFF_JITTER = 0.2;
/* setInterval and setTimeout only accept signed 32 bit integers. JS doesn't
* have a constant for the max signed 32 bit integer, so this is a simple way
* to calculate it */
const KEEPALIVE_MAX_TIME_MS = ~(1 << 31);
const KEEPALIVE_TIMEOUT_MS = 20000;
export interface SubchannelCallStatsTracker {
addMessageSent(): void;
addMessageReceived(): void;
}
const {
HTTP2_HEADER_AUTHORITY,
HTTP2_HEADER_CONTENT_TYPE,
HTTP2_HEADER_METHOD,
HTTP2_HEADER_PATH,
HTTP2_HEADER_TE,
HTTP2_HEADER_USER_AGENT,
} = http2.constants;
/**
* Get a number uniformly at random in the range [min, max)
* @param min
* @param max
*/
function uniformRandom(min: number, max: number) {
return Math.random() * (max - min) + min;
}
const tooManyPingsData: Buffer = Buffer.from('too_many_pings', 'ascii');
export class Subchannel {
/**
* The subchannel's current connectivity state. Invariant: `session` === `null`
* if and only if `connectivityState` is IDLE or TRANSIENT_FAILURE.
*/
private connectivityState: ConnectivityState = ConnectivityState.IDLE;
/**
* The underlying http2 session used to make requests.
*/
private session: http2.ClientHttp2Session | null = null;
/**
* Indicates that the subchannel should transition from TRANSIENT_FAILURE to
* CONNECTING instead of IDLE when the backoff timeout ends.
*/
private continueConnecting = false;
/**
* A list of listener functions that will be called whenever the connectivity
* state changes. Will be modified by `addConnectivityStateListener` and
* `removeConnectivityStateListener`
*/
private stateListeners: ConnectivityStateListener[] = [];
/**
* A list of listener functions that will be called when the underlying
* socket disconnects. Used for ending active calls with an UNAVAILABLE
* status.
*/
private disconnectListeners: Set<() => void> = new Set();
private backoffTimeout: BackoffTimeout;
/**
* The complete user agent string constructed using channel args.
*/
private userAgent: string;
/**
* The amount of time in between sending pings
*/
private keepaliveTimeMs: number = KEEPALIVE_MAX_TIME_MS;
/**
* The amount of time to wait for an acknowledgement after sending a ping
*/
private keepaliveTimeoutMs: number = KEEPALIVE_TIMEOUT_MS;
/**
* Timer reference for timeout that indicates when to send the next ping
*/
private keepaliveIntervalId: NodeJS.Timer;
/**
* Timer reference tracking when the most recent ping will be considered lost
*/
private keepaliveTimeoutId: NodeJS.Timer;
/**
* Indicates whether keepalive pings should be sent without any active calls
*/
private keepaliveWithoutCalls = false;
/**
* Tracks calls with references to this subchannel
*/
private callRefcount = 0;
/**
* Tracks channels and subchannel pools with references to this subchannel
*/
private refcount = 0;
/**
* A string representation of the subchannel address, for logging/tracing
*/
private subchannelAddressString: string;
// Channelz info
private readonly channelzEnabled: boolean = true;
private channelzRef: SubchannelRef;
private channelzTrace: ChannelzTrace;
private callTracker = new ChannelzCallTracker();
private childrenTracker = new ChannelzChildrenTracker();
// Channelz socket info
private channelzSocketRef: SocketRef | null = null;
/**
* Name of the remote server, if it is not the same as the subchannel
* address, i.e. if connecting through an HTTP CONNECT proxy.
*/
private remoteName: string | null = null;
private streamTracker = new ChannelzCallTracker();
private keepalivesSent = 0;
private messagesSent = 0;
private messagesReceived = 0;
private lastMessageSentTimestamp: Date | null = null;
private lastMessageReceivedTimestamp: Date | null = null;
/**
* A class representing a connection to a single backend.
* @param channelTarget The target string for the channel as a whole
* @param subchannelAddress The address for the backend that this subchannel
* will connect to
* @param options The channel options, plus any specific subchannel options
* for this subchannel
* @param credentials The channel credentials used to establish this
* connection
*/
constructor(
private channelTarget: GrpcUri,
private subchannelAddress: SubchannelAddress,
private options: ChannelOptions,
private credentials: ChannelCredentials
) {
// Build user-agent string.
this.userAgent = [
options['grpc.primary_user_agent'],
`grpc-node-js/${clientVersion}`,
options['grpc.secondary_user_agent'],
]
.filter((e) => e)
.join(' '); // remove falsey values first
if ('grpc.keepalive_time_ms' in options) {
this.keepaliveTimeMs = options['grpc.keepalive_time_ms']!;
}
if ('grpc.keepalive_timeout_ms' in options) {
this.keepaliveTimeoutMs = options['grpc.keepalive_timeout_ms']!;
}
if ('grpc.keepalive_permit_without_calls' in options) {
this.keepaliveWithoutCalls =
options['grpc.keepalive_permit_without_calls'] === 1;
} else {
this.keepaliveWithoutCalls = false;
}
this.keepaliveIntervalId = setTimeout(() => {}, 0);
clearTimeout(this.keepaliveIntervalId);
this.keepaliveTimeoutId = setTimeout(() => {}, 0);
clearTimeout(this.keepaliveTimeoutId);
const backoffOptions: BackoffOptions = {
initialDelay: options['grpc.initial_reconnect_backoff_ms'],
maxDelay: options['grpc.max_reconnect_backoff_ms'],
};
this.backoffTimeout = new BackoffTimeout(() => {
this.handleBackoffTimer();
}, backoffOptions);
this.subchannelAddressString = subchannelAddressToString(subchannelAddress);
if (options['grpc.enable_channelz'] === 0) {
this.channelzEnabled = false;
}
this.channelzTrace = new ChannelzTrace();
this.channelzRef = registerChannelzSubchannel(this.subchannelAddressString, () => this.getChannelzInfo(), this.channelzEnabled);
if (this.channelzEnabled) {
this.channelzTrace.addTrace('CT_INFO', 'Subchannel created');
}
this.trace('Subchannel constructed with options ' + JSON.stringify(options, undefined, 2));
}
private getChannelzInfo(): SubchannelInfo {
return {
state: this.connectivityState,
trace: this.channelzTrace,
callTracker: this.callTracker,
children: this.childrenTracker.getChildLists(),
target: this.subchannelAddressString
};
}
private getChannelzSocketInfo(): SocketInfo | null {
if (this.session === null) {
return null;
}
const sessionSocket = this.session.socket;
const remoteAddress = sessionSocket.remoteAddress ? stringToSubchannelAddress(sessionSocket.remoteAddress, sessionSocket.remotePort) : null;
const localAddress = sessionSocket.localAddress ? stringToSubchannelAddress(sessionSocket.localAddress, sessionSocket.localPort) : null;
let tlsInfo: TlsInfo | null;
if (this.session.encrypted) {
const tlsSocket: TLSSocket = sessionSocket as TLSSocket;
const cipherInfo: CipherNameAndProtocol & {standardName?: string} = tlsSocket.getCipher();
const certificate = tlsSocket.getCertificate();
const peerCertificate = tlsSocket.getPeerCertificate();
tlsInfo = {
cipherSuiteStandardName: cipherInfo.standardName ?? null,
cipherSuiteOtherName: cipherInfo.standardName ? null : cipherInfo.name,
localCertificate: (certificate && 'raw' in certificate) ? certificate.raw : null,
remoteCertificate: (peerCertificate && 'raw' in peerCertificate) ? peerCertificate.raw : null
};
} else {
tlsInfo = null;
}
const socketInfo: SocketInfo = {
remoteAddress: remoteAddress,
localAddress: localAddress,
security: tlsInfo,
remoteName: this.remoteName,
streamsStarted: this.streamTracker.callsStarted,
streamsSucceeded: this.streamTracker.callsSucceeded,
streamsFailed: this.streamTracker.callsFailed,
messagesSent: this.messagesSent,
messagesReceived: this.messagesReceived,
keepAlivesSent: this.keepalivesSent,
lastLocalStreamCreatedTimestamp: this.streamTracker.lastCallStartedTimestamp,
lastRemoteStreamCreatedTimestamp: null,
lastMessageSentTimestamp: this.lastMessageSentTimestamp,
lastMessageReceivedTimestamp: this.lastMessageReceivedTimestamp,
localFlowControlWindow: this.session.state.localWindowSize ?? null,
remoteFlowControlWindow: this.session.state.remoteWindowSize ?? null
};
return socketInfo;
}
private resetChannelzSocketInfo() {
if (!this.channelzEnabled) {
return;
}
if (this.channelzSocketRef) {
unregisterChannelzRef(this.channelzSocketRef);
this.childrenTracker.unrefChild(this.channelzSocketRef);
this.channelzSocketRef = null;
}
this.remoteName = null;
this.streamTracker = new ChannelzCallTracker();
this.keepalivesSent = 0;
this.messagesSent = 0;
this.messagesReceived = 0;
this.lastMessageSentTimestamp = null;
this.lastMessageReceivedTimestamp = null;
}
private trace(text: string): void {
logging.trace(LogVerbosity.DEBUG, TRACER_NAME, '(' + this.channelzRef.id + ') ' + this.subchannelAddressString + ' ' + text);
}
private refTrace(text: string): void {
logging.trace(LogVerbosity.DEBUG, 'subchannel_refcount', '(' + this.channelzRef.id + ') ' + this.subchannelAddressString + ' ' + text);
}
private flowControlTrace(text: string): void {
logging.trace(LogVerbosity.DEBUG, FLOW_CONTROL_TRACER_NAME, '(' + this.channelzRef.id + ') ' + this.subchannelAddressString + ' ' + text);
}
private internalsTrace(text: string): void {
logging.trace(LogVerbosity.DEBUG, 'subchannel_internals', '(' + this.channelzRef.id + ') ' + this.subchannelAddressString + ' ' + text);
}
private keepaliveTrace(text: string): void {
logging.trace(LogVerbosity.DEBUG, 'keepalive', '(' + this.channelzRef.id + ') ' + this.subchannelAddressString + ' ' + text);
}
private handleBackoffTimer() {
if (this.continueConnecting) {
this.transitionToState(
[ConnectivityState.TRANSIENT_FAILURE],
ConnectivityState.CONNECTING
);
} else {
this.transitionToState(
[ConnectivityState.TRANSIENT_FAILURE],
ConnectivityState.IDLE
);
}
}
/**
* Start a backoff timer with the current nextBackoff timeout
*/
private startBackoff() {
this.backoffTimeout.runOnce();
}
private stopBackoff() {
this.backoffTimeout.stop();
this.backoffTimeout.reset();
}
private sendPing() {
if (this.channelzEnabled) {
this.keepalivesSent += 1;
}
this.keepaliveTrace('Sending ping with timeout ' + this.keepaliveTimeoutMs + 'ms');
this.keepaliveTimeoutId = setTimeout(() => {
this.keepaliveTrace('Ping timeout passed without response');
this.handleDisconnect();
}, this.keepaliveTimeoutMs);
this.keepaliveTimeoutId.unref?.();
try {
this.session!.ping(
(err: Error | null, duration: number, payload: Buffer) => {
this.keepaliveTrace('Received ping response');
clearTimeout(this.keepaliveTimeoutId);
}
);
} catch (e) {
/* If we fail to send a ping, the connection is no longer functional, so
* we should discard it. */
this.transitionToState(
[ConnectivityState.READY],
ConnectivityState.TRANSIENT_FAILURE
);
}
}
private startKeepalivePings() {
this.keepaliveIntervalId = setInterval(() => {
this.sendPing();
}, this.keepaliveTimeMs);
this.keepaliveIntervalId.unref?.();
/* Don't send a ping immediately because whatever caused us to start
* sending pings should also involve some network activity. */
}
/**
* Stop keepalive pings when terminating a connection. This discards the
* outstanding ping timeout, so it should not be called if the same
* connection will still be used.
*/
private stopKeepalivePings() {
clearInterval(this.keepaliveIntervalId);
clearTimeout(this.keepaliveTimeoutId);
}
private createSession(proxyConnectionResult: ProxyConnectionResult) {
if (proxyConnectionResult.realTarget) {
this.remoteName = uriToString(proxyConnectionResult.realTarget);
this.trace('creating HTTP/2 session through proxy to ' + proxyConnectionResult.realTarget);
} else {
this.remoteName = null;
this.trace('creating HTTP/2 session');
}
const targetAuthority = getDefaultAuthority(
proxyConnectionResult.realTarget ?? this.channelTarget
);
let connectionOptions: http2.SecureClientSessionOptions =
this.credentials._getConnectionOptions() || {};
connectionOptions.maxSendHeaderBlockLength = Number.MAX_SAFE_INTEGER;
if ('grpc-node.max_session_memory' in this.options) {
connectionOptions.maxSessionMemory = this.options[
'grpc-node.max_session_memory'
];
} else {
/* By default, set a very large max session memory limit, to effectively
* disable enforcement of the limit. Some testing indicates that Node's
* behavior degrades badly when this limit is reached, so we solve that
* by disabling the check entirely. */
connectionOptions.maxSessionMemory = Number.MAX_SAFE_INTEGER;
}
let addressScheme = 'http://';
if ('secureContext' in connectionOptions) {
addressScheme = 'https://';
// If provided, the value of grpc.ssl_target_name_override should be used
// to override the target hostname when checking server identity.
// This option is used for testing only.
if (this.options['grpc.ssl_target_name_override']) {
const sslTargetNameOverride = this.options[
'grpc.ssl_target_name_override'
]!;
connectionOptions.checkServerIdentity = (
host: string,
cert: PeerCertificate
): Error | undefined => {
return checkServerIdentity(sslTargetNameOverride, cert);
};
connectionOptions.servername = sslTargetNameOverride;
} else {
const authorityHostname =
splitHostPort(targetAuthority)?.host ?? 'localhost';
// We want to always set servername to support SNI
connectionOptions.servername = authorityHostname;
}
if (proxyConnectionResult.socket) {
/* This is part of the workaround for
* https://github.com/nodejs/node/issues/32922. Without that bug,
* proxyConnectionResult.socket would always be a plaintext socket and
* this would say
* connectionOptions.socket = proxyConnectionResult.socket; */
connectionOptions.createConnection = (authority, option) => {
return proxyConnectionResult.socket!;
};
}
} else {
/* In all but the most recent versions of Node, http2.connect does not use
* the options when establishing plaintext connections, so we need to
* establish that connection explicitly. */
connectionOptions.createConnection = (authority, option) => {
if (proxyConnectionResult.socket) {
return proxyConnectionResult.socket;
} else {
/* net.NetConnectOpts is declared in a way that is more restrictive
* than what net.connect will actually accept, so we use the type
* assertion to work around that. */
return net.connect(this.subchannelAddress);
}
};
}
connectionOptions = {
...connectionOptions,
...this.subchannelAddress,
};
/* http2.connect uses the options here:
* https://github.com/nodejs/node/blob/70c32a6d190e2b5d7b9ff9d5b6a459d14e8b7d59/lib/internal/http2/core.js#L3028-L3036
* The spread operator overides earlier values with later ones, so any port
* or host values in the options will be used rather than any values extracted
* from the first argument. In addition, the path overrides the host and port,
* as documented for plaintext connections here:
* https://nodejs.org/api/net.html#net_socket_connect_options_connectlistener
* and for TLS connections here:
* https://nodejs.org/api/tls.html#tls_tls_connect_options_callback. In
* earlier versions of Node, http2.connect passes these options to
* tls.connect but not net.connect, so in the insecure case we still need
* to set the createConnection option above to create the connection
* explicitly. We cannot do that in the TLS case because http2.connect
* passes necessary additional options to tls.connect.
* The first argument just needs to be parseable as a URL and the scheme
* determines whether the connection will be established over TLS or not.
*/
const session = http2.connect(
addressScheme + targetAuthority,
connectionOptions
);
this.session = session;
this.channelzSocketRef = registerChannelzSocket(this.subchannelAddressString, () => this.getChannelzSocketInfo()!, this.channelzEnabled);
if (this.channelzEnabled) {
this.childrenTracker.refChild(this.channelzSocketRef);
}
session.unref();
/* For all of these events, check if the session at the time of the event
* is the same one currently attached to this subchannel, to ensure that
* old events from previous connection attempts cannot cause invalid state
* transitions. */
session.once('connect', () => {
if (this.session === session) {
this.transitionToState(
[ConnectivityState.CONNECTING],
ConnectivityState.READY
);
}
});
session.once('close', () => {
if (this.session === session) {
this.trace('connection closed');
this.transitionToState(
[ConnectivityState.CONNECTING],
ConnectivityState.TRANSIENT_FAILURE
);
/* Transitioning directly to IDLE here should be OK because we are not
* doing any backoff, because a connection was established at some
* point */
this.transitionToState(
[ConnectivityState.READY],
ConnectivityState.IDLE
);
}
});
session.once(
'goaway',
(errorCode: number, lastStreamID: number, opaqueData: Buffer) => {
if (this.session === session) {
/* See the last paragraph of
* https://github.com/grpc/proposal/blob/master/A8-client-side-keepalive.md#basic-keepalive */
if (
errorCode === http2.constants.NGHTTP2_ENHANCE_YOUR_CALM &&
opaqueData.equals(tooManyPingsData)
) {
this.keepaliveTimeMs = Math.min(
2 * this.keepaliveTimeMs,
KEEPALIVE_MAX_TIME_MS
);
logging.log(
LogVerbosity.ERROR,
`Connection to ${uriToString(this.channelTarget)} at ${
this.subchannelAddressString
} rejected by server because of excess pings. Increasing ping interval to ${
this.keepaliveTimeMs
} ms`
);
}
this.trace(
'connection closed by GOAWAY with code ' +
errorCode
);
this.transitionToState(
[ConnectivityState.CONNECTING, ConnectivityState.READY],
ConnectivityState.IDLE
);
}
}
);
session.once('error', (error) => {
/* Do nothing here. Any error should also trigger a close event, which is
* where we want to handle that. */
this.trace(
'connection closed with error ' +
(error as Error).message
);
});
if (logging.isTracerEnabled(TRACER_NAME)) {
session.on('remoteSettings', (settings: http2.Settings) => {
this.trace(
'new settings received' +
(this.session !== session ? ' on the old connection' : '') +
': ' +
JSON.stringify(settings)
);
});
session.on('localSettings', (settings: http2.Settings) => {
this.trace(
'local settings acknowledged by remote' +
(this.session !== session ? ' on the old connection' : '') +
': ' +
JSON.stringify(settings)
);
});
}
}
private startConnectingInternal() {
/* Pass connection options through to the proxy so that it's able to
* upgrade it's connection to support tls if needed.
* This is a workaround for https://github.com/nodejs/node/issues/32922
* See https://github.com/grpc/grpc-node/pull/1369 for more info. */
const connectionOptions: ConnectionOptions =
this.credentials._getConnectionOptions() || {};
if ('secureContext' in connectionOptions) {
connectionOptions.ALPNProtocols = ['h2'];
// If provided, the value of grpc.ssl_target_name_override should be used
// to override the target hostname when checking server identity.
// This option is used for testing only.
if (this.options['grpc.ssl_target_name_override']) {
const sslTargetNameOverride = this.options[
'grpc.ssl_target_name_override'
]!;
connectionOptions.checkServerIdentity = (
host: string,
cert: PeerCertificate
): Error | undefined => {
return checkServerIdentity(sslTargetNameOverride, cert);
};
connectionOptions.servername = sslTargetNameOverride;
} else {
if ('grpc.http_connect_target' in this.options) {
/* This is more or less how servername will be set in createSession
* if a connection is successfully established through the proxy.
* If the proxy is not used, these connectionOptions are discarded
* anyway */
const targetPath = getDefaultAuthority(
parseUri(this.options['grpc.http_connect_target'] as string) ?? {
path: 'localhost',
}
);
const hostPort = splitHostPort(targetPath);
connectionOptions.servername = hostPort?.host ?? targetPath;
}
}
}
getProxiedConnection(
this.subchannelAddress,
this.options,
connectionOptions
).then(
(result) => {
this.createSession(result);
},
(reason) => {
this.transitionToState(
[ConnectivityState.CONNECTING],
ConnectivityState.TRANSIENT_FAILURE
);
}
);
}
private handleDisconnect() {
this.transitionToState(
[ConnectivityState.READY],
ConnectivityState.TRANSIENT_FAILURE);
for (const listener of this.disconnectListeners.values()) {
listener();
}
}
/**
* Initiate a state transition from any element of oldStates to the new
* state. If the current connectivityState is not in oldStates, do nothing.
* @param oldStates The set of states to transition from
* @param newState The state to transition to
* @returns True if the state changed, false otherwise
*/
private transitionToState(
oldStates: ConnectivityState[],
newState: ConnectivityState
): boolean {
if (oldStates.indexOf(this.connectivityState) === -1) {
return false;
}
this.trace(
ConnectivityState[this.connectivityState] +
' -> ' +
ConnectivityState[newState]
);
if (this.channelzEnabled) {
this.channelzTrace.addTrace('CT_INFO', ConnectivityState[this.connectivityState] + ' -> ' + ConnectivityState[newState]);
}
const previousState = this.connectivityState;
this.connectivityState = newState;
switch (newState) {
case ConnectivityState.READY:
this.stopBackoff();
const session = this.session!;
session.socket.once('close', () => {
if (this.session === session) {
this.handleDisconnect();
}
});
if (this.keepaliveWithoutCalls) {
this.startKeepalivePings();
}
break;
case ConnectivityState.CONNECTING:
this.startBackoff();
this.startConnectingInternal();
this.continueConnecting = false;
break;
case ConnectivityState.TRANSIENT_FAILURE:
if (this.session) {
this.session.close();
}
this.session = null;
this.resetChannelzSocketInfo();
this.stopKeepalivePings();
/* If the backoff timer has already ended by the time we get to the
* TRANSIENT_FAILURE state, we want to immediately transition out of
* TRANSIENT_FAILURE as though the backoff timer is ending right now */
if (!this.backoffTimeout.isRunning()) {
process.nextTick(() => {
this.handleBackoffTimer();
});
}
break;
case ConnectivityState.IDLE:
if (this.session) {
this.session.close();
}
this.session = null;
this.resetChannelzSocketInfo();
this.stopKeepalivePings();
break;
default:
throw new Error(`Invalid state: unknown ConnectivityState ${newState}`);
}
/* We use a shallow copy of the stateListeners array in case a listener
* is removed during this iteration */
for (const listener of [...this.stateListeners]) {
listener(this, previousState, newState);
}
return true;
}
/**
* Check if the subchannel associated with zero calls and with zero channels.
* If so, shut it down.
*/
private checkBothRefcounts() {
/* If no calls, channels, or subchannel pools have any more references to
* this subchannel, we can be sure it will never be used again. */
if (this.callRefcount === 0 && this.refcount === 0) {
if (this.channelzEnabled) {
this.channelzTrace.addTrace('CT_INFO', 'Shutting down');
}
this.transitionToState(
[ConnectivityState.CONNECTING, ConnectivityState.READY],
ConnectivityState.IDLE
);
if (this.channelzEnabled) {
unregisterChannelzRef(this.channelzRef);
}
}
}
callRef() {
this.refTrace(
'callRefcount ' +
this.callRefcount +
' -> ' +
(this.callRefcount + 1)
);
if (this.callRefcount === 0) {
if (this.session) {
this.session.ref();
}
this.backoffTimeout.ref();
if (!this.keepaliveWithoutCalls) {
this.startKeepalivePings();
}
}
this.callRefcount += 1;
}
callUnref() {
this.refTrace(
'callRefcount ' +
this.callRefcount +
' -> ' +
(this.callRefcount - 1)
);
this.callRefcount -= 1;
if (this.callRefcount === 0) {
if (this.session) {
this.session.unref();
}
this.backoffTimeout.unref();
if (!this.keepaliveWithoutCalls) {
clearInterval(this.keepaliveIntervalId);
}
this.checkBothRefcounts();
}
}
ref() {
this.refTrace(
'refcount ' +
this.refcount +
' -> ' +
(this.refcount + 1)
);
this.refcount += 1;
}
unref() {
this.refTrace(
'refcount ' +
this.refcount +
' -> ' +
(this.refcount - 1)
);
this.refcount -= 1;
this.checkBothRefcounts();
}
unrefIfOneRef(): boolean {
if (this.refcount === 1) {
this.unref();
return true;
}
return false;
}
/**
* Start a stream on the current session with the given `metadata` as headers
* and then attach it to the `callStream`. Must only be called if the
* subchannel's current connectivity state is READY.
* @param metadata
* @param callStream
*/
startCallStream(
metadata: Metadata,
callStream: Http2CallStream,
extraFilters: Filter[]
) {
const headers = metadata.toHttp2Headers();
headers[HTTP2_HEADER_AUTHORITY] = callStream.getHost();
headers[HTTP2_HEADER_USER_AGENT] = this.userAgent;
headers[HTTP2_HEADER_CONTENT_TYPE] = 'application/grpc';
headers[HTTP2_HEADER_METHOD] = 'POST';
headers[HTTP2_HEADER_PATH] = callStream.getMethod();
headers[HTTP2_HEADER_TE] = 'trailers';
let http2Stream: http2.ClientHttp2Stream;
/* In theory, if an error is thrown by session.request because session has
* become unusable (e.g. because it has received a goaway), this subchannel
* should soon see the corresponding close or goaway event anyway and leave
* READY. But we have seen reports that this does not happen
* (https://github.com/googleapis/nodejs-firestore/issues/1023#issuecomment-653204096)
* so for defense in depth, we just discard the session when we see an
* error here.
*/
try {
http2Stream = this.session!.request(headers);
} catch (e) {
this.transitionToState(
[ConnectivityState.READY],
ConnectivityState.TRANSIENT_FAILURE
);
throw e;
}
let headersString = '';
for (const header of Object.keys(headers)) {
headersString += '\t\t' + header + ': ' + headers[header] + '\n';
}
logging.trace(
LogVerbosity.DEBUG,
'call_stream',
'Starting stream [' + callStream.getCallNumber() + '] on subchannel ' +
'(' + this.channelzRef.id + ') ' +
this.subchannelAddressString +
' with headers\n' +
headersString
);
this.flowControlTrace(
'local window size: ' +
this.session!.state.localWindowSize +
' remote window size: ' +
this.session!.state.remoteWindowSize
);
const streamSession = this.session;
this.internalsTrace(
'session.closed=' +
streamSession!.closed +
' session.destroyed=' +
streamSession!.destroyed +
' session.socket.destroyed=' +
streamSession!.socket.destroyed);
let statsTracker: SubchannelCallStatsTracker;
if (this.channelzEnabled) {
this.callTracker.addCallStarted();
callStream.addStatusWatcher(status => {
if (status.code === Status.OK) {
this.callTracker.addCallSucceeded();
} else {
this.callTracker.addCallFailed();
}
});
this.streamTracker.addCallStarted();
callStream.addStreamEndWatcher(success => {
if (streamSession === this.session) {
if (success) {
this.streamTracker.addCallSucceeded();
} else {
this.streamTracker.addCallFailed();
}
}
});
statsTracker = {
addMessageSent: () => {
this.messagesSent += 1;
this.lastMessageSentTimestamp = new Date();
},
addMessageReceived: () => {
this.messagesReceived += 1;
}
}
} else {
statsTracker = {
addMessageSent: () => {},
addMessageReceived: () => {}
}
}
callStream.attachHttp2Stream(http2Stream, this, extraFilters, statsTracker);
}
/**
* If the subchannel is currently IDLE, start connecting and switch to the
* CONNECTING state. If the subchannel is current in TRANSIENT_FAILURE,
* the next time it would transition to IDLE, start connecting again instead.
* Otherwise, do nothing.
*/
startConnecting() {
/* First, try to transition from IDLE to connecting. If that doesn't happen
* because the state is not currently IDLE, check if it is
* TRANSIENT_FAILURE, and if so indicate that it should go back to
* connecting after the backoff timer ends. Otherwise do nothing */
if (
!this.transitionToState(
[ConnectivityState.IDLE],
ConnectivityState.CONNECTING
)
) {
if (this.connectivityState === ConnectivityState.TRANSIENT_FAILURE) {
this.continueConnecting = true;
}
}
}
/**
* Get the subchannel's current connectivity state.
*/
getConnectivityState() {
return this.connectivityState;
}
/**
* Add a listener function to be called whenever the subchannel's
* connectivity state changes.
* @param listener
*/
addConnectivityStateListener(listener: ConnectivityStateListener) {
this.stateListeners.push(listener);
}
/**
* Remove a listener previously added with `addConnectivityStateListener`
* @param listener A reference to a function previously passed to
* `addConnectivityStateListener`
*/
removeConnectivityStateListener(listener: ConnectivityStateListener) {
const listenerIndex = this.stateListeners.indexOf(listener);
if (listenerIndex > -1) {
this.stateListeners.splice(listenerIndex, 1);
}
}
addDisconnectListener(listener: () => void) {
this.disconnectListeners.add(listener);
}
removeDisconnectListener(listener: () => void) {
this.disconnectListeners.delete(listener);
}
/**
* Reset the backoff timeout, and immediately start connecting if in backoff.
*/
resetBackoff() {
this.backoffTimeout.reset();
this.transitionToState(
[ConnectivityState.TRANSIENT_FAILURE],
ConnectivityState.CONNECTING
);
}
getAddress(): string {
return this.subchannelAddressString;
}
getChannelzRef(): SubchannelRef {
return this.channelzRef;
}
getRealSubchannel(): this {
return this;
}
}