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@grouparoo/core

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"use strict"; // Note that to use the websocket server, you also need the web server enabled Object.defineProperty(exports, "__esModule", { value: true }); exports.DEFAULT = void 0; const namespace = "websocket"; exports.DEFAULT = { [namespace]: (config) => { return { enabled: process.env.WEB_SERVER === "true" || process.env.NODE_ENV === "test", // you can pass a FQDN (like https://company.com) here or 'window.location.origin' clientUrl: process.env.NODE_ENV === "test" ? "http://localhost" : process.env.WEB_URL || "window.location.origin", // Directory to render client-side JS. // Path should start with "/" and will be built starting from api.config..general.paths.public clientJsPath: "client-js/", // the name of the client-side JS file to render. Both `.js` and `.min.js` versions will be created // do not include the file extension // set to `undefined` to not render the client-side JS on boot clientJsName: "grouparoo-websocket-client", // should the server signal clients to not reconnect when the server is shutdown/reboot destroyClientsOnShutdown: false, // websocket Server Options: server: { // authorization: null, // pathname: '/primus', // parser: 'JSON', // transformer: 'websockets', // plugin: {}, // timeout: 35000, // origins: '*', // methods: ['GET','HEAD','PUT','POST','DELETE','OPTIONS'], // credentials: true, // maxAge: '30 days', // exposed: false, }, // websocket Client Options: client: { apiPath: "/api", // the cookie name we should use for shared authentication between WS and web connections cookieKey: config.web.fingerprintOptions.cookieKey, // reconnect: {}, // timeout: 10000, // ping: 25000, // pong: 10000, // strategy: "online", // manual: false, // websockets: true, // network: true, // transport: {}, // queueSize: Infinity, }, }; }, };