@gpa-gemstone/helper-functions
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Helper Functions for gpa-gemstone packages
44 lines (43 loc) • 2.14 kB
JavaScript
// ******************************************************************************************************
// SpacedColor.tsx - Gbtc
//
// Copyright © 2023, Grid Protection Alliance. All Rights Reserved.
//
// Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See
// the NOTICE file distributed with this work for additional information regarding copyright ownership.
// The GPA licenses this file to you under the MIT License (MIT), the "License"; you may not use this
// file except in compliance with the License. You may obtain a copy of the License at:
//
// http://opensource.org/licenses/MIT
//
// Unless agreed to in writing, the subject software distributed under the License is distributed on an
// "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the
// License for the specific language governing permissions and limitations.
//
// Code Modification History:
// ----------------------------------------------------------------------------------------------------
// 05/09/2023 - G. Santos
// Generated original version of source code.
//
// ******************************************************************************************************
Object.defineProperty(exports, "__esModule", { value: true });
exports.SpacedColor = SpacedColor;
var HsvToHex_1 = require("./HsvToHex");
// Spacing values
var currentHue = Math.random();
var GOLDEN_RATIO_CONJUGATE = 0.618033988749895;
/**
* This function returns a semi-random color with a spacing value between subseqent calls.
* adapted from https://martin.ankerl.com/2009/12/09/how-to-create-random-colors-programmatically/.
* Assumes s, and v are contained in the set [0, 1] and
* returns color in hex code.
*
* @param Number s The saturation (within [0, 1])
* @param Number v The value (within [0, 1])
* @returns String Spaced color in hex code.
*/
function SpacedColor(saturation, value) {
currentHue = (currentHue + GOLDEN_RATIO_CONJUGATE) % 1;
return (0, HsvToHex_1.HsvToHex)(currentHue, saturation, value);
}
;