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@gorpacrate/core-graphics

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A core library for creating shape-based graphic editors

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"use strict"; exports.__esModule = true; var i = require("icepick"); var declarations_1 = require("../declarations"); var history_reducer_1 = require("../history/history-reducer"); exports.initialGridState = { on: false, size: 16 }; function getInitialEditorState(params) { var shapesDeclarations = params.shapesDeclarations, author = params.author, viewport = params.viewport, _a = params.graphicalContextData, graphicalContextData = _a === void 0 ? {} : _a, _b = params.persistedHistory, persistedHistory = _b === void 0 ? [] : _b, _c = params.grid, grid = _c === void 0 ? exports.initialGridState : _c; var scene = { shapes: {}, shapesOrder: [] }; if (persistedHistory && persistedHistory.length > 0) { scene = history_reducer_1["default"](persistedHistory, scene); } return (i.freeze({ mode: declarations_1.modeSelect(), viewport: viewport || { x: 0, y: 0 }, grid: grid, contextMenu: { open: false, x: 0, y: 0, target: undefined }, mouse: { ignoreCursorUp: false, down: false, inside: false, x: 0, y: 0, lastDownX: 0, lastDownY: 0 }, modifierKeys: {}, shapesDeclarations: shapesDeclarations, author: author, graphicalContextData: graphicalContextData, persistedHistory: persistedHistory, persistedScene: scene, scene: scene, previewedHistoryEvents: [], editorActionsQueue: [] })); } exports.getInitialEditorState = getInitialEditorState; //# sourceMappingURL=editor-state.js.map