@google/model-viewer
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Easily display interactive 3D models on the web and in AR!
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text/typescript
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import {property} from 'lit/decorators.js';
import {Event, PerspectiveCamera, Spherical, Vector3} from 'three';
import {style} from '../decorators.js';
import ModelViewerElementBase, {$ariaLabel, $container, $getModelIsVisible, $loadedTime, $needsRender, $onModelLoad, $onResize, $renderer, $scene, $tick, $updateStatus, $userInputElement, toVector3D, Vector3D} from '../model-viewer-base.js';
import {degreesToRadians, normalizeUnit} from '../styles/conversions.js';
import {EvaluatedStyle, Intrinsics, SphericalIntrinsics, StyleEvaluator, Vector3Intrinsics} from '../styles/evaluators.js';
import {IdentNode, NumberNode, numberNode, parseExpressions} from '../styles/parsers.js';
import {DECAY_MILLISECONDS} from '../three-components/Damper.js';
import {ChangeSource, PointerChangeEvent, SmoothControls} from '../three-components/SmoothControls.js';
import {Constructor} from '../utilities.js';
import {Path, timeline, TimingFunction} from '../utilities/animation.js';
// NOTE(cdata): The following "animation" timing functions are deliberately
// being used in favor of CSS animations. In Safari 12.1 and 13, CSS animations
// would cause the interaction prompt to glitch unexpectedly
// @see https://github.com/google/model-viewer/issues/839
const PROMPT_ANIMATION_TIME = 5000;
// For timing purposes, a "frame" is a timing agnostic relative unit of time
// and a "value" is a target value for the Frame.
const wiggle = timeline({
initialValue: 0,
keyframes: [
{frames: 5, value: -1},
{frames: 1, value: -1},
{frames: 8, value: 1},
{frames: 1, value: 1},
{frames: 5, value: 0},
{frames: 18, value: 0}
]
});
const fade = timeline({
initialValue: 0,
keyframes: [
{frames: 1, value: 1},
{frames: 5, value: 1},
{frames: 1, value: 0},
{frames: 6, value: 0}
]
});
export const DEFAULT_FOV_DEG = 30;
export const DEFAULT_MIN_FOV_DEG = 12;
export const DEFAULT_CAMERA_ORBIT = '0deg 75deg 105%';
const DEFAULT_CAMERA_TARGET = 'auto auto auto';
const DEFAULT_FIELD_OF_VIEW = 'auto';
const MINIMUM_RADIUS_RATIO = 2.2;
const AZIMUTHAL_QUADRANT_LABELS = ['front', 'right', 'back', 'left'];
const POLAR_TRIENT_LABELS = ['upper-', '', 'lower-'];
export const DEFAULT_INTERACTION_PROMPT_THRESHOLD = 3000;
export const INTERACTION_PROMPT = '. Use mouse, touch or arrow keys to move.';
export interface CameraChangeDetails {
source: ChangeSource;
}
export interface SphericalPosition {
theta: number; // equator angle around the y (up) axis.
phi: number; // polar angle from the y (up) axis.
radius: number;
toString(): string;
}
export interface Finger {
x: Path;
y: Path;
}
export interface A11yTranslationsInterface {
left: string;
right: string;
front: string;
back: string;
'upper-left': string;
'upper-right': string;
'upper-front': string;
'upper-back': string;
'lower-left': string;
'lower-right': string;
'lower-front': string;
'lower-back': string;
'interaction-prompt': string;
}
export type InteractionPromptStrategy = 'auto'|'none';
export type InteractionPromptStyle = 'basic'|'wiggle';
export type TouchAction = 'pan-y'|'pan-x'|'none';
export const InteractionPromptStrategy:
{[index: string]: InteractionPromptStrategy} = {
AUTO: 'auto',
NONE: 'none'
};
export const InteractionPromptStyle:
{[index: string]: InteractionPromptStyle} = {
BASIC: 'basic',
WIGGLE: 'wiggle'
};
export const TouchAction: {[index: string]: TouchAction} = {
PAN_Y: 'pan-y',
PAN_X: 'pan-x',
NONE: 'none'
};
export const fieldOfViewIntrinsics = () => {
return {
basis:
[degreesToRadians(numberNode(DEFAULT_FOV_DEG, 'deg')) as
NumberNode<'rad'>],
keywords: {auto: [null]}
};
};
const minFieldOfViewIntrinsics = () => {
return {
basis:
[degreesToRadians(numberNode(DEFAULT_MIN_FOV_DEG, 'deg')) as
NumberNode<'rad'>],
keywords: {auto: [null]}
};
};
export const cameraOrbitIntrinsics = (() => {
const defaultTerms =
parseExpressions(DEFAULT_CAMERA_ORBIT)[0]
.terms as [NumberNode<'rad'>, NumberNode<'rad'>, IdentNode];
const theta = normalizeUnit(defaultTerms[0]) as NumberNode<'rad'>;
const phi = normalizeUnit(defaultTerms[1]) as NumberNode<'rad'>;
return (element: ModelViewerElementBase) => {
const radius = element[$scene].idealCameraDistance();
return {
basis: [theta, phi, numberNode(radius, 'm')],
keywords: {auto: [null, null, numberNode(105, '%')]}
};
};
})();
const minCameraOrbitIntrinsics = (element: ModelViewerElementBase&
ControlsInterface) => {
const radius = MINIMUM_RADIUS_RATIO * element[$scene].boundingSphere.radius;
return {
basis: [
numberNode(-Infinity, 'rad'),
numberNode(0, 'rad'),
numberNode(radius, 'm')
],
keywords: {auto: [null, null, null]}
};
};
const maxCameraOrbitIntrinsics = (element: ModelViewerElementBase) => {
const orbitIntrinsics = cameraOrbitIntrinsics(element);
const evaluator = new StyleEvaluator([], orbitIntrinsics);
const defaultRadius = evaluator.evaluate()[2];
return {
basis: [
numberNode(Infinity, 'rad'),
numberNode(Math.PI, 'rad'),
numberNode(defaultRadius, 'm')
],
keywords: {auto: [null, null, null]}
};
};
export const cameraTargetIntrinsics = (element: ModelViewerElementBase) => {
const center = element[$scene].boundingBox.getCenter(new Vector3());
return {
basis: [
numberNode(center.x, 'm'),
numberNode(center.y, 'm'),
numberNode(center.z, 'm')
],
keywords: {auto: [null, null, null]}
};
};
const HALF_PI = Math.PI / 2.0;
const THIRD_PI = Math.PI / 3.0;
const QUARTER_PI = HALF_PI / 2.0;
const TAU = 2.0 * Math.PI;
export const $controls = Symbol('controls');
export const $panElement = Symbol('panElement');
export const $promptElement = Symbol('promptElement');
export const $promptAnimatedContainer = Symbol('promptAnimatedContainer');
export const $fingerAnimatedContainers = Symbol('fingerAnimatedContainers');
const $deferInteractionPrompt = Symbol('deferInteractionPrompt');
const $updateAria = Symbol('updateAria');
const $a11y = Symbol('a11y');
const $updateA11y = Symbol('updateA11y');
const $updateCameraForRadius = Symbol('updateCameraForRadius');
const $cancelPrompts = Symbol('cancelPrompts');
const $onChange = Symbol('onChange');
const $onPointerChange = Symbol('onPointerChange');
const $waitingToPromptUser = Symbol('waitingToPromptUser');
const $userHasInteracted = Symbol('userHasInteracted');
const $promptElementVisibleTime = Symbol('promptElementVisibleTime');
const $lastPromptOffset = Symbol('lastPromptOffset');
const $cancellationSource = Symbol('cancellationSource');
const $lastSpherical = Symbol('lastSpherical');
const $jumpCamera = Symbol('jumpCamera');
const $initialized = Symbol('initialized');
const $maintainThetaPhi = Symbol('maintainThetaPhi');
const $syncCameraOrbit = Symbol('syncCameraOrbit');
const $syncFieldOfView = Symbol('syncFieldOfView');
const $syncCameraTarget = Symbol('syncCameraTarget');
const $syncMinCameraOrbit = Symbol('syncMinCameraOrbit');
const $syncMaxCameraOrbit = Symbol('syncMaxCameraOrbit');
const $syncMinFieldOfView = Symbol('syncMinFieldOfView');
const $syncMaxFieldOfView = Symbol('syncMaxFieldOfView');
export declare interface ControlsInterface {
cameraControls: boolean;
cameraOrbit: string;
cameraTarget: string;
fieldOfView: string;
minCameraOrbit: string;
maxCameraOrbit: string;
minFieldOfView: string;
maxFieldOfView: string;
interactionPrompt: InteractionPromptStrategy;
interactionPromptStyle: InteractionPromptStyle;
interactionPromptThreshold: number;
orbitSensitivity: number;
zoomSensitivity: number;
panSensitivity: number;
touchAction: TouchAction;
interpolationDecay: number;
disableZoom: boolean;
disablePan: boolean;
disableTap: boolean;
a11y: A11yTranslationsInterface|string|null;
getCameraOrbit(): SphericalPosition;
getCameraTarget(): Vector3D;
getFieldOfView(): number;
getMinimumFieldOfView(): number;
getMaximumFieldOfView(): number;
getIdealAspect(): number;
jumpCameraToGoal(): void;
updateFraming(): Promise<void>;
resetInteractionPrompt(): void;
zoom(keyPresses: number): void;
interact(duration: number, finger0: Finger, finger1?: Finger): void;
inputSensitivity: number;
}
export const ControlsMixin = <T extends Constructor<ModelViewerElementBase>>(
ModelViewerElement: T): Constructor<ControlsInterface>&T => {
class ControlsModelViewerElement extends ModelViewerElement {
cameraControls: boolean = false;
cameraOrbit: string = DEFAULT_CAMERA_ORBIT;
cameraTarget: string = DEFAULT_CAMERA_TARGET;
fieldOfView: string = DEFAULT_FIELD_OF_VIEW;
minCameraOrbit: string = 'auto';
maxCameraOrbit: string = 'auto';
minFieldOfView: string = 'auto';
maxFieldOfView: string = 'auto';
interactionPromptThreshold: number = DEFAULT_INTERACTION_PROMPT_THRESHOLD;
interactionPrompt: InteractionPromptStrategy =
InteractionPromptStrategy.AUTO;
interactionPromptStyle: InteractionPromptStyle =
InteractionPromptStyle.WIGGLE;
orbitSensitivity: number = 1;
zoomSensitivity: number = 1;
panSensitivity: number = 1;
touchAction: TouchAction = TouchAction.NONE;
disableZoom: boolean = false;
disablePan: boolean = false;
disableTap: boolean = false;
interpolationDecay: number = DECAY_MILLISECONDS;
a11y: A11yTranslationsInterface|string|null = null;
protected[$promptElement] =
this.shadowRoot!.querySelector('.interaction-prompt') as HTMLElement;
protected[$promptAnimatedContainer] =
this.shadowRoot!.querySelector('#prompt') as HTMLElement;
protected[$fingerAnimatedContainers]: HTMLElement[] = [
this.shadowRoot!.querySelector('#finger0')!,
this.shadowRoot!.querySelector('#finger1')!
];
protected[$panElement] =
this.shadowRoot!.querySelector('.pan-target') as HTMLElement;
protected[$lastPromptOffset] = 0;
protected[$promptElementVisibleTime] = Infinity;
protected[$userHasInteracted] = false;
protected[$waitingToPromptUser] = false;
protected[$cancellationSource] = ChangeSource.AUTOMATIC;
protected[$controls] = new SmoothControls(
this[$scene].camera as PerspectiveCamera, this[$userInputElement],
this[$scene]);
protected[$lastSpherical] = new Spherical();
protected[$jumpCamera] = false;
protected[$initialized] = false;
protected[$maintainThetaPhi] = false;
protected[$a11y] = {} as A11yTranslationsInterface;
get inputSensitivity(): number {
return this[$controls].inputSensitivity;
}
set inputSensitivity(value: number) {
this[$controls].inputSensitivity = value;
}
getCameraOrbit(): SphericalPosition {
const {theta, phi, radius} = this[$lastSpherical];
return {
theta,
phi,
radius,
toString() {
return `${this.theta}rad ${this.phi}rad ${this.radius}m`;
}
};
}
getCameraTarget(): Vector3D {
return toVector3D(
this[$renderer].isPresenting ? this[$renderer].arRenderer.target :
this[$scene].getDynamicTarget());
}
getFieldOfView(): number {
return this[$controls].getFieldOfView();
}
// Provided so user code does not have to parse these from attributes.
getMinimumFieldOfView(): number {
return this[$controls].options.minimumFieldOfView!;
}
getMaximumFieldOfView(): number {
return this[$controls].options.maximumFieldOfView!;
}
getIdealAspect(): number {
return this[$scene].idealAspect;
}
jumpCameraToGoal() {
this[$jumpCamera] = true;
this.requestUpdate($jumpCamera, false);
}
resetInteractionPrompt() {
this[$lastPromptOffset] = 0;
this[$promptElementVisibleTime] = Infinity;
this[$userHasInteracted] = false;
this[$waitingToPromptUser] =
this.interactionPrompt === InteractionPromptStrategy.AUTO &&
this.cameraControls;
}
zoom(keyPresses: number) {
const event = new WheelEvent('wheel', {deltaY: -30 * keyPresses});
this[$userInputElement].dispatchEvent(event);
}
connectedCallback() {
super.connectedCallback();
this[$controls].addEventListener(
'user-interaction', this[$cancelPrompts]);
this[$controls].addEventListener(
'pointer-change-start',
this[$onPointerChange] as (event: Event) => void);
this[$controls].addEventListener(
'pointer-change-end',
this[$onPointerChange] as (event: Event) => void);
}
disconnectedCallback() {
super.disconnectedCallback();
this[$controls].removeEventListener(
'user-interaction', this[$cancelPrompts]);
this[$controls].removeEventListener(
'pointer-change-start',
this[$onPointerChange] as (event: Event) => void);
this[$controls].removeEventListener(
'pointer-change-end',
this[$onPointerChange] as (event: Event) => void);
}
updated(changedProperties: Map<string|number|symbol, unknown>) {
super.updated(changedProperties);
const controls = this[$controls];
const scene = this[$scene];
if (changedProperties.has('cameraControls')) {
if (this.cameraControls) {
controls.enableInteraction();
if (this.interactionPrompt === InteractionPromptStrategy.AUTO) {
this[$waitingToPromptUser] = true;
}
} else {
controls.disableInteraction();
this[$deferInteractionPrompt]();
}
this[$userInputElement].setAttribute('aria-label', this[$ariaLabel]);
}
if (changedProperties.has('disableZoom')) {
controls.disableZoom = this.disableZoom;
}
if (changedProperties.has('disablePan')) {
controls.enablePan = !this.disablePan;
}
if (changedProperties.has('disableTap')) {
controls.enableTap = !this.disableTap;
}
if (changedProperties.has('interactionPrompt') ||
changedProperties.has('cameraControls') ||
changedProperties.has('src')) {
if (this.interactionPrompt === InteractionPromptStrategy.AUTO &&
this.cameraControls && !this[$userHasInteracted]) {
this[$waitingToPromptUser] = true;
} else {
this[$deferInteractionPrompt]();
}
}
if (changedProperties.has('interactionPromptStyle')) {
this[$promptAnimatedContainer].style.opacity =
this.interactionPromptStyle == InteractionPromptStyle.BASIC ? '1' :
'0';
}
if (changedProperties.has('touchAction')) {
const touchAction = this.touchAction;
controls.applyOptions({touchAction});
controls.updateTouchActionStyle();
}
if (changedProperties.has('orbitSensitivity')) {
controls.orbitSensitivity = this.orbitSensitivity;
}
if (changedProperties.has('zoomSensitivity')) {
controls.zoomSensitivity = this.zoomSensitivity;
}
if (changedProperties.has('panSensitivity')) {
controls.panSensitivity = this.panSensitivity;
}
if (changedProperties.has('interpolationDecay')) {
controls.setDamperDecayTime(this.interpolationDecay);
scene.setTargetDamperDecayTime(this.interpolationDecay);
}
if (changedProperties.has('a11y')) {
this[$updateA11y]();
}
if (this[$jumpCamera] === true) {
Promise.resolve().then(() => {
controls.jumpToGoal();
scene.jumpToGoal();
this[$onChange]();
this[$jumpCamera] = false;
});
}
}
async updateFraming() {
const scene = this[$scene];
const oldFramedFoV = scene.adjustedFoV(scene.framedFoVDeg);
await scene.updateFraming();
const newFramedFoV = scene.adjustedFoV(scene.framedFoVDeg);
const zoom = this[$controls].getFieldOfView() / oldFramedFoV;
this[$controls].setFieldOfView(newFramedFoV * zoom);
this[$maintainThetaPhi] = true;
this.requestUpdate('maxFieldOfView');
this.requestUpdate('fieldOfView');
this.requestUpdate('minCameraOrbit');
this.requestUpdate('maxCameraOrbit');
this.requestUpdate('cameraOrbit');
await this.updateComplete;
}
interact(duration: number, finger0: Finger, finger1?: Finger) {
const inputElement = this[$userInputElement];
const fingerElements = this[$fingerAnimatedContainers];
if (fingerElements[0].style.opacity === '1') {
console.warn(
'interact() failed because an existing interaction is running.')
return;
}
const xy = new Array<{x: TimingFunction, y: TimingFunction}>();
xy.push({x: timeline(finger0.x), y: timeline(finger0.y)});
const positions = [{x: xy[0].x(0), y: xy[0].y(0)}];
if (finger1 != null) {
xy.push({x: timeline(finger1.x), y: timeline(finger1.y)});
positions.push({x: xy[1].x(0), y: xy[1].y(0)});
}
let startTime = performance.now();
const {width, height} = this[$scene];
const rect = this.getBoundingClientRect();
const dispatchTouches = (type: string) => {
for (const [i, position] of positions.entries()) {
const {style} = fingerElements[i];
style.transform = `translateX(${width * position.x}px) translateY(${
height * position.y}px)`;
if (type === 'pointerdown') {
style.opacity = '1';
} else if (type === 'pointerup') {
style.opacity = '0';
}
const init = {
pointerId: i - 5678, // help ensure uniqueness
pointerType: 'touch',
target: inputElement,
clientX: width * position.x + rect.x,
clientY: height * position.y + rect.y,
altKey: true // flag that this is not a user interaction
} as PointerEventInit;
inputElement.dispatchEvent(new PointerEvent(type, init));
}
};
const moveTouches = () => {
// Cancel interaction if something else moves the camera or input is
// removed from the DOM.
const changeSource = this[$cancellationSource];
if (changeSource !== ChangeSource.AUTOMATIC ||
!inputElement.isConnected) {
for (const fingerElement of this[$fingerAnimatedContainers]) {
fingerElement.style.opacity = '0';
}
dispatchTouches('pointercancel');
this.dispatchEvent(new CustomEvent<CameraChangeDetails>(
'interact-stopped', {detail: {source: changeSource}}));
document.removeEventListener('visibilitychange', onVisibilityChange);
return;
}
const time = Math.min(1, (performance.now() - startTime) / duration);
for (const [i, position] of positions.entries()) {
position.x = xy[i].x(time);
position.y = xy[i].y(time);
}
dispatchTouches('pointermove');
if (time < 1) {
requestAnimationFrame(moveTouches);
} else {
dispatchTouches('pointerup');
this.dispatchEvent(new CustomEvent<CameraChangeDetails>(
'interact-stopped', {detail: {source: ChangeSource.AUTOMATIC}}));
document.removeEventListener('visibilitychange', onVisibilityChange);
}
};
const onVisibilityChange = () => {
let elapsed = 0;
if (document.visibilityState === 'hidden') {
elapsed = performance.now() - startTime;
} else {
startTime = performance.now() - elapsed;
}
};
document.addEventListener('visibilitychange', onVisibilityChange);
dispatchTouches('pointerdown');
this[$cancellationSource] = ChangeSource.AUTOMATIC;
requestAnimationFrame(moveTouches);
}
[$syncFieldOfView](style: EvaluatedStyle<Intrinsics<['rad']>>) {
const controls = this[$controls];
const scene = this[$scene];
scene.framedFoVDeg = style[0] * 180 / Math.PI;
controls.changeSource = ChangeSource.NONE;
controls.setFieldOfView(scene.adjustedFoV(scene.framedFoVDeg));
this[$cancelPrompts]();
}
[$syncCameraOrbit](style: EvaluatedStyle<SphericalIntrinsics>) {
const controls = this[$controls];
if (this[$maintainThetaPhi]) {
const {theta, phi} = this.getCameraOrbit();
style[0] = theta;
style[1] = phi;
this[$maintainThetaPhi] = false;
}
controls.changeSource = ChangeSource.NONE;
controls.setOrbit(style[0], style[1], style[2]);
this[$cancelPrompts]();
}
[$syncMinCameraOrbit](style: EvaluatedStyle<SphericalIntrinsics>) {
this[$controls].applyOptions({
minimumAzimuthalAngle: style[0],
minimumPolarAngle: style[1],
minimumRadius: style[2]
});
this.jumpCameraToGoal();
}
[$syncMaxCameraOrbit](style: EvaluatedStyle<SphericalIntrinsics>) {
this[$controls].applyOptions({
maximumAzimuthalAngle: style[0],
maximumPolarAngle: style[1],
maximumRadius: style[2]
});
this[$updateCameraForRadius](style[2]);
this.jumpCameraToGoal();
}
[$syncMinFieldOfView](style: EvaluatedStyle<Intrinsics<['rad']>>) {
this[$controls].applyOptions(
{minimumFieldOfView: style[0] * 180 / Math.PI});
this.jumpCameraToGoal();
}
[$syncMaxFieldOfView](style: EvaluatedStyle<Intrinsics<['rad']>>) {
const fov = this[$scene].adjustedFoV(style[0] * 180 / Math.PI);
this[$controls].applyOptions({maximumFieldOfView: fov});
this.jumpCameraToGoal();
}
[$syncCameraTarget](style: EvaluatedStyle<Vector3Intrinsics>) {
const [x, y, z] = style;
if (!this[$renderer].arRenderer.isPresenting) {
this[$scene].setTarget(x, y, z);
}
this[$controls].changeSource = ChangeSource.NONE;
this[$renderer].arRenderer.updateTarget();
this[$cancelPrompts]();
}
[$tick](time: number, delta: number) {
super[$tick](time, delta);
if (this[$renderer].isPresenting || !this[$getModelIsVisible]()) {
return;
}
const controls = this[$controls];
const scene = this[$scene];
const now = performance.now();
if (this[$waitingToPromptUser]) {
if (this.loaded &&
now > this[$loadedTime] + this.interactionPromptThreshold) {
this[$waitingToPromptUser] = false;
this[$promptElementVisibleTime] = now;
this[$promptElement].classList.add('visible');
}
}
if (isFinite(this[$promptElementVisibleTime]) &&
this.interactionPromptStyle === InteractionPromptStyle.WIGGLE) {
const animationTime =
((now - this[$promptElementVisibleTime]) / PROMPT_ANIMATION_TIME) %
1;
const offset = wiggle(animationTime);
const opacity = fade(animationTime);
this[$promptAnimatedContainer].style.opacity = `${opacity}`;
if (offset !== this[$lastPromptOffset]) {
const xOffset = offset * scene.width * 0.05;
const deltaTheta = (offset - this[$lastPromptOffset]) * Math.PI / 16;
this[$promptAnimatedContainer].style.transform =
`translateX(${xOffset}px)`;
controls.changeSource = ChangeSource.AUTOMATIC;
controls.adjustOrbit(deltaTheta, 0, 0);
this[$lastPromptOffset] = offset;
}
}
const cameraMoved = controls.update(time, delta);
const targetMoved = scene.updateTarget(delta);
if (cameraMoved || targetMoved) {
this[$onChange]();
}
}
[$deferInteractionPrompt]() {
// Effectively cancel the timer waiting for user interaction:
this[$waitingToPromptUser] = false;
this[$promptElement].classList.remove('visible');
this[$promptElementVisibleTime] = Infinity;
}
/**
* Updates the camera's near and far planes to enclose the scene when
* orbiting at the supplied radius.
*/
[$updateCameraForRadius](radius: number) {
const maximumRadius = Math.max(this[$scene].farRadius(), radius);
const near = 0;
const far = Math.abs(2 * maximumRadius);
this[$controls].updateNearFar(near, far);
}
[$updateAria]() {
const {theta, phi} =
this[$controls]!.getCameraSpherical(this[$lastSpherical]);
const azimuthalQuadrant =
(4 + Math.floor(((theta % TAU) + QUARTER_PI) / HALF_PI)) % 4;
const polarTrient = Math.floor(phi / THIRD_PI);
const azimuthalQuadrantLabel =
AZIMUTHAL_QUADRANT_LABELS[azimuthalQuadrant];
const polarTrientLabel = POLAR_TRIENT_LABELS[polarTrient];
const position = `${polarTrientLabel}${azimuthalQuadrantLabel}`;
const key = position as keyof A11yTranslationsInterface;
if (key in this[$a11y]) {
this[$updateStatus](this[$a11y][key]);
} else {
this[$updateStatus](`View from stage ${position}`);
}
}
get[$ariaLabel]() {
let interactionPrompt = INTERACTION_PROMPT;
if ('interaction-prompt' in this[$a11y]) {
interactionPrompt = `. ${this[$a11y]['interaction-prompt']}`;
}
return super[$ariaLabel].replace(/\.$/, '') +
(this.cameraControls ? interactionPrompt : '');
}
async[$onResize](event: any) {
const controls = this[$controls];
const scene = this[$scene];
const oldFramedFoV = scene.adjustedFoV(scene.framedFoVDeg);
// The super of $onResize may update the scene's adjustedFoV, so we
// compare the before and after to calculate the proper zoom.
super[$onResize](event);
const fovRatio = scene.adjustedFoV(scene.framedFoVDeg) / oldFramedFoV;
const fov =
controls.getFieldOfView() * (isFinite(fovRatio) ? fovRatio : 1);
controls.updateAspect(this[$scene].aspect);
this.requestUpdate('maxFieldOfView', this.maxFieldOfView);
await this.updateComplete;
this[$controls].setFieldOfView(fov);
this.jumpCameraToGoal();
}
[$onModelLoad]() {
super[$onModelLoad]();
if (this[$initialized]) {
this[$maintainThetaPhi] = true;
} else {
this[$initialized] = true;
}
this.requestUpdate('maxFieldOfView', this.maxFieldOfView);
this.requestUpdate('fieldOfView', this.fieldOfView);
this.requestUpdate('minCameraOrbit', this.minCameraOrbit);
this.requestUpdate('maxCameraOrbit', this.maxCameraOrbit);
this.requestUpdate('cameraOrbit', this.cameraOrbit);
this.requestUpdate('cameraTarget', this.cameraTarget);
this.jumpCameraToGoal();
}
[$cancelPrompts] = () => {
const source = this[$controls].changeSource;
this[$cancellationSource] = source;
if (source === ChangeSource.USER_INTERACTION) {
this[$userHasInteracted] = true;
this[$deferInteractionPrompt]();
}
};
[$onChange] = () => {
this[$updateAria]();
this[$needsRender]();
const source = this[$controls].changeSource;
this.dispatchEvent(new CustomEvent<CameraChangeDetails>(
'camera-change', {detail: {source}}));
};
[$onPointerChange] = (event: PointerChangeEvent) => {
this[$container].classList.toggle(
'pointer-tumbling', event.type === 'pointer-change-start');
};
[$updateA11y]() {
if (typeof this.a11y === 'string') {
if (this.a11y.startsWith('{')) {
try {
this[$a11y] = JSON.parse(this.a11y);
} catch (error) {
console.warn('Error parsing a11y JSON:', error);
}
} else if (this.a11y.length > 0) {
console.warn(
'Error not supported format, should be a JSON string:',
this.a11y);
} else {
this[$a11y] = <A11yTranslationsInterface>{};
}
} else if (typeof this.a11y === 'object' && this.a11y != null) {
this[$a11y] = Object.assign({}, this.a11y);
} else {
this[$a11y] = <A11yTranslationsInterface>{};
}
this[$userInputElement].setAttribute('aria-label', this[$ariaLabel]);
}
}
return ControlsModelViewerElement;
};