@google/model-viewer
Version:
Easily display interactive 3D models on the web and in AR!
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TypeScript
import { Texture as ThreeTexture } from 'three';
import { Vector2D } from '../../model-viewer-base.js';
import { MagFilter, MinFilter, WrapMode } from '../../three-components/gltf-instance/gltf-2.0.js';
import { Sampler as SamplerInterface, Vector2DInterface } from './api.js';
import { ThreeDOMElement } from './three-dom-element.js';
declare const $threeTexture: unique symbol;
declare const $threeTextures: unique symbol;
declare const $setProperty: unique symbol;
/**
* Sampler facade implementation for Three.js textures
*/
export declare class Sampler extends ThreeDOMElement implements SamplerInterface {
private get [$threeTexture]();
private get [$threeTextures]();
constructor(onUpdate: () => void, texture: ThreeTexture);
get name(): string;
get minFilter(): MinFilter;
get magFilter(): MagFilter;
get wrapS(): WrapMode;
get wrapT(): WrapMode;
get rotation(): number;
get scale(): Vector2D;
get offset(): Vector2D | null;
setMinFilter(filter: MinFilter): void;
setMagFilter(filter: MagFilter): void;
setWrapS(mode: WrapMode): void;
setWrapT(mode: WrapMode): void;
setRotation(rotation: number | null): void;
setScale(scale: Vector2DInterface | null): void;
setOffset(offset: Vector2DInterface | null): void;
private [$setProperty];
}
export {};