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@google/model-viewer

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Easily display interactive 3D models on the web and in AR!

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/* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; import { property } from 'lit/decorators.js'; import { Spherical, Vector3 } from 'three'; import { style } from '../decorators.js'; import { $ariaLabel, $container, $getModelIsVisible, $loadedTime, $needsRender, $onModelLoad, $onResize, $renderer, $scene, $tick, $updateStatus, $userInputElement, toVector3D } from '../model-viewer-base.js'; import { degreesToRadians, normalizeUnit } from '../styles/conversions.js'; import { StyleEvaluator } from '../styles/evaluators.js'; import { numberNode, parseExpressions } from '../styles/parsers.js'; import { DECAY_MILLISECONDS } from '../three-components/Damper.js'; import { ChangeSource, SmoothControls } from '../three-components/SmoothControls.js'; import { timeline } from '../utilities/animation.js'; // NOTE(cdata): The following "animation" timing functions are deliberately // being used in favor of CSS animations. In Safari 12.1 and 13, CSS animations // would cause the interaction prompt to glitch unexpectedly // @see https://github.com/google/model-viewer/issues/839 const PROMPT_ANIMATION_TIME = 5000; // For timing purposes, a "frame" is a timing agnostic relative unit of time // and a "value" is a target value for the Frame. const wiggle = timeline({ initialValue: 0, keyframes: [ { frames: 5, value: -1 }, { frames: 1, value: -1 }, { frames: 8, value: 1 }, { frames: 1, value: 1 }, { frames: 5, value: 0 }, { frames: 18, value: 0 } ] }); const fade = timeline({ initialValue: 0, keyframes: [ { frames: 1, value: 1 }, { frames: 5, value: 1 }, { frames: 1, value: 0 }, { frames: 6, value: 0 } ] }); export const DEFAULT_FOV_DEG = 30; export const DEFAULT_MIN_FOV_DEG = 12; export const DEFAULT_CAMERA_ORBIT = '0deg 75deg 105%'; const DEFAULT_CAMERA_TARGET = 'auto auto auto'; const DEFAULT_FIELD_OF_VIEW = 'auto'; const MINIMUM_RADIUS_RATIO = 2.2; const AZIMUTHAL_QUADRANT_LABELS = ['front', 'right', 'back', 'left']; const POLAR_TRIENT_LABELS = ['upper-', '', 'lower-']; export const DEFAULT_INTERACTION_PROMPT_THRESHOLD = 3000; export const INTERACTION_PROMPT = '. Use mouse, touch or arrow keys to move.'; export const InteractionPromptStrategy = { AUTO: 'auto', NONE: 'none' }; export const InteractionPromptStyle = { BASIC: 'basic', WIGGLE: 'wiggle' }; export const TouchAction = { PAN_Y: 'pan-y', PAN_X: 'pan-x', NONE: 'none' }; export const fieldOfViewIntrinsics = () => { return { basis: [degreesToRadians(numberNode(DEFAULT_FOV_DEG, 'deg'))], keywords: { auto: [null] } }; }; const minFieldOfViewIntrinsics = () => { return { basis: [degreesToRadians(numberNode(DEFAULT_MIN_FOV_DEG, 'deg'))], keywords: { auto: [null] } }; }; export const cameraOrbitIntrinsics = (() => { const defaultTerms = parseExpressions(DEFAULT_CAMERA_ORBIT)[0] .terms; const theta = normalizeUnit(defaultTerms[0]); const phi = normalizeUnit(defaultTerms[1]); return (element) => { const radius = element[$scene].idealCameraDistance(); return { basis: [theta, phi, numberNode(radius, 'm')], keywords: { auto: [null, null, numberNode(105, '%')] } }; }; })(); const minCameraOrbitIntrinsics = (element) => { const radius = MINIMUM_RADIUS_RATIO * element[$scene].boundingSphere.radius; return { basis: [ numberNode(-Infinity, 'rad'), numberNode(0, 'rad'), numberNode(radius, 'm') ], keywords: { auto: [null, null, null] } }; }; const maxCameraOrbitIntrinsics = (element) => { const orbitIntrinsics = cameraOrbitIntrinsics(element); const evaluator = new StyleEvaluator([], orbitIntrinsics); const defaultRadius = evaluator.evaluate()[2]; return { basis: [ numberNode(Infinity, 'rad'), numberNode(Math.PI, 'rad'), numberNode(defaultRadius, 'm') ], keywords: { auto: [null, null, null] } }; }; export const cameraTargetIntrinsics = (element) => { const center = element[$scene].boundingBox.getCenter(new Vector3()); return { basis: [ numberNode(center.x, 'm'), numberNode(center.y, 'm'), numberNode(center.z, 'm') ], keywords: { auto: [null, null, null] } }; }; const HALF_PI = Math.PI / 2.0; const THIRD_PI = Math.PI / 3.0; const QUARTER_PI = HALF_PI / 2.0; const TAU = 2.0 * Math.PI; export const $controls = Symbol('controls'); export const $panElement = Symbol('panElement'); export const $promptElement = Symbol('promptElement'); export const $promptAnimatedContainer = Symbol('promptAnimatedContainer'); export const $fingerAnimatedContainers = Symbol('fingerAnimatedContainers'); const $deferInteractionPrompt = Symbol('deferInteractionPrompt'); const $updateAria = Symbol('updateAria'); const $a11y = Symbol('a11y'); const $updateA11y = Symbol('updateA11y'); const $updateCameraForRadius = Symbol('updateCameraForRadius'); const $cancelPrompts = Symbol('cancelPrompts'); const $onChange = Symbol('onChange'); const $onPointerChange = Symbol('onPointerChange'); const $waitingToPromptUser = Symbol('waitingToPromptUser'); const $userHasInteracted = Symbol('userHasInteracted'); const $promptElementVisibleTime = Symbol('promptElementVisibleTime'); const $lastPromptOffset = Symbol('lastPromptOffset'); const $cancellationSource = Symbol('cancellationSource'); const $lastSpherical = Symbol('lastSpherical'); const $jumpCamera = Symbol('jumpCamera'); const $initialized = Symbol('initialized'); const $maintainThetaPhi = Symbol('maintainThetaPhi'); const $syncCameraOrbit = Symbol('syncCameraOrbit'); const $syncFieldOfView = Symbol('syncFieldOfView'); const $syncCameraTarget = Symbol('syncCameraTarget'); const $syncMinCameraOrbit = Symbol('syncMinCameraOrbit'); const $syncMaxCameraOrbit = Symbol('syncMaxCameraOrbit'); const $syncMinFieldOfView = Symbol('syncMinFieldOfView'); const $syncMaxFieldOfView = Symbol('syncMaxFieldOfView'); export const ControlsMixin = (ModelViewerElement) => { var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r, _s, _t; class ControlsModelViewerElement extends ModelViewerElement { constructor() { super(...arguments); this.cameraControls = false; this.cameraOrbit = DEFAULT_CAMERA_ORBIT; this.cameraTarget = DEFAULT_CAMERA_TARGET; this.fieldOfView = DEFAULT_FIELD_OF_VIEW; this.minCameraOrbit = 'auto'; this.maxCameraOrbit = 'auto'; this.minFieldOfView = 'auto'; this.maxFieldOfView = 'auto'; this.interactionPromptThreshold = DEFAULT_INTERACTION_PROMPT_THRESHOLD; this.interactionPrompt = InteractionPromptStrategy.AUTO; this.interactionPromptStyle = InteractionPromptStyle.WIGGLE; this.orbitSensitivity = 1; this.zoomSensitivity = 1; this.panSensitivity = 1; this.touchAction = TouchAction.NONE; this.disableZoom = false; this.disablePan = false; this.disableTap = false; this.interpolationDecay = DECAY_MILLISECONDS; this.a11y = null; this[_a] = this.shadowRoot.querySelector('.interaction-prompt'); this[_b] = this.shadowRoot.querySelector('#prompt'); this[_c] = [ this.shadowRoot.querySelector('#finger0'), this.shadowRoot.querySelector('#finger1') ]; this[_d] = this.shadowRoot.querySelector('.pan-target'); this[_e] = 0; this[_f] = Infinity; this[_g] = false; this[_h] = false; this[_j] = ChangeSource.AUTOMATIC; this[_k] = new SmoothControls(this[$scene].camera, this[$userInputElement], this[$scene]); this[_l] = new Spherical(); this[_m] = false; this[_o] = false; this[_p] = false; this[_q] = {}; this[_r] = () => { const source = this[$controls].changeSource; this[$cancellationSource] = source; if (source === ChangeSource.USER_INTERACTION) { this[$userHasInteracted] = true; this[$deferInteractionPrompt](); } }; this[_s] = () => { this[$updateAria](); this[$needsRender](); const source = this[$controls].changeSource; this.dispatchEvent(new CustomEvent('camera-change', { detail: { source } })); }; this[_t] = (event) => { this[$container].classList.toggle('pointer-tumbling', event.type === 'pointer-change-start'); }; } get inputSensitivity() { return this[$controls].inputSensitivity; } set inputSensitivity(value) { this[$controls].inputSensitivity = value; } getCameraOrbit() { const { theta, phi, radius } = this[$lastSpherical]; return { theta, phi, radius, toString() { return `${this.theta}rad ${this.phi}rad ${this.radius}m`; } }; } getCameraTarget() { return toVector3D(this[$renderer].isPresenting ? this[$renderer].arRenderer.target : this[$scene].getDynamicTarget()); } getFieldOfView() { return this[$controls].getFieldOfView(); } // Provided so user code does not have to parse these from attributes. getMinimumFieldOfView() { return this[$controls].options.minimumFieldOfView; } getMaximumFieldOfView() { return this[$controls].options.maximumFieldOfView; } getIdealAspect() { return this[$scene].idealAspect; } jumpCameraToGoal() { this[$jumpCamera] = true; this.requestUpdate($jumpCamera, false); } resetInteractionPrompt() { this[$lastPromptOffset] = 0; this[$promptElementVisibleTime] = Infinity; this[$userHasInteracted] = false; this[$waitingToPromptUser] = this.interactionPrompt === InteractionPromptStrategy.AUTO && this.cameraControls; } zoom(keyPresses) { const event = new WheelEvent('wheel', { deltaY: -30 * keyPresses }); this[$userInputElement].dispatchEvent(event); } connectedCallback() { super.connectedCallback(); this[$controls].addEventListener('user-interaction', this[$cancelPrompts]); this[$controls].addEventListener('pointer-change-start', this[$onPointerChange]); this[$controls].addEventListener('pointer-change-end', this[$onPointerChange]); } disconnectedCallback() { super.disconnectedCallback(); this[$controls].removeEventListener('user-interaction', this[$cancelPrompts]); this[$controls].removeEventListener('pointer-change-start', this[$onPointerChange]); this[$controls].removeEventListener('pointer-change-end', this[$onPointerChange]); } updated(changedProperties) { super.updated(changedProperties); const controls = this[$controls]; const scene = this[$scene]; if (changedProperties.has('cameraControls')) { if (this.cameraControls) { controls.enableInteraction(); if (this.interactionPrompt === InteractionPromptStrategy.AUTO) { this[$waitingToPromptUser] = true; } } else { controls.disableInteraction(); this[$deferInteractionPrompt](); } this[$userInputElement].setAttribute('aria-label', this[$ariaLabel]); } if (changedProperties.has('disableZoom')) { controls.disableZoom = this.disableZoom; } if (changedProperties.has('disablePan')) { controls.enablePan = !this.disablePan; } if (changedProperties.has('disableTap')) { controls.enableTap = !this.disableTap; } if (changedProperties.has('interactionPrompt') || changedProperties.has('cameraControls') || changedProperties.has('src')) { if (this.interactionPrompt === InteractionPromptStrategy.AUTO && this.cameraControls && !this[$userHasInteracted]) { this[$waitingToPromptUser] = true; } else { this[$deferInteractionPrompt](); } } if (changedProperties.has('interactionPromptStyle')) { this[$promptAnimatedContainer].style.opacity = this.interactionPromptStyle == InteractionPromptStyle.BASIC ? '1' : '0'; } if (changedProperties.has('touchAction')) { const touchAction = this.touchAction; controls.applyOptions({ touchAction }); controls.updateTouchActionStyle(); } if (changedProperties.has('orbitSensitivity')) { controls.orbitSensitivity = this.orbitSensitivity; } if (changedProperties.has('zoomSensitivity')) { controls.zoomSensitivity = this.zoomSensitivity; } if (changedProperties.has('panSensitivity')) { controls.panSensitivity = this.panSensitivity; } if (changedProperties.has('interpolationDecay')) { controls.setDamperDecayTime(this.interpolationDecay); scene.setTargetDamperDecayTime(this.interpolationDecay); } if (changedProperties.has('a11y')) { this[$updateA11y](); } if (this[$jumpCamera] === true) { Promise.resolve().then(() => { controls.jumpToGoal(); scene.jumpToGoal(); this[$onChange](); this[$jumpCamera] = false; }); } } async updateFraming() { const scene = this[$scene]; const oldFramedFoV = scene.adjustedFoV(scene.framedFoVDeg); await scene.updateFraming(); const newFramedFoV = scene.adjustedFoV(scene.framedFoVDeg); const zoom = this[$controls].getFieldOfView() / oldFramedFoV; this[$controls].setFieldOfView(newFramedFoV * zoom); this[$maintainThetaPhi] = true; this.requestUpdate('maxFieldOfView'); this.requestUpdate('fieldOfView'); this.requestUpdate('minCameraOrbit'); this.requestUpdate('maxCameraOrbit'); this.requestUpdate('cameraOrbit'); await this.updateComplete; } interact(duration, finger0, finger1) { const inputElement = this[$userInputElement]; const fingerElements = this[$fingerAnimatedContainers]; if (fingerElements[0].style.opacity === '1') { console.warn('interact() failed because an existing interaction is running.'); return; } const xy = new Array(); xy.push({ x: timeline(finger0.x), y: timeline(finger0.y) }); const positions = [{ x: xy[0].x(0), y: xy[0].y(0) }]; if (finger1 != null) { xy.push({ x: timeline(finger1.x), y: timeline(finger1.y) }); positions.push({ x: xy[1].x(0), y: xy[1].y(0) }); } let startTime = performance.now(); const { width, height } = this[$scene]; const rect = this.getBoundingClientRect(); const dispatchTouches = (type) => { for (const [i, position] of positions.entries()) { const { style } = fingerElements[i]; style.transform = `translateX(${width * position.x}px) translateY(${height * position.y}px)`; if (type === 'pointerdown') { style.opacity = '1'; } else if (type === 'pointerup') { style.opacity = '0'; } const init = { pointerId: i - 5678, // help ensure uniqueness pointerType: 'touch', target: inputElement, clientX: width * position.x + rect.x, clientY: height * position.y + rect.y, altKey: true // flag that this is not a user interaction }; inputElement.dispatchEvent(new PointerEvent(type, init)); } }; const moveTouches = () => { // Cancel interaction if something else moves the camera or input is // removed from the DOM. const changeSource = this[$cancellationSource]; if (changeSource !== ChangeSource.AUTOMATIC || !inputElement.isConnected) { for (const fingerElement of this[$fingerAnimatedContainers]) { fingerElement.style.opacity = '0'; } dispatchTouches('pointercancel'); this.dispatchEvent(new CustomEvent('interact-stopped', { detail: { source: changeSource } })); document.removeEventListener('visibilitychange', onVisibilityChange); return; } const time = Math.min(1, (performance.now() - startTime) / duration); for (const [i, position] of positions.entries()) { position.x = xy[i].x(time); position.y = xy[i].y(time); } dispatchTouches('pointermove'); if (time < 1) { requestAnimationFrame(moveTouches); } else { dispatchTouches('pointerup'); this.dispatchEvent(new CustomEvent('interact-stopped', { detail: { source: ChangeSource.AUTOMATIC } })); document.removeEventListener('visibilitychange', onVisibilityChange); } }; const onVisibilityChange = () => { let elapsed = 0; if (document.visibilityState === 'hidden') { elapsed = performance.now() - startTime; } else { startTime = performance.now() - elapsed; } }; document.addEventListener('visibilitychange', onVisibilityChange); dispatchTouches('pointerdown'); this[$cancellationSource] = ChangeSource.AUTOMATIC; requestAnimationFrame(moveTouches); } [(_a = $promptElement, _b = $promptAnimatedContainer, _c = $fingerAnimatedContainers, _d = $panElement, _e = $lastPromptOffset, _f = $promptElementVisibleTime, _g = $userHasInteracted, _h = $waitingToPromptUser, _j = $cancellationSource, _k = $controls, _l = $lastSpherical, _m = $jumpCamera, _o = $initialized, _p = $maintainThetaPhi, _q = $a11y, $syncFieldOfView)](style) { const controls = this[$controls]; const scene = this[$scene]; scene.framedFoVDeg = style[0] * 180 / Math.PI; controls.changeSource = ChangeSource.NONE; controls.setFieldOfView(scene.adjustedFoV(scene.framedFoVDeg)); this[$cancelPrompts](); } [$syncCameraOrbit](style) { const controls = this[$controls]; if (this[$maintainThetaPhi]) { const { theta, phi } = this.getCameraOrbit(); style[0] = theta; style[1] = phi; this[$maintainThetaPhi] = false; } controls.changeSource = ChangeSource.NONE; controls.setOrbit(style[0], style[1], style[2]); this[$cancelPrompts](); } [$syncMinCameraOrbit](style) { this[$controls].applyOptions({ minimumAzimuthalAngle: style[0], minimumPolarAngle: style[1], minimumRadius: style[2] }); this.jumpCameraToGoal(); } [$syncMaxCameraOrbit](style) { this[$controls].applyOptions({ maximumAzimuthalAngle: style[0], maximumPolarAngle: style[1], maximumRadius: style[2] }); this[$updateCameraForRadius](style[2]); this.jumpCameraToGoal(); } [$syncMinFieldOfView](style) { this[$controls].applyOptions({ minimumFieldOfView: style[0] * 180 / Math.PI }); this.jumpCameraToGoal(); } [$syncMaxFieldOfView](style) { const fov = this[$scene].adjustedFoV(style[0] * 180 / Math.PI); this[$controls].applyOptions({ maximumFieldOfView: fov }); this.jumpCameraToGoal(); } [$syncCameraTarget](style) { const [x, y, z] = style; if (!this[$renderer].arRenderer.isPresenting) { this[$scene].setTarget(x, y, z); } this[$controls].changeSource = ChangeSource.NONE; this[$renderer].arRenderer.updateTarget(); this[$cancelPrompts](); } [$tick](time, delta) { super[$tick](time, delta); if (this[$renderer].isPresenting || !this[$getModelIsVisible]()) { return; } const controls = this[$controls]; const scene = this[$scene]; const now = performance.now(); if (this[$waitingToPromptUser]) { if (this.loaded && now > this[$loadedTime] + this.interactionPromptThreshold) { this[$waitingToPromptUser] = false; this[$promptElementVisibleTime] = now; this[$promptElement].classList.add('visible'); } } if (isFinite(this[$promptElementVisibleTime]) && this.interactionPromptStyle === InteractionPromptStyle.WIGGLE) { const animationTime = ((now - this[$promptElementVisibleTime]) / PROMPT_ANIMATION_TIME) % 1; const offset = wiggle(animationTime); const opacity = fade(animationTime); this[$promptAnimatedContainer].style.opacity = `${opacity}`; if (offset !== this[$lastPromptOffset]) { const xOffset = offset * scene.width * 0.05; const deltaTheta = (offset - this[$lastPromptOffset]) * Math.PI / 16; this[$promptAnimatedContainer].style.transform = `translateX(${xOffset}px)`; controls.changeSource = ChangeSource.AUTOMATIC; controls.adjustOrbit(deltaTheta, 0, 0); this[$lastPromptOffset] = offset; } } const cameraMoved = controls.update(time, delta); const targetMoved = scene.updateTarget(delta); if (cameraMoved || targetMoved) { this[$onChange](); } } [$deferInteractionPrompt]() { // Effectively cancel the timer waiting for user interaction: this[$waitingToPromptUser] = false; this[$promptElement].classList.remove('visible'); this[$promptElementVisibleTime] = Infinity; } /** * Updates the camera's near and far planes to enclose the scene when * orbiting at the supplied radius. */ [$updateCameraForRadius](radius) { const maximumRadius = Math.max(this[$scene].farRadius(), radius); const near = 0; const far = Math.abs(2 * maximumRadius); this[$controls].updateNearFar(near, far); } [$updateAria]() { const { theta, phi } = this[$controls].getCameraSpherical(this[$lastSpherical]); const azimuthalQuadrant = (4 + Math.floor(((theta % TAU) + QUARTER_PI) / HALF_PI)) % 4; const polarTrient = Math.floor(phi / THIRD_PI); const azimuthalQuadrantLabel = AZIMUTHAL_QUADRANT_LABELS[azimuthalQuadrant]; const polarTrientLabel = POLAR_TRIENT_LABELS[polarTrient]; const position = `${polarTrientLabel}${azimuthalQuadrantLabel}`; const key = position; if (key in this[$a11y]) { this[$updateStatus](this[$a11y][key]); } else { this[$updateStatus](`View from stage ${position}`); } } get [$ariaLabel]() { let interactionPrompt = INTERACTION_PROMPT; if ('interaction-prompt' in this[$a11y]) { interactionPrompt = `. ${this[$a11y]['interaction-prompt']}`; } return super[$ariaLabel].replace(/\.$/, '') + (this.cameraControls ? interactionPrompt : ''); } async [$onResize](event) { const controls = this[$controls]; const scene = this[$scene]; const oldFramedFoV = scene.adjustedFoV(scene.framedFoVDeg); // The super of $onResize may update the scene's adjustedFoV, so we // compare the before and after to calculate the proper zoom. super[$onResize](event); const fovRatio = scene.adjustedFoV(scene.framedFoVDeg) / oldFramedFoV; const fov = controls.getFieldOfView() * (isFinite(fovRatio) ? fovRatio : 1); controls.updateAspect(this[$scene].aspect); this.requestUpdate('maxFieldOfView', this.maxFieldOfView); await this.updateComplete; this[$controls].setFieldOfView(fov); this.jumpCameraToGoal(); } [$onModelLoad]() { super[$onModelLoad](); if (this[$initialized]) { this[$maintainThetaPhi] = true; } else { this[$initialized] = true; } this.requestUpdate('maxFieldOfView', this.maxFieldOfView); this.requestUpdate('fieldOfView', this.fieldOfView); this.requestUpdate('minCameraOrbit', this.minCameraOrbit); this.requestUpdate('maxCameraOrbit', this.maxCameraOrbit); this.requestUpdate('cameraOrbit', this.cameraOrbit); this.requestUpdate('cameraTarget', this.cameraTarget); this.jumpCameraToGoal(); } [(_r = $cancelPrompts, _s = $onChange, _t = $onPointerChange, $updateA11y)]() { if (typeof this.a11y === 'string') { if (this.a11y.startsWith('{')) { try { this[$a11y] = JSON.parse(this.a11y); } catch (error) { console.warn('Error parsing a11y JSON:', error); } } else if (this.a11y.length > 0) { console.warn('Error not supported format, should be a JSON string:', this.a11y); } else { this[$a11y] = {}; } } else if (typeof this.a11y === 'object' && this.a11y != null) { this[$a11y] = Object.assign({}, this.a11y); } else { this[$a11y] = {}; } this[$userInputElement].setAttribute('aria-label', this[$ariaLabel]); } } __decorate([ property({ type: Boolean, attribute: 'camera-controls' }) ], ControlsModelViewerElement.prototype, "cameraControls", void 0); __decorate([ style({ intrinsics: cameraOrbitIntrinsics, observeEffects: true, updateHandler: $syncCameraOrbit }), property({ type: String, attribute: 'camera-orbit', hasChanged: () => true }) ], ControlsModelViewerElement.prototype, "cameraOrbit", void 0); __decorate([ style({ intrinsics: cameraTargetIntrinsics, observeEffects: true, updateHandler: $syncCameraTarget }), property({ type: String, attribute: 'camera-target', hasChanged: () => true }) ], ControlsModelViewerElement.prototype, "cameraTarget", void 0); __decorate([ style({ intrinsics: fieldOfViewIntrinsics, observeEffects: true, updateHandler: $syncFieldOfView }), property({ type: String, attribute: 'field-of-view', hasChanged: () => true }) ], ControlsModelViewerElement.prototype, "fieldOfView", void 0); __decorate([ style({ intrinsics: minCameraOrbitIntrinsics, updateHandler: $syncMinCameraOrbit }), property({ type: String, attribute: 'min-camera-orbit', hasChanged: () => true }) ], ControlsModelViewerElement.prototype, "minCameraOrbit", void 0); __decorate([ style({ intrinsics: maxCameraOrbitIntrinsics, updateHandler: $syncMaxCameraOrbit }), property({ type: String, attribute: 'max-camera-orbit', hasChanged: () => true }) ], ControlsModelViewerElement.prototype, "maxCameraOrbit", void 0); __decorate([ style({ intrinsics: minFieldOfViewIntrinsics, updateHandler: $syncMinFieldOfView }), property({ type: String, attribute: 'min-field-of-view', hasChanged: () => true }) ], ControlsModelViewerElement.prototype, "minFieldOfView", void 0); __decorate([ style({ intrinsics: fieldOfViewIntrinsics, updateHandler: $syncMaxFieldOfView }), property({ type: String, attribute: 'max-field-of-view', hasChanged: () => true }) ], ControlsModelViewerElement.prototype, "maxFieldOfView", void 0); __decorate([ property({ type: Number, attribute: 'interaction-prompt-threshold' }) ], ControlsModelViewerElement.prototype, "interactionPromptThreshold", void 0); __decorate([ property({ type: String, attribute: 'interaction-prompt' }) ], ControlsModelViewerElement.prototype, "interactionPrompt", void 0); __decorate([ property({ type: String, attribute: 'interaction-prompt-style' }) ], ControlsModelViewerElement.prototype, "interactionPromptStyle", void 0); __decorate([ property({ type: Number, attribute: 'orbit-sensitivity' }) ], ControlsModelViewerElement.prototype, "orbitSensitivity", void 0); __decorate([ property({ type: Number, attribute: 'zoom-sensitivity' }) ], ControlsModelViewerElement.prototype, "zoomSensitivity", void 0); __decorate([ property({ type: Number, attribute: 'pan-sensitivity' }) ], ControlsModelViewerElement.prototype, "panSensitivity", void 0); __decorate([ property({ type: String, attribute: 'touch-action' }) ], ControlsModelViewerElement.prototype, "touchAction", void 0); __decorate([ property({ type: Boolean, attribute: 'disable-zoom' }) ], ControlsModelViewerElement.prototype, "disableZoom", void 0); __decorate([ property({ type: Boolean, attribute: 'disable-pan' }) ], ControlsModelViewerElement.prototype, "disablePan", void 0); __decorate([ property({ type: Boolean, attribute: 'disable-tap' }) ], ControlsModelViewerElement.prototype, "disableTap", void 0); __decorate([ property({ type: Number, attribute: 'interpolation-decay' }) ], ControlsModelViewerElement.prototype, "interpolationDecay", void 0); __decorate([ property() ], ControlsModelViewerElement.prototype, "a11y", void 0); return ControlsModelViewerElement; }; //# sourceMappingURL=controls.js.map