@google/model-viewer
Version:
Easily display interactive 3D models on the web and in AR!
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text/typescript
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import {WebGLRenderTarget} from 'three';
import {Renderer} from '../three-components/Renderer';
/**
* Debug method to save an offscreen render target to an image; filename should
* have a .png extension to ensure lossless transmission.
*/
export const saveTarget = (target: WebGLRenderTarget, filename: string) => {
const {width, height} = target;
const output = document.createElement('canvas');
output.width = width;
output.height = height;
const ctx = output.getContext('2d')!;
const img = ctx.getImageData(0, 0, width, height);
Renderer.singleton.threeRenderer.readRenderTargetPixels(
target, 0, 0, width, height, img.data);
ctx.putImageData(img, 0, 0);
output.toBlob(function(blob) {
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = filename;
a.click();
URL.revokeObjectURL(url);
});
}