@google/model-viewer
Version:
Easily display interactive 3D models on the web and in AR!
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TypeScript
import { Mesh, OrthographicCamera, PlaneBufferGeometry, Scene, ShaderMaterial, Texture, WebGLRenderTarget } from 'three';
import { Constructor } from '../utilities.js';
import { ModelScene } from './ModelScene.js';
import { Renderer } from './Renderer.js';
export interface ModelViewerRendererDebugDetails {
renderer: Renderer;
THREE: {
ShaderMaterial: Constructor<ShaderMaterial>;
PlaneBufferGeometry: Constructor<PlaneBufferGeometry>;
OrthographicCamera: Constructor<OrthographicCamera>;
WebGLRenderTarget: Constructor<WebGLRenderTarget>;
Texture: Constructor<Texture>;
Scene: Constructor<Scene>;
Mesh: Constructor<Mesh>;
};
}
export interface ModelViewerSceneDetails {
scene: ModelScene;
}
/**
* This Debugger exposes internal details of the <model-viewer> rendering
* substructure so that external tools can more easily inspect and operate on
* them.
*
* It also activates shader debugging on the associated GL context. Shader
* debugging trades performance for useful error information, so it is not
* recommended to activate this unless needed.
*/
export declare class Debugger {
constructor(renderer: Renderer);
addScene(scene: ModelScene): void;
removeScene(scene: ModelScene): void;
}