@google/model-viewer
Version:
Easily display interactive 3D models on the web and in AR!
30 lines • 1.67 kB
JavaScript
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { AnimationMixin } from './features/animation.js';
import { AnnotationMixin } from './features/annotation.js';
import { ARMixin } from './features/ar.js';
import { ControlsMixin } from './features/controls.js';
import { EnvironmentMixin } from './features/environment.js';
import { LoadingMixin } from './features/loading.js';
import { SceneGraphMixin } from './features/scene-graph.js';
import { StagingMixin } from './features/staging.js';
import ModelViewerElementBase from './model-viewer-base.js';
import { FocusVisiblePolyfillMixin } from './utilities/focus-visible.js';
// Uncomment these lines to export PMREM textures in Glitch:
// export {default as TextureUtils} from './three-components/TextureUtils';
// export * from 'three';
export const ModelViewerElement = AnnotationMixin(SceneGraphMixin(StagingMixin(EnvironmentMixin(ControlsMixin(ARMixin(LoadingMixin(AnimationMixin(FocusVisiblePolyfillMixin(ModelViewerElementBase)))))))));
customElements.define('model-viewer', ModelViewerElement);
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