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@google/model-viewer

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Easily display interactive 3D models on the web and in AR!

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/* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import { AnimationMixin } from './features/animation.js'; import { AnnotationMixin } from './features/annotation.js'; import { ARMixin } from './features/ar.js'; import { ControlsMixin } from './features/controls.js'; import { EnvironmentMixin } from './features/environment.js'; import { LoadingMixin } from './features/loading.js'; import { SceneGraphMixin } from './features/scene-graph.js'; import { StagingMixin } from './features/staging.js'; import ModelViewerElementBase from './model-viewer-base.js'; import { FocusVisiblePolyfillMixin } from './utilities/focus-visible.js'; // Uncomment these lines to export PMREM textures in Glitch: // export {default as TextureUtils} from './three-components/TextureUtils'; // export * from 'three'; export const ModelViewerElement = AnnotationMixin(SceneGraphMixin(StagingMixin(EnvironmentMixin(ControlsMixin(ARMixin(LoadingMixin(AnimationMixin(FocusVisiblePolyfillMixin(ModelViewerElementBase))))))))); customElements.define('model-viewer', ModelViewerElement); //# sourceMappingURL=model-viewer.js.map