@google/model-viewer
Version:
Easily display interactive 3D models on the web and in AR!
22 lines (21 loc) • 843 B
TypeScript
import { CorrelatedSceneGraph } from '../../three-components/gltf-instance/correlated-scene-graph.js';
import { Model as ModelInterface } from './api.js';
import { Material } from './material.js';
declare const $materials: unique symbol;
/**
* A Model facades the top-level GLTF object returned by Three.js' GLTFLoader.
* Currently, the model only bothers itself with the materials in the Three.js
* scene graph.
*/
export declare class Model implements ModelInterface {
private [$materials];
constructor(correlatedSceneGraph: CorrelatedSceneGraph, onUpdate?: () => void);
/**
* Materials are listed in the order of the GLTF materials array, plus a
* default material at the end if one is used.
*
* TODO(#1003): How do we handle non-active scenes?
*/
get materials(): Array<Material>;
}
export {};