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@google/model-viewer

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Easily display interactive 3D models on the web and in AR!

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import { BufferAttribute, InterleavedBufferAttribute, Object3D, Vector3 } from 'three'; /** * Gets a scale value to perform inverse quantization of a vertex value * Reference: * https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data * @param buffer A gltf vertex buffer * @returns A scale value based on KHR_mesh_quantization or 1 if the buffer is * not quantized. */ export declare const getNormalizedComponentScale: (buffer: BufferAttribute | InterleavedBufferAttribute) => number; /** * Moves Three.js objects from one parent to another */ export declare const moveChildren: (from: Object3D, to: Object3D) => void; /** * Performs a reduction across all the vertices of the input model and all its * children. The supplied function takes the reduced value and a vertex and * returns the newly reduced value. The value is initialized as zero. * * Adapted from Three.js, @see https://github.com/mrdoob/three.js/blob/7e0a78beb9317e580d7fa4da9b5b12be051c6feb/src/math/Box3.js#L241 */ export declare const reduceVertices: <T>(model: Object3D, func: (value: T, vertex: Vector3) => T, initialValue: T) => T;