@google/model-viewer
Version:
Easily display interactive 3D models on the web and in AR!
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TypeScript
import { MeshStandardMaterial, Texture as ThreeTexture } from 'three';
import { GLTF, TextureInfo as GLTFTextureInfo } from '../../three-components/gltf-instance/gltf-2.0.js';
import { TextureInfo as TextureInfoInterface } from './api.js';
import { Texture } from './texture.js';
declare const $texture: unique symbol;
declare const $transform: unique symbol;
export declare const $materials: unique symbol;
export declare const $usage: unique symbol;
export declare enum TextureUsage {
Base = 0,
MetallicRoughness = 1,
Normal = 2,
Occlusion = 3,
Emissive = 4
}
/**
* TextureInfo facade implementation for Three.js materials
*/
export declare class TextureInfo implements TextureInfoInterface {
private [$texture];
private [$transform];
[$materials]: Set<MeshStandardMaterial> | null;
[$usage]: TextureUsage;
onUpdate: () => void;
constructor(onUpdate: () => void, usage: TextureUsage, threeTexture: ThreeTexture | null, material: Set<MeshStandardMaterial>, gltf: GLTF, gltfTextureInfo: GLTFTextureInfo | null);
get texture(): Texture | null;
setTexture(texture: Texture | null): void;
}
export {};