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@google/model-viewer

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Easily display interactive 3D models on the web and in AR!

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/* @license * Copyright 2020 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import { ImageLoader, Mesh, MeshBasicMaterial, OrthographicCamera, PlaneGeometry, Scene, WebGLRenderTarget } from 'three'; import { blobCanvas } from '../../model-viewer-base.js'; import { Renderer } from '../../three-components/Renderer.js'; import { $correlatedObjects, $onUpdate, $sourceObject, ThreeDOMElement } from './three-dom-element.js'; const loader = new ImageLoader(); const quadMaterial = new MeshBasicMaterial(); const quad = new PlaneGeometry(2, 2); let adhocNum = 0; export const $threeTexture = Symbol('threeTexture'); export const $applyTexture = Symbol('applyTexture'); /** * Image facade implementation for Three.js textures */ export class Image extends ThreeDOMElement { get [$threeTexture]() { var _a; console.assert(this[$correlatedObjects] != null && this[$correlatedObjects].size > 0, 'Image correlated object is undefined'); return (_a = this[$correlatedObjects]) === null || _a === void 0 ? void 0 : _a.values().next().value; } constructor(onUpdate, texture, gltfImage) { gltfImage = gltfImage !== null && gltfImage !== void 0 ? gltfImage : { name: (texture && texture.image && texture.image.src) ? texture.image.src.split('/').pop() : 'adhoc_image', uri: (texture && texture.image && texture.image.src) ? texture.image.src : 'adhoc_image' + adhocNum++ }; super(onUpdate, gltfImage, new Set(texture ? [texture] : [])); } get name() { return this[$sourceObject].name || ''; } get uri() { return this[$sourceObject].uri; } get bufferView() { return this[$sourceObject].bufferView; } get type() { return this.uri != null ? 'external' : 'embedded'; } set name(name) { this[$sourceObject].name = name; } async setURI(uri) { this[$sourceObject].uri = uri; this[$sourceObject].name = uri.split('/').pop(); const image = await new Promise((resolve, reject) => { loader.load(uri, resolve, undefined, reject); }); const texture = this[$threeTexture]; texture.image = image; texture.needsUpdate = true; this[$onUpdate](); } async createThumbnail(width, height) { const scene = new Scene(); quadMaterial.map = this[$threeTexture]; const mesh = new Mesh(quad, quadMaterial); scene.add(mesh); const camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1); const { threeRenderer } = Renderer.singleton; const renderTarget = new WebGLRenderTarget(width, height); threeRenderer.setRenderTarget(renderTarget); threeRenderer.render(scene, camera); threeRenderer.setRenderTarget(null); const buffer = new Uint8Array(width * height * 4); threeRenderer.readRenderTargetPixels(renderTarget, 0, 0, width, height, buffer); blobCanvas.width = width; blobCanvas.height = height; const blobContext = blobCanvas.getContext('2d'); const imageData = blobContext.createImageData(width, height); imageData.data.set(buffer); blobContext.putImageData(imageData, 0, 0); return new Promise(async (resolve, reject) => { blobCanvas.toBlob(blob => { if (!blob) { return reject('Failed to capture thumbnail.'); } resolve(URL.createObjectURL(blob)); }, 'image/png'); }); } } //# sourceMappingURL=image.js.map