UNPKG

@google/model-viewer

Version:

Easily display interactive 3D models on the web and in AR!

47 lines (46 loc) 1.57 kB
import { LitElement } from 'lit-element'; import { ScenarioConfig } from '../../common.js'; declare const $engine: unique symbol; declare const $scene: unique symbol; declare const $ibl: unique symbol; declare const $skybox: unique symbol; declare const $swapChain: unique symbol; declare const $renderer: unique symbol; declare const $camera: unique symbol; declare const $view: unique symbol; declare const $canvas: unique symbol; declare const $boundingBox: unique symbol; declare const $currentAsset: unique symbol; declare const $directionalLight: unique symbol; declare const $initialize: unique symbol; declare const $updateScenario: unique symbol; declare const $updateSize: unique symbol; declare const $render: unique symbol; declare const $rendering: unique symbol; export declare class FilamentViewer extends LitElement { scenario: ScenarioConfig | null; private [$rendering]; private [$engine]; private [$scene]; private [$renderer]; private [$swapChain]; private [$camera]; private [$view]; private [$ibl]; private [$skybox]; private [$currentAsset]; private [$directionalLight]; private [$canvas]; private [$boundingBox]; constructor(); connectedCallback(): void; disconnectedCallback(): void; updated(changedProperties: Map<string, any>): void; static readonly styles: import("lit-element").CSSResult; render(): import("lit-element").TemplateResult; private [$initialize]; private [$updateScenario]; private [$render]; private [$updateSize]; } export {};