@google/model-viewer-effects
Version:
Easily add and combine post-processing effects with <model-viewer>!
81 lines (70 loc) • 3.05 kB
text/typescript
/* @license
* Copyright 2023 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { ReactiveElement } from 'lit';
import { property } from 'lit/decorators.js';
import { Selection } from 'postprocessing';
import { $selection, $scene } from '../../effect-composer.js';
import { Constructor } from '../../utilities.js';
import { IEffectBaseMixin, IMVEffect } from './effect-base.js';
import { Object3D } from 'three';
export const $setSelection = Symbol('setSelection');
export interface ISelectionEffect extends IMVEffect {
selection?: Selection;
}
export interface ISelectiveMixin {
selection: Array<string | Object3D>;
}
export const SelectiveMixin = <T extends Constructor<IEffectBaseMixin & ReactiveElement>>(
EffectClass: T
): Constructor<ISelectiveMixin> & T => {
class SelectiveEffectElement extends EffectClass {
/**
* The objects to attemp to place into the effect selection. Can be either the 'name' or the actual objects themselves.
*
* Note that since this is an array property, it must be set using the '=' operator in order to properly update.
*/
({ type: Array })
selection: Array<string | Object3D> = [];
connectedCallback() {
super.connectedCallback && super.connectedCallback();
this[$setSelection]();
this.effectComposer.addEventListener('updated-selection', this[$setSelection]);
}
disconnectedCallback(): void {
super.disconnectedCallback && super.disconnectedCallback();
this.effectComposer.removeEventListener('updated-selection', this[$setSelection]);
}
updated(changedProperties: Map<string | number | symbol, any>) {
super.updated(changedProperties);
if (changedProperties.has('selection')) {
this[$setSelection]();
this.effectComposer.queueRender();
}
}
[$setSelection] = () => {
const { effectComposer } = this;
if (!effectComposer) return;
if (this.selection?.length > 0) {
const selection: Object3D[] = [];
const scene = effectComposer[$scene];
scene?.traverse((obj) => (this.selection.includes(obj.name) || this.selection.includes(obj)) && selection.push(obj));
this.effects.forEach((effect: ISelectionEffect) => effect.selection?.set(selection));
} else {
this.effects.forEach((effect: ISelectionEffect) => effect.selection?.set(effectComposer[$selection].values()));
}
};
}
return SelectiveEffectElement as Constructor<ISelectiveMixin> & T;
};