@google/model-viewer-effects
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Easily add and combine post-processing effects with <model-viewer>!
94 lines (82 loc) • 3.4 kB
text/typescript
/* @license
* Copyright 2023 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { property } from 'lit/decorators.js';
import { ChromaticAberrationEffect, GlitchEffect, GlitchMode as Mode } from 'postprocessing';
import { Vector2 } from 'three';
import { clamp, validateLiteralType } from '../utilities.js';
import { $updateProperties, $effectOptions, MVEffectBase } from './mixins/effect-base.js';
export const GLITCH_MODES = ['sporadic', 'constant'] as const;
export type GlitchMode = typeof GLITCH_MODES[number];
export class MVGlitchEffect extends MVEffectBase {
static get is() {
return 'glitch-effect';
}
/**
* Value in the range of (0, 1).
*/
strength: number = 0.5;
/**
* `sporadic` | `constant`
* @default 'sporadic'
*/
mode: GlitchMode = 'sporadic';
constructor() {
super();
const chromaticAberrationEffect = new ChromaticAberrationEffect();
const glitchEffect = new GlitchEffect(this[$effectOptions](chromaticAberrationEffect));
this.effects = [glitchEffect, chromaticAberrationEffect];
this.effects[1].requireDirtyRender = true;
}
connectedCallback() {
super.connectedCallback && super.connectedCallback();
this[$updateProperties]();
}
updated(changedProperties: Map<string | number | symbol, any>) {
super.updated(changedProperties);
if (changedProperties.has('mode') || changedProperties.has('strength')) {
this[$updateProperties]();
}
}
[$updateProperties](): void {
this.strength = clamp(this.strength, 0, 1);
this.mode = this.mode.toLowerCase() as GlitchMode;
try {
validateLiteralType(GLITCH_MODES, this.mode);
} catch(e) {
console.error((e as Error).message + + "\nmode defaulting to 'sporadic'")
}
if (this.strength == 0) {
(this.effects[0] as GlitchEffect).columns = 0;
(this.effects[0] as GlitchEffect).mode = this.mode === 'constant' ? Mode.CONSTANT_MILD : Mode.SPORADIC;
} else {
(this.effects[0] as GlitchEffect).columns = 0.06;
(this.effects[0] as GlitchEffect).mode = this.mode === 'constant' ? Mode.CONSTANT_WILD : Mode.SPORADIC;
}
(this.effects[0] as GlitchEffect).maxStrength = this.strength;
(this.effects[0] as GlitchEffect).ratio = 1 - this.strength;
}
[$effectOptions](chromaticAberrationEffect: ChromaticAberrationEffect) {
this.strength = clamp(this.strength, 0, 1);
return {
chromaticAberrationOffset: chromaticAberrationEffect.offset,
delay: new Vector2(1 * 1000, 3.5 * 1000),
duration: new Vector2(0.5 * 1000, 1 * 1000),
strength: new Vector2(0.075, this.strength),
ratio: 1 - this.strength,
} as ConstructorParameters<typeof GlitchEffect>[0];
}
}