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@google/model-viewer-effects

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Easily add and combine post-processing effects with <model-viewer>!

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/* @license * Copyright 2023 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import { ModelViewerElement } from '@google/model-viewer'; import { getOwnPropertySymbolValue } from '../utilities.js'; export const timePasses = (ms = 0) => new Promise((resolve) => setTimeout(resolve, ms)); /** * Converts a partial URL string to a fully qualified URL string. * * @param {String} url * @return {String} */ export const toFullUrl = (partialUrl) => { const url = new URL(partialUrl, window.location.toString()); return url.toString(); }; export const deserializeUrl = (url) => (!!url && url !== 'null' ? toFullUrl(url) : null); export const elementFromLocalPoint = (document, x, y) => { const host = document === window.document ? window.document.body : document.host; const actualDocument = window.ShadyCSS ? window.document : document; const boundingRect = host.getBoundingClientRect(); return actualDocument.elementFromPoint(boundingRect.left + x, boundingRect.top + y); }; export const pickShadowDescendant = (element, x = 0, y = 0) => { return element.shadowRoot != null ? elementFromLocalPoint(element.shadowRoot, x, y) : null; }; export const rafPasses = () => new Promise((resolve) => requestAnimationFrame(() => resolve())); /** * Dispatch a synthetic event on a given element with a given type, and * optionally with custom event properties. Returns the dispatched event. * * @param {HTMLElement} element * @param {type} string * @param {*} properties */ export const dispatchSyntheticEvent = (target, type, properties = { clientX: 0, clientY: 0, deltaY: 1.0, }) => { const event = new CustomEvent(type, { cancelable: true, bubbles: true }); Object.assign(event, properties); target.dispatchEvent(event); return event; }; export const ASSETS_DIRECTORY = 'packages/shared-assets/'; /** * Returns the full path for an asset by name. This is a convenience helper so * that we don't need to change paths throughout all test suites if we ever * decide to move files around. * * @param {string} name * @return {string} */ export const assetPath = (name) => deserializeUrl(`${ASSETS_DIRECTORY}${name}`); /** * Returns true if the given element is in the tree of the document of the * current frame. * * @param {HTMLElement} element * @return {boolean} */ export const isInDocumentTree = (node) => { let root = node.getRootNode(); while (root !== node && root != null) { if (root.nodeType === Node.DOCUMENT_NODE) { return root === document; } root = root.host && root.host.getRootNode(); } return false; }; /** * "Spies" on a particular object by replacing a specified part of its * implementation with a custom version. Returns a function that restores the * original implementation to the object when invoked. */ export const spy = (object, property, descriptor) => { let sourcePrototype = object; while (sourcePrototype != null && !sourcePrototype.hasOwnProperty(property)) { sourcePrototype = sourcePrototype.__proto__; } if (sourcePrototype == null) { throw new Error(`Cannot spy property "${property}" on ${object}`); } const originalDescriptor = Object.getOwnPropertyDescriptor(sourcePrototype, property); if (originalDescriptor == null) { throw new Error(`Cannot read descriptor of "${property}" on ${object}`); } Object.defineProperty(sourcePrototype, property, descriptor); return () => { Object.defineProperty(sourcePrototype, property, originalDescriptor); }; }; /** * Creates a ModelViewerElement with a given src, attaches to document as first * child and returns * @param src Model to load * @returns element */ export const createModelViewerElement = (src) => { const element = new ModelViewerElement(); document.body.insertBefore(element, document.body.firstChild); element.src = src; return element; }; /** * @param {EventTarget|EventDispatcher} target * @param {string} eventName * @param {?Function} predicate */ export const waitForEvent = (target, eventName, predicate = null) => new Promise((resolve) => { function handler(event) { if (!predicate || predicate(event)) { resolve(event); target.removeEventListener(eventName, handler); } } target.addEventListener(eventName, handler); }); const COMPONENTS_PER_PIXEL = 4; export function screenshot(element) { const renderer = getOwnPropertySymbolValue(element, 'renderer'); if (!renderer) throw new Error('Invalid element provided'); const screenshotContext = renderer.threeRenderer.getContext(); const width = screenshotContext.drawingBufferWidth; const height = screenshotContext.drawingBufferHeight; const pixels = new Uint8Array(width * height * COMPONENTS_PER_PIXEL); // this function reads in the bottom-up direction from the coordinate // specified ((0,0) is the bottom-left corner). screenshotContext.readPixels(0, 0, width, height, screenshotContext.RGBA, screenshotContext.UNSIGNED_BYTE, pixels); return pixels; } export function ArraysAreEqual(arr1, arr2) { if (arr1.length !== arr2.length) return false; for (let i = 0; i < arr1.length; i++) { if (arr1[i] !== arr2[i]) return false; } return true; } /* * Compares two * @param arr1 * @param arr2 * @returns Percentage of similarity (0-1), higher is better */ export function CompareArrays(arr1, arr2) { if (arr1.length !== arr2.length || arr1.BYTES_PER_ELEMENT !== arr2.BYTES_PER_ELEMENT) return 0; const similarity = []; const max = maxValue(arr1.BYTES_PER_ELEMENT); for (let i = 0; i < arr1.length; i += COMPONENTS_PER_PIXEL) { if (arr1[i + 3] != 0 && arr2[i + 3] != 0) { // a similarity.push(1 - percentage(arr1[i], arr2[i], max)); // r similarity.push(1 - percentage(arr1[i + 1], arr2[i + 1], max)); // g similarity.push(1 - percentage(arr1[i + 2], arr2[i + 2], max)); // b } } return average(similarity); } export function AverageHSL(arr) { const H = []; const S = []; const L = []; for (let i = 0; i < arr.length; i += COMPONENTS_PER_PIXEL) { if (arr[i + 3] != 0) { // a const hsl = rgbToHsl(arr[i], arr[i + 1], arr[i + 2]); H.push(hsl.h); S.push(hsl.s); L.push(hsl.l); } } return { h: average(H), s: average(S), l: average(L) }; } function maxValue(bytes) { return Math.pow(2, 8 * bytes) - 1; } function percentage(n1, n2, maxN) { return Math.abs(n1 - n2) / maxN; } function average(arr) { return arr.reduce((a, b) => a + b, 0) / arr.length; } /** * Converts an RGB color value to HSL. Conversion formula * adapted from http://en.wikipedia.org/wiki/HSL_color_space. * Assumes r, g, and b are contained in the set [0, 255] and * returns h, s, and l in the set [0, 1]. * * @param Number r The red color value * @param Number g The green color value * @param Number b The blue color value * @return Array The HSL representation */ function rgbToHsl(r, g, b) { (r /= 255), (g /= 255), (b /= 255); const max = Math.max(r, g, b), min = Math.min(r, g, b); let h, s, l = (max + min) / 2; if (max == min) { h = s = 0; // achromatic } else { var d = max - min; s = l > 0.5 ? d / (2 - max - min) : d / (max + min); switch (max) { case r: h = (g - b) / d + (g < b ? 6 : 0); break; case g: h = (b - r) / d + 2; break; case b: h = (r - g) / d + 4; break; default: throw new Error('invalid rgb'); } h /= 6; } return { h, s, l }; } //# sourceMappingURL=utilities.js.map