@google/model-viewer-effects
Version:
Easily add and combine post-processing effects with <model-viewer>!
93 lines • 3.91 kB
JavaScript
/* @license
* Copyright 2023 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
import { property } from 'lit/decorators.js';
import { BlendFunction, SelectiveBloomEffect } from 'postprocessing';
import { $updateProperties, $effectOptions, MVEffectBase } from './mixins/effect-base.js';
import { SelectiveMixin } from './mixins/selective.js';
import { TEMP_CAMERA } from './utilities.js';
export class MVSelectiveBloomEffect extends SelectiveMixin(MVEffectBase) {
static get is() {
return 'selective-bloom-effect';
}
constructor() {
super();
/**
* The strength of the bloom effect.
*/
this.strength = 1;
/**
* Value in the range of (0, 1). Pixels with a brightness above this will bloom.
*/
this.threshold = 0.85;
/**
* Value in the range of (0, 1).
*/
this.smoothing = 0.025;
/**
* Value in the range of (0, 1).
*/
this.radius = 0.85;
this.effects = [new SelectiveBloomEffect(undefined, TEMP_CAMERA, this[$effectOptions])];
}
connectedCallback() {
super.connectedCallback && super.connectedCallback();
this[$updateProperties]();
}
updated(changedProperties) {
super.updated(changedProperties);
if (changedProperties.has('strength') ||
changedProperties.has('threshold') ||
changedProperties.has('smoothing') ||
changedProperties.has('radius')) {
this[$updateProperties]();
}
}
[$updateProperties]() {
this.effects[0].luminanceMaterial.threshold = this.threshold;
this.effects[0].luminanceMaterial.smoothing = this.smoothing;
this.effects[0].intensity = this.strength;
this.effects[0].mipmapBlurPass.radius = this.radius;
this.effectComposer.queueRender();
}
get [$effectOptions]() {
return {
blendFunction: BlendFunction.ADD,
mipmapBlur: true,
radius: this.radius,
luminanceThreshold: this.threshold,
luminanceSmoothing: this.smoothing,
intensity: this.strength,
};
}
}
__decorate([
property({ type: Number, attribute: 'strength', reflect: true })
], MVSelectiveBloomEffect.prototype, "strength", void 0);
__decorate([
property({ type: Number, attribute: 'threshold', reflect: true })
], MVSelectiveBloomEffect.prototype, "threshold", void 0);
__decorate([
property({ type: Number, attribute: 'smoothing', reflect: true })
], MVSelectiveBloomEffect.prototype, "smoothing", void 0);
__decorate([
property({ type: Number, attribute: 'radius', reflect: true })
], MVSelectiveBloomEffect.prototype, "radius", void 0);
//# sourceMappingURL=selective-bloom.js.map