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@google/model-viewer-effects

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Easily add and combine post-processing effects with <model-viewer>!

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/* @license * Copyright 2023 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; import { property } from 'lit/decorators.js'; import { $selection, $scene } from '../../effect-composer.js'; export const $setSelection = Symbol('setSelection'); export const SelectiveMixin = (EffectClass) => { var _a; class SelectiveEffectElement extends EffectClass { constructor() { super(...arguments); /** * The objects to attemp to place into the effect selection. Can be either the 'name' or the actual objects themselves. * * Note that since this is an array property, it must be set using the '=' operator in order to properly update. */ this.selection = []; this[_a] = () => { var _b; const { effectComposer } = this; if (!effectComposer) return; if (((_b = this.selection) === null || _b === void 0 ? void 0 : _b.length) > 0) { const selection = []; const scene = effectComposer[$scene]; scene === null || scene === void 0 ? void 0 : scene.traverse((obj) => (this.selection.includes(obj.name) || this.selection.includes(obj)) && selection.push(obj)); this.effects.forEach((effect) => { var _b; return (_b = effect.selection) === null || _b === void 0 ? void 0 : _b.set(selection); }); } else { this.effects.forEach((effect) => { var _b; return (_b = effect.selection) === null || _b === void 0 ? void 0 : _b.set(effectComposer[$selection].values()); }); } }; } connectedCallback() { super.connectedCallback && super.connectedCallback(); this[$setSelection](); this.effectComposer.addEventListener('updated-selection', this[$setSelection]); } disconnectedCallback() { super.disconnectedCallback && super.disconnectedCallback(); this.effectComposer.removeEventListener('updated-selection', this[$setSelection]); } updated(changedProperties) { super.updated(changedProperties); if (changedProperties.has('selection')) { this[$setSelection](); this.effectComposer.queueRender(); } } } _a = $setSelection; __decorate([ property({ type: Array }) ], SelectiveEffectElement.prototype, "selection", void 0); return SelectiveEffectElement; }; //# sourceMappingURL=selective.js.map